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General : Nvidia G-Sync Now Available on Origin Laptops

Posted Jul 04, 2015 by Suzie Ford

A pair of Origin laptops have been revealed that feature Nvidia's cutting edge G-Sync technology. Both the EON17-X and the EON15-X laptops will come bundled with G-Sync that minimizes display stutter and screen tearing.

NVIDIA G-SYNC Ready EON17-X and EON15-X Features

  • Smoothest and Fastest Gaming Experience on a Laptop
  • Seamless Gameplay Free from Stuttering
  • Eliminates Screen Tearing
  • Minimizes Input Lag
  • Display options are now available in 1080p (EON17-X Only) and 4K Resolution (EON15-X Only)
  • FREE Lifetime 24/7 US Based Support

Learn more on the Origin site.

General : ELEX Announced by Piranha Bytes

Posted Jul 04, 2015 by Suzie Ford

Piranha Bytes, creators of the Gothic & Risen series, has announced a brand new project in conjunction with Nordic Games to bring ELEX to gamers everywhere. The teams are promising that ELEX will be "edgy, dark, uncompromising, complex" and will have a portion of the game to show off at this summer's Gamescom. ELEX is targeting a winter 2016-2017 release

ELEX is a handcrafted action role-playing experience from the award-winning creators of the Gothic series, set in a brand new post-apocalyptic science fantasy universe that puts players into a huge, seamless game world full of original characters, mutated creatures, deep moral choices and powerful action.

Check out the ELEX site for more information.

General : Supernova: Melee Brawler, Aelius, Joins Up

Posted Jul 04, 2015 by Suzie Ford

Bandai-Namco has announced that a new playable character has been added to Supernova, its sci-fi MOBA. Supernova is currently in alpha testing and Aelius can be accessed by players immediately.

Aelius is a melee brawler who is part of The Faceless kingdom, a cruel and decadent empire built on slavery and staggering military strength. Growing up, Aelius was smaller and physically weaker than his peers. However, being born to highly influential politician parents, Aelius was set on a path to become a high-ranking military officer. Where Aelius lacked in physical strength, he made up with an intense ferocity, superior cunning, and unwavering determination.

Check out the Supernova site to find out more.

Neverwinter : Getting the Lowdown on Strongholds

Posted Jul 04, 2015 by Suzie Ford

The Neverwinter site was updated with a flurry of developer blog posts to give players the lowdown on all things Strongholds. Strongholds are the new guild housing feature that will be coming to the game in the next module expansion. Players can check out such diverse topics as

  • A First Look at Strongholds
  • History of Strongholds in D&D
  • Domains of the Strongholds
  • Creating the Biggest Map Yet
  • Creature Art
  • Lifestyle of the Stronghold
Check out the handy Neverwinter clearinghouse page for links to all of the articles mentioned above.

Not So MMO : How to Make Military Shooter MMOs Better

Posted Jul 04, 2015 by Suzie Ford

I often wish I could enjoy realistic military shooters like World of Tanks. I have tried them before, and the closest I came to joy was when I was piloting an old aircraft over a massive battlefield... then I was shot down. Because these games are skill-based shooters, it’s often the case that when you die you just stay dead; there’s no room for error. The last time I played World of Tanks I grew so impatient I just logged out. I probably appeared to be the world’s most sore loser.

Read more of Beau Hindman's Not So MMO: How to Make Military Shooter MMOs Better.

Sword Coast Legends : Creating & Playing Through a Campaign

Posted Jul 03, 2015 by Suzie Ford

The Sword Coast Legends team has released a pair of videos showing the creation process of a DM-hosted campaign and the later playthrough of the campaign. Check them out and let us know what you think in the comments.

Camelot Unchained : Alpha Servers Open for Three Days

Posted Jul 03, 2015 by Suzie Ford

The Camelot Unchained team has sent word that the alpha servers will be open from today, Friday, July 3rd and will be open for 72 hours. Alpha testers and IT folks are invited to join the test of what is expected to be the final build candidate. If all goes well, Beta Backers will begin to be invited to join special events in the future.

