MMORPG
WEEKLY
NEWSLETTER
Issue 554
October 2nd, 2016
One game we saw briefly during the Twitch Unboxing event for Amazon Game Studios was New World - a fantastic looking take on the 17th Century North America where the supernatural is real and players work together and against each other to settle the wilderness.
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Novaquark is releasing a new video to show you one of the exciting aspects of Dual Universe: the fact that it is possible for players to share the same spaceship at the same time, also known as multiplayer crew. The gameplay possibilities are important because it will allow players to specialize on various aspect of the ship piloting and management, creating dedicated teