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Civilization Online : Improved Character Customization Shown in New Videos

Posted Nov 26, 2014 by Suzie Ford

Fans of Civilization Online will want to check out a pair of new videos showing how character customization has been improved during the ongoing beta test in Korea. Initially, character creation was considered overly simplistic. With tester input, customization is now robust and multifaceted.

Source: Steparu.com




General : US Operations Lower Perfect World's Earnings

Posted Nov 26, 2014 by Suzie Ford

According to the latest financials released by Perfect World Entertainment, operations in the United States have had an adverse affect on the company's earnings. While PWE made a slight profit overall in a year-to-year comparison, the increase was due largely to revenue generated by Chinese earnings by DOTA 2 and a pair of mobile games that have scored well with the same audience.

"In view of US subsidiary's recent performance and near-term business outlook that are below our expectations, we recognized acquisition-related impairments in this quarter," said CEO Robert Xiao in a statement.

"However, we are still confident in the long-term prospects of our US subsidiary given its strong R&D and operational capabilities as well as promising pipeline."

Read more at GamesIndustry.biz.

Star Wars: The Old Republic : Revan Hinted to be the Start of Focus on Story

Posted Nov 26, 2014 by Suzie Ford

IGN has a new interview with Bioware's Jeff Hickman. In the article, he indicates that if Star Wars: The Old Republic players like what they're seeing in Shadow of Revan, they won't be disappointed when they see what 2015 will bring to the game's story.

"This is the first step on the next great story adventure for Star Wars: The Old Republic," Hickman says. "If you like what you see in Shadow of Revan, wait until you see what we have coming for you next year. Next year is our big year."

Read the full interview at the link above.

What do you think about this revelation? Where could the story go next?

Thanks, MMOVet74, for the tip! Participate in the conversation in this forum thread.


Elder Scrolls Online : Provisioning Revamp: More Logical, Less Redundant

Posted Nov 26, 2014 by Suzie Ford

With Thanksgiving here in the US this week, it is probably a good time to talk about food. Namely, the long-awaited Provisioning overhaul that is set to arrive in update 6 of The Elder Scrolls Online. The changes to crafting in the game continue, but Provisioning will not just intend to increase immersion in the game world, but help players with management as well.

Read more of Christina Gonzalez's Elder Scrolls Online: Provisioning Revamp: More Logical, Less Redundant.

Defiance : Aftermath Content Released

Posted Nov 25, 2014 by Suzie Ford

Defiance has been updated with new content that builds on the conclusion of this season's Defiance Syfy television show. "Aftermath" takes up where the show ended and features new enemies, pursuits, contracts, and events. In addition the multiplayer experience has been updated.

The full patch notes will be live soon but here’s a preview:

New Missions: Seven new missions, including three instanced missions, which challenge ark hunters to overcome the villainous Melak Vor, the assassin Nujekpe, and the nefarious machinations of LOCI. Do you have what it takes to stop the Arkrise?

New Story Maps: Put a stop to Echelon’s machinations in a bunker deep beneath the Presidio, face Nujekpe and his mercenaries at Eren’s last stand, and delve deep into a huge arkfall buried below Silicon Valley.

Thanksgiving Event: Do you have what is takes to face the Bioman barrage of the New Frontier Harvest? Do you want a full set of the Plate Slicer Synergy? Do you like weaponized turkey?

Salvage Matrix Action – Reduce Rating: Reduce Rating brings the rating of an item down to match your current EGO rating.

Perk and Effect Feedback: Triggered effects now display names or effects when triggered. You may toggle this feature on the settings menu with “Show Effect Names”.

Emotes and Callouts: Emotes and Callouts are now available in the Quick Menu!

Find out more on the Defiance site.

ArcheAge : How to Defend Your Castle

Posted Nov 25, 2014 by Suzie Ford

I was lucky enough to participate in one of this weekend’s castle sieges as an attacker. I’d love to recall for you an epic tale of bravery and destruction, but nothing of the sort actually occurred. Instead, here’s some tips for castle defenders preparing for the next round of sieges.

Read more of Mark Wilhelm's ArcheAge: How to Defend Your Castle.

ArcheAge : "An Invitation to Demonic Possession"

Posted Nov 25, 2014 by Suzie Ford

According to televangelist Pat Robertson, ArcheAge, Dungeons & Dragons and games like them can be an invitation to demonic possession. You have to see and hear it to believe it.

We just can't make this stuff up, folks.


General : Say Hello to Y2K

Posted Nov 25, 2014 by Suzie Ford

AckkStudios may be a small development studio comprised of a few family members, but don't call it a family business. "I usually cringe when people say that," co-founder Andrew Allanson joked during a phone interview this week. "But it is, yeah."

