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Lineage 2 : Free Expansion, Ertheia, to Go Live Today

Posted Jul 30, 2014 by Suzie Ford

NCSoft has announced that the free Lineage II expansion, Ertheia, is set to go live today, Wednesday, July 30th. The lore brings the four original races together via a time rift and centers around their hope to finally destroy Shilen, the Goddess of Destruction.

Along with adding a chapter to what has become an epic storyline spanning more than a decade, this expansion brings a host of new content for players both new and old. In the expansion, players can enjoy a new playable race – the Ertheia, acrobatic warriors and powerful wizards for which the expansion was named – a timed instance, new hunting zones and thrilling adventures.

Players who have paused in their pursuit of justice are invited to return and claim a Welcome Back Pack to help them get back into fighting shape. And players who create new characters will find some very helpful items in their inventory to make their journey easier, including a free mount!

Find out more on the Lineage II Ertheia teaser site.

Michael Bitton : Naxxramas: The Wait is Killing Me!

Posted Jul 30, 2014 by Michael Bitton

Truth be told, I hadn’t played Hearthstone in a couple of months due to the game’s stagnating meta (Zoo, anyone?), but Naxxramas represented an opportunity to shake all of that up, so I dove right back in last week with the Arachnid Quarter. I have to say I am really enjoying Blizzard’s approach to expanding the game’s card set with adventure modes. It’s a neat combination of new cards and new content. But there is one problem: the wait is killing me!

Read more of Michael Bitton's Hearthstone: Curse of Naxxramas: The Wait is Killing Me!


APB: Reloaded : Open Conflict Patch Deployed with New Anti-Cheat Feature

Posted Jul 30, 2014 by Suzie Ford

Reloaded Games has announced the deployment of the latest update to APB: Reloaded. Called "Open Conflict", the patch bring the new "Fair Fight" feature into the game, a server-side mechanic that keeps an eagle eye on all players to ensure that all things remain above-board.

Key Features of the Update:

  • FairFight is the revolutionary server-side anti-cheat solution that now protects APB Reloaded. Players can now feel safe knowing that their opposition is being actively monitored for mischievous activity, just as FairFight also protects other top games like Titanfall® and Battlefield 4®. FairFight works in conjunction with existing anti-cheat systems, and publicly broadcasts and shames every hacker it bans in real-time.  FairFight employs advanced algorithmic analysis and cheat detection methods far beyond the capabilities of other solutions and its server-side approach means that it can never truly be bypassed by hack programs.
  • Open Conflict is a new matchmaking mode that means quicker matchups, more play time and fun. Open Conflict selects your opponents based on availability rather than skill, leading to more entertaining and unexpected firefights than previously permitted. 
  • Character settings are now persistently saved in the cloud for player convenience. This means that if you play from another PC, your account settings will conveniently move with you.

Read more on the APB: Reloaded blog.

Bill Murphy : Questing to Monotony

Posted Jul 30, 2014 by Suzie Ford

I’m not a partisan MMO gamer. I’ll play a sandbox, a themepark, an Action MMORPG, or anything that offers me fun when I boot up the title. But if there’s something made clear by recent MMO offerings, it’s this: traditional questing as a means of progression is really getting tired.

Read more of Bill Murphy's Questing to Monotony.

Neverwinter : Headed to XBox One in Early 2015

Posted Jul 30, 2014 by Suzie Ford

Perfect World Entertainment has announced that Neverwinter is headed to the XBox One console in early 2015 in both North America and the European Union. Neverwinter marks the first free to play title brought to consoles by PWE and Cryptic Studios.

"Neverwinter is our premier title to bring to console players,” said Perfect World Entertainment CEO, Alan Chen. “Consoles are a perfect fit for action-oriented MMORPGs like Neverwinter, and we are thrilled to be one of the first publishers to bring premium free-to-play titles to leading next-gen platforms. Being able to bring Neverwinter to the Xbox One is a critical achievement for Perfect World. It is our first step taking our games beyond the PC market.”

Read more on the Neverwinter site.

Elite: Dangerous : Beta 1 Released with Expanded Galaxy

Posted Jul 30, 2014 by Suzie Ford

Frontier Developments has announced the release of Beta 1 for Elite: Dangerous. This release features a hugely expanded universe, up to 38,000 cubic light years' worth. The new content takes place in the realistically modeled Milky Way, centering on the Boötes constellation.