What we are looking for?

Rubberbanding issues and any server stability issues! The last Wyrmling test looked really good but we want to be sure that the current build is stable for the vast majority of our Alpha backers before we invite some of the Beta players.So, if you experience any client crashes, please post on our Forums in the appropriate discussion.

Read  the full announcement on the Camelot Unchained site.

Wizard101 : Tearing Into Terror’s Hoard Card Packs

Posted Jul 03, 2015 by Suzie Ford

The latest Hoard Card Pack from Wizard101 is named the Terror’s Hoard Pack, and I tore into them this week. I’m not usually a big customer of the Hoard packs; due to the vile hate the RNG gods apparently feel for me, I don’t usually spend crowns on them. At first I refused to buy them until they changed the name to the Alliance Card Packs. Then I realized it was “Hoard” as in “stash,” not the orcs of Azeroth, so I gave up that idea.

Read more of Christina Icedreamer's Wizard101: Tearing Into Terror's Hoard Card Packs.

Wizard101 : Terror's Hoard Giveaway!

Posted Jul 03, 2015 by Craig McGregor has been given special gift keys for Wizard101 that will grant players one of the scary housing items found in the all new Terror's Hoard Pack - there is even a rare chance you could win the entire pack itself! Get your keys now while supplies last!

The codes will give the redeemer a chance at winning one of the following items from the Terror’s Hoard Pack:

  • Call of Khrulhu Treasure Card
  • Grandiose Gargoyle Pillar
  • Mote of Wisdom
  • Mote of Eternity
  • Kan Davasi Delight
  • Darkmoor Brazier
  • Grand Darkmoor Candelabrum
  • Bear Melee Dummy
  • Darkmoor Deathstone
  • Darkmoor Parlor Sofa
  • Terror's Hoard Pack (rare chance to get the pack itself!)

Codes can be redeemed from any location worldwide, but are only redeemable at for use on the KingsIsle version of Wizard101. This promotion cannot be redeemed for Gameforge or Taomee hosted versions of the game.




Warhammer 40K: Eternal Crusade : Early Access Coming This Summer!

Posted Jul 03, 2015 by Suzie Ford

Let's do a quick rundown of what we learned at E3 when it comes to Warhammer 40K: Eternal Crusade... Early Access is coming, and sooner rather than later, the game engine has been determined and revealed, and while no dates have been established yet, Eternal Crusade will be coming to Xbone and PS4. There are also new screenies and a new trailer coming, but those things are less exciting than the big three, which we will now look at a little closer.

Read more of Terry O'Brien's Warhammer 40K: Eternal Crusade - Early Access Coming This Summer!

The RPG Files : The Witcher 3’s Most Disturbing Quest is Also its Most Moving

Posted Jul 03, 2015 by Suzie Ford

This week, Chris shares his experience with the Bloody Baron quest line in The Witcher 3. The quest is disturbing in more ways than one and shows how far the video game medium has come. Plus, Diablo 3 update news, Star Citizen spending big on performance capture and its FPS module, plus news on Shroud of the Avatar and Darksiders II!

Read more of Christopher Coke's RPG Files: The Witcher 3’s Most Disturbing Quest is Also its Most Moving.

Eorzea Reborn : The Echo and Heavensward Gating

Posted Jul 03, 2015 by Suzie Ford

Victor muses about the Echo, a story element in Final Fantasy XIV that allows Heavensward gating to seem less annoying from a lore standpoint.

Read more of Victor Barreiro Jr.'s Eorzea Reborn: The Echo & Heavensward Gating.

Orcs Must Die: Unchained : Time to Team Up and Take on Hordes of Orcs

Posted Jul 02, 2015 by Suzie Ford

This week Orcs Must Die! Unchained brought some big changes to their game. Originally Unchained followed a third person view MOBA format which grew popular with fans of the original. Now as Producer, Chris Rippy and the team continue development they just released a huge PvE patch for the game. Players will be able to enter into co-op play and take on hordes of enemies similar to what made the original Orcs Must Die so much fun.