Read more of Shawn Schuster's An Interview with AckkStudios on the new JRPG, Y2K.

EverQuest II : Altar of Malice Released for All

Posted Nov 25, 2014 by Suzie Ford

Sony Online Entertainment has announced the release of the eleventh EverQuest II expansion, Altar of Malice. All-Access members have been playing for a couple of weeks, but the expansion is now open to all. Altar of Malice continues the tenth anniversary celebration and brings players a new zone, new adventures, new quests, monsters, gear and much, much more.

Norrath enters a new age, one darkened by the cold war between Freeport and Qeynos. The end of the last age cost them both dearly and neither can risk making the first move...yet. Outside powers can help them rebuild, like the Far Seas Trading Company, but lately its ports have run mysteriously silent. Emissaries sent from the cities have gone missing and any scout sent to investigate does not return.

Only the bravest adventurers will take on the quest to journey across the mysterious Shattered Seas to face monstrous deinodons, pint-sized yet perilous pygmies, bone-armored lizard men, salty pirates, and other new creatures lurking amongst the shadows. And while there are dangers on the waters, beware the thickening evil plot growing deep in the Kithicor Woods. Its maliciousness could make even the undead's skin crawl...

Read more on the EverQuest II site.


Wizard101 : Fifty Million Players in the Spiral

Posted Nov 25, 2014 by Suzie Ford

KingsIsle has produced a pretty cool infographic to show off some great statistics in celebration of fifty million players joining the Spiral via Pirate101 and Wizard101. Check it out!

Have you played Wizard101 or Pirate101? Let us know in the comments!

World of Warcraft : New Male and Female Blood Elf Models Revealed

Posted Nov 25, 2014 by Suzie Ford

Blizzard promised to give World of Warcraft players a look at the forthcoming character model updates for the game's most popular race, the Blood Elves. Delivering on that promise, here is what players can expect when the updated models go live.

Hello and welcome to the Blood Elf edition of Artcraft! We know that many of you have been waiting for this update, so I’ll just provide some quick background and then get straight into the imagery.

We’re aware that it’s not ideal to see a mix of older player character models next to newer player character models, especially when you happen to be a player of the Blood Elf variety—and we’re working as diligently to remedy that situation as quickly as possible without sacrificing quality. We don’t have an exact ETA for when you’ll see these in-game, but we’re happy with the direction of this update with regards to the model and textures; we’re now focusing on model and texture variations, as well as rigging and animating. We’ve streamlined the process quite a bit, so hopefully (knock on wood) those things will go smoothly and we’ll be able to roll these out quickly.

Senior Artist Dusty Nolting is focusing on the female model—here are his thoughts:

The Horde has classically been about brutes, blood, and thunder. The Blood Elves bring a bit of subtlety to the Horde, and I think that was one of the most important aspects of the Blood Elves to maintain. For the female specifically, something we did often was move things around in small but deliberate increments, to make sure everything was just right. It’s the delicate details like her nose shape or fingertips that represent the most challenging parts of upgrading the female.

Read more on the World of Warcraft community site.

The Free Zone : Long-Distance Thoughts on G-STAR 2014

Posted Nov 25, 2014 by Suzie Ford

Unbeknownst to many in this part of the world, the latest iteration of G-STAR wrapped up its usual four-day run on Sunday. For observers in this hemisphere, Korea's trade and consumer game industry event has never even remotely approached the levels of visibility and hype that its western counterparts typically generate. Accordingly, it's seldom held in the same regard. Nonetheless, this year's version drew my attention for various reasons.

Read more of Richard Aihoshi's The Free Zone: Long-Distance Thoughts on G-STAR 2014.

WildStar : The Story Unfolds

Posted Nov 25, 2014 by Suzie Ford

Carbine Studios has a metric ton of lore to reveal over the next few months as it begins a new series that will explore the story behind WildStar. In the first short story, "Voyage of the Nomad", the Cassian's journey to Nexus is revealed in all its glory and horror.

Moving forward, every two weeks on Tuesday at 10 am PDT, a new entry will be entered into the story page and its timeline of events until all eleven tales have been told. The stories will unfold chronologically, until they reach the events that players have already experienced in WildStar’s main story.

Check out the first installment on the WildStar site.

KingsRoad : Harvest Tournament & Special Rewards Incoming

Posted Nov 25, 2014 by Suzie Ford

With Thanksgiving just a few days away, the KingsRoad team wants to make sure its players have lots to celebrate. Fans can look forward to a special Harvest Tournament and some awesome Harvest rewards. The Harvest event will be live in KingsRoad beginning today, Tuesday, November 25th through mid-December.