Significant Beta 1 additional features include:

  • 55 star systems covering 38,000 cubic light-years
  • Initial online mission system functionality (to be further developed through Beta)
  • Player-to-player communication by text and voice
  • Friends management and matchmaking
  • Private Group play option
  • On-line single player option
  • Overview trade route mapping
  • The concept of fuel consumption
  • Docking computers to automate safe star port landings 
  • Additional Viper heavy fighter and Lakon Type 6 medium trader ships

Find out more about Beta 1 on the Elite: Dangerous site.

Destiny : Bungie Boasts Over 4.6M Beta Testers

Posted Jul 30, 2014 by Suzie Ford

Bungie has announced that over 4.6 million unique users took part in the recent Destiny beta events. The development team proudly stated that this is by far the largest console beta event in history.

"We were totally blown away by the number of people who played the beta," said Pete Parsons, COO of Bungie. "We surpassed even our own goals and the feedback was invaluable. We cannot thank the community enough, the response was humbling and in the weeks ahead we'll be working hard to ensure that Destiny lives up to the expectations at launch."

For more information, head to the Destiny site.

Path of Exile : The Karui Way, the First in a Series of Comics, Released

Posted Jul 30, 2014 by Suzie Ford

Grinding Gear and Dynamite Entertainment have announced the release of the first in a series of comics designed around the as-yet unannounced Path of Exile expansion. Called "The Karui Way", the story introduces the lore behind the upcoming expansion and is for sale via digital download and later as a physical bundle complete with in-game items.

Currently offered in ePub, PDF, Mobi, and CBZ (Comic Book Reader) formats, The Karui Way is available as a digital download on the Path of Exile website at, and next week via Dynamite's online storefront,, and Dark Horse Digital. A special bundle is also on offer, which includes the first issue as well as the exclusive Lioneye Helmet Effect and Kaom Helmet Effect -- two cosmetic in-game items not offered anywhere else.

Find out more at the links above.

Elder Scrolls Online : Emperor Reset Please?

Posted Jul 30, 2014 by Suzie Ford

When The Elder Scrolls Online was in its Pre-Launch phase, one of the aspects that Zenimax used as a major selling point was the ability to be Emperor. They discussed it as being this prestigious title, which will take a lot of time and effort to earn. Once you’ve earned it you’d be among the few who have accomplished such a feat. When Zenimax designed this system, the concept of Emperor flipping probably never crossed their minds. Even if it did, the idea of all three factions letting it happen was mind boggling.

Read more of Ryan Getchell's Elder Scrolls Online: Emperor Reset.

Warhammer 40K: Eternal Crusade : Episode 3 Live Stream - Combat, Day Cycle, More

Posted Jul 30, 2014 by Suzie Ford

In case you missed last Friday's Warhammer 40k: Eternal Crusade live stream, Behaviour Interactive has posted it on their official YouTube channel. In this third in a series of events, the team discussed combat mechanics, the day cycle, level art and more. Check it out!

Marvel Heroes : AMA with David Brevik & Jeff 'Doomsaw' Donais -- THURSDAY!

Posted Jul 29, 2014 by Michael Bitton

Join us Thursday, July, 31 at 7PM EDT in our Marvel Heroes subforum for a live Q&A with Gazillion's David Brevik and Jeff 'Doomsaw' Donais.

Please keep in mind that Thursday's Q&A is NOT a discussion thread. Simply submit your questions in the thread (or follow-up questions to any of David/Jeff's answers) and allow them a chance to answer.

Remember to be respectful and courteous with your questions. Disrespectful questions, comments, or outright trolling will be dealt with harshly by our moderation team.

Guild Wars 2 : Points of Interest - Ask Your Questions Here & Now!

Posted Jul 29, 2014 by Suzie Ford

This Friday, our own Bill Murphy and the Guild Wars 2 team from ArenaNet will be hosting a live event in the continuing Points of Interest video series. Now that today's Living Story update, Dragon's Reach Part I, has gone live, the team is looking for your questions right HERE and right NOW and, well, through tomorrow, Wednesday, July 30th. Post your questions in this thread and the team will pick more than a few to discuss during the event.

Here are the hints to think about!

  • Where is Mordremoth going to attack next? 
  • Is the Zephyrite leader the one that is at risk from attack?
  • What exactly did the Player see/hear in Omadd’s machine?
  • Is Mordremoth going to drain magic from the world? *Is Marjory’s sister’s death going to affect her relationship with Kasmeer and the rest of the group?
  • What is the new map leading to?