Read more of Garrett Fuller's Orcs Must Die: Team Up and Take on Hordes of Orcs.

Genese Davis : Unikrn - Place Your Bets!

Posted Jul 02, 2015 by Suzie Ford

Every year, we can expect to find some pretty cool things showcased at E3. Popular video game titles, indie titles, new tech in both hardware and software, VR updates, and of course breaking news for PC, consoles, and mobile games. However, this year, we also stumbled upon something we didn’t quite expect, and that was the team running Unikrn.

Read more of Genese Davis's Unikrn: Place Your Bets!

WildStar : Exploring Endgame

Posted Jul 02, 2015 by Suzie Ford

How does WildStar’s endgame experience stack up, now that it’s a year since launch? Armed with a freshly leveled alt, Gareth “Gazimoff” Harmer goes on a mission to find out.

Read more of Gareth Harmer's WildStar: Exploring Endgame.

Star Trek Online : New Armada System to Benefit Large & Small Fleets

Posted Jul 02, 2015 by Suzie Ford

In between major stories, generally introduced through expansions such as Delta Rising last fall, Cryptic puts out mid-season updates that have been becoming larger and larger over the years. Half-season updates tend to be more on focused on system updates, but occasionally a big feature wends its way into one that gives players something wickedly awesome to both look forward to and to experience once the update goes live. Be sure that Season 10.5 will give players lots to explore.

Read more of Suzie Ford's Star Trek Online: New Armada System to Benefit Large & Small Fleets.

Cabal 2 : OBT Launch Day Arrives

Posted Jul 02, 2015 by Suzie Ford

ESTSoft has announced that OBT launch day for Cabal 2 has finally arrived after a period of beta testing recently. You can check out the game's launch trailer and learn how to get started in Cabal 2 by visiting the official site.

Guild Wars 2 : New Developer Blog Details Mist Champions in Strongholds

Posted Jul 02, 2015 by Suzie Ford

A brand new developer diary has appeared on the Guild Wars 2 site that reveals new information about Strongholds, the new PvP feature coming with Heart of Thorns. In this post, Branden Gee and Hugh Norfolk reveal the first information about Mist Champions, heroes that can turn the tide of battle in any given match if summoned by players.

Mist Champions will be fine-tuned with some major upgrades including an on-summon skill called War Cry that affects the entire map. In addition, each champion will have his or her own special boon to offer: Turai Ossa an aegis; Nika, stealth; and Grymm sends a cannonball into each opponent's face.

Lastly, the post gives the first information about game mode preferences:

Another big addition arriving is game-mode preferences. This will allow players to choose whether they’d like to play Stronghold, Conquest, or both. Players who pick a single game mode will only go into matchmaking with players who pick a single mode. Players who pick both will be matched with a preference toward players who pick both, but may be matched with another group that picked Stronghold or Conquest. Once matchmaking is complete, players will be presented with a selection of maps appropriate for their preferences. For now, Stronghold-only players will skip map selection.

Read more on the Guild Wars 2 site.

Final Fantasy XIV: A Realm Reborn : Heavensward Review in Progress #2

Posted Jul 02, 2015 by Suzie Ford

Last week I talked about the lead up to actually being able to set foot into Heavensward. This week I’m going to take a look at some of the other peripheral features that surround that game as well as examine one of the new jobs that have made their way into the game. I’ll save the next two jobs for future installments of this series. I’ll still keep this review spoiler free until next week. Even then I’ll keep them to a minimum and clearly label them.

Read more of Rob Lashley's Final Fantasy XIV: Heavensward Review in Progress #2.

Skyforge : Open Beta to Kick Off on July 16th

Posted Jul 02, 2015 by Suzie Ford

Obsidian Entertainment, the Allods team and have announced that the Skyforge open beta will begin on Thursday, July 16th. Players logging in during the first week of OBT will earn a free Mechanic Costume that will be rewarded after July 24th. The team also promises regular updates and added features as the OBT progresses. Check out the announcement trailer below.

Will you be playing Skyforge? Leave us your thoughts in the comments.

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