Beginning Tuesday, November 25 at 4:00pm PST and running until Monday, December 15 @ 3:59pm PST, players will be able to compete in the Harvest Tournament for their shot at besting the Viperbuff champions. Players who succeed in taking down the idol thieves will gain two all-new, exclusive jewels, deemed two of the best jewels in the game to-date:

  • Tristone of Ultimate Dark Harvest - (Max potential - 162 damage, 500 Health)
  • Crescent of Royal Luck and Knowledge (Max Potential - 30% Gold find and 12.5% XP)

Find out more on the KingsRoad site.

The Crew : 'Don't Believe Everything You Read' says Ubi

Posted Nov 25, 2014 by Suzie Ford

Ubisoft has an interesting new post on The Crew blog today that lets players know that reviewers will be able to start posting their thoughts as early as the game goes live in December. That announcement comes with the caveat that those reviewers may be basing their thoughts on early versions or beta versions of the game and that writers may not have seen The Crew in its optimal light.

For this very reason, The Crew will be available to media to begin their reviews when the game launches on December 2. There will be absolutely no embargo on any type of coverage once the game is available for sale. While we fully anticipate that you might see some reviews immediately at launch – largely built around the preview sessions we facilitated during the past months or the limited content of the closed and open betas – they won’t be based on optimal conditions or reflect the finished game. We sincerely hope everyone will take the time to customize their ride as they progress through all five regions, explore every corner of the map solo and with friends, dive into our competitive and cooperative mechanics, race to the end of the main campaign, choose a Faction and compete with your crew in Factions Wars, and so much more.

Read the full post on The Crew website.


Marvel Heroes : The Heart of a Superhero Game is Being One

Posted Nov 25, 2014 by Suzie Ford

While not every game system or design feature directly serves this principle, at the end of the day the Marvel Heroes design team's goal is for a player to feel like a superhero.  This ambition was a core part of the development of our earlier Midtown Patrol game mode, and is just as much in evidence with the release of our latest patrol mode set in the Brooklyn district of Industry City.

Read more of our exclusive developer diary, Marvel Heroes 2015: The Heart of a Superhero Game is Being One.

Dark Souls II : Scholar of the First Sin Announced for April

Posted Nov 25, 2014 by Suzie Ford

Dark Souls II will be expanding on April 7th with the Scholar of the First Sin. The new content will launch on April 7, 2015 on Xbox 360, Xbox One, PS3, PS4, and PC via Steam. This release will also include the three previous DLC packages, Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King as well as additional bonuses.

All versions of the game will include the following features (Existing Dark Souls II owners will receive a patch to implement these elements):

  • Additional NPCs added for an enhanced story experience. 
  • Parameter adjustments for improved game balance.
  • Augmented item descriptions. 
  • Improved online matchmaking functionality. 

Xbox One, PS4, and DirectX 11 versions of the game will include the following features (in addition to those listed above): 

  • Additional upgrades to graphics, sound, performance.
  • Increase in maximum online players in single session (6 total).

Find out more on the Dark Souls II site.


General : Game On #57:| Highs & Lows of Warlords of Draenor's Launch

Posted Nov 25, 2014 by Suzie Ford

This week on Game On with MMORPG.com, Chris returns to the mic, joined by fellow columnist Ryan Getchell! Hiatuses are explained and changes are discussed, making this an important show for every fan. The two break down the week's news, including ArcheAge's continuing problems, Elite: Dangerous' single-player woes, and more before taking a look at the highs and lows of Warlords of Draenor's launch.

Check it out on the MMORPG.com Game On podcast page.

Guild Wars 2 : Seeds of Truth Trailer Reveals a Terrifying Secret

Posted Nov 25, 2014 by Suzie Ford

Fans of the ongoing Living Story in Guild Wars 2 will want to check out the latest trailer for the next installment, Seeds of Truth. Those who prefer to keep the story pristine may wish to pass as the video reveals a rather large spoiler. You have been warned!

The last episode of Guild Wars 2’s Living World left Tyria’s heroes stunned.  Moments after tracking down a fabled dragon egg that could be the key to defeating the Elder Dragon Mordremoth, they watched as one of their own allies  disappeared with it.

Now, Tyria is at a crossroads. Players must find [name redacted] before the egg falls into sinister hands.  Sometimes to catch a thief, you must become a thief.

Find out more on the Guild Wars 2 site.


The List : 5 Reasons Why Dragon Age Would Make a Great MMO

Posted Nov 25, 2014 by Suzie Ford

My PlayStation 4 has been dominated by Dragon Age: Inquisition over the past week. In about 7 days, between working full-time, writing as a freelancer, balancing relationships, and several other things, I have somehow found nearly 20 hours of spare time to invest in Bioware’s latest epic – and I can tell I’m just now scratching the surface.

Read more of David Jagneaux's The List: 5 Reasons Why Dragon Age Would Make a Great MMO.

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