Post away and then tune into Guild Wars 2: Points of Interest this Friday!

Gigantic : Hero Gallery Expands with Charnok, The Draconic Sorcerer

Posted Jul 29, 2014 by Suzie Ford

The Gigantic team is blazing a trail of information across the Internet. In the latest in a series of Hero Gallery updates, the team reveals the Draconic Sorcerer Charnok. No other information is yet revealed about Charnok, but the gallery continues to expand and we can only hope to see these heroes in action soon.

Check out more of the heroes that have been revealed on the Gigantic site.

Albion Online : Housing & Real Estate

Posted Jul 29, 2014 by Suzie Ford

Albion is an exciting new world, a blank slate of abandoned land just waiting to be claimed, developed and brought back to life again! Any player with enough money can buy a plot of land for themselves in a safe zone, town or a player-run city.

Read more of our exclusive developer diary, Albion Online: Housing & Real Estate.

Swordsman : Retail Gameplay Commences

Posted Jul 29, 2014 by Suzie Ford

Perfect World Entertainment has announced that today, Tuesday, July 29th, marks the official retail release of Swordsman Online. Launch day comes with a new patch as well that brings The Demon Pit into the game, as well as a streamlined new-player experience.

In the monthlong Open Beta, Swordsman players began the quarrel between the Bandits and Mercenaries accumulating over 231,000 PVP kills. Players have also traveled far in the world of Jianghu as they have glided an equivalent of five laps around the globe and walked on water a total of 19 one-way trips from San Francisco to Tokyo across the Pacific Ocean. The full infographic can be found HERE.

Find out more about Swordsman Online.

Dragon Age: Inquisition : DA Keep Program Delayed, Beta Ongoing

Posted Jul 29, 2014 by Suzie Ford

On the heels of last week's news that Dragon Age: Inquisition would be delayed by six weeks to mid-November, comes the news that Bioware is delaying the online companion program, Dragon Age Keep. However, the team also revealed that a closed beta has been ongoing for some time now and that more users are constantly being added. Interested fans can still head to the DA Keep site to sign up.

For those unfamiliar with the Keep, it’s a companion Web experience that allows you to customize your story choices across the Dragon Age franchise. This ensures that regardless of what platform you play on, you’ll always have your Thedas the way you made it.

Since we last wrote about the Keep,we’ve launched a closed beta program that has been running successfully for several months. We’re adding more and more users on a regular basis, and working with our testers has been instrumental in improving the overall Keep experience.

Head to to sign up!

Warhammer 40K: Eternal Crusade : All Things Orky!

Posted Jul 29, 2014 by Suzie Ford

This week we are going to take a look at all things ORKY! Classes, Free to Waaagh, weapons, armor, culture, all of the things that make Orks the soccer hooligans we love to hate.

Read more of Terry O'Brien's Warhammer 40k: Eternal Crusade - All Things Orky!

General : Avalon Lords: MMO Meets RTS in New Trailer

Posted Jul 29, 2014 by Suzie Ford

The Avalon Lords team has released a brand new trailer to offer fans a firsthand look at the game and its features. The team is committed to making Avalon Lords a new and innovative entry into both the RTS and MMO genres by revisiting traditional medieval real time strategy and by introducing new elements into the genre without the necessity of what they call "intrusive micro-transactions".

Dragon Age: Inquisition : Player Choice Shines in New Combat Gameplay Feature

Posted Jul 29, 2014 by Suzie Ford

Bioware has released the first in a series of videos that shine spotlights on the gameplay features in Dragon Age: Inquisition. In the first episode, combat is detailed, along with the customization options available to players based on each encounter and/or a player's particular play style. The entire video is gameplay action showing off party members, spell effects, monsters, locations and more. Check it out and let us know what you think in the comments!

Destiny : End of Beta Impressions

Posted Jul 29, 2014 by Suzie Ford

Last week I talked about how Destiny can be looked at as a MMO. It wasn’t an exercise in trying to convince people that it is an MMORPG so much as it was to show people that if you have some preconceptions about the game, Destiny just might surprise you in how familiar some of its core aspects are. That said the beta ended this past weekend after we received a tease of the moon and it has left us time to reflect on the good and the bad we came across over the past week.

Read more of Rob Lashley's Destiny: End of Beta Impressions.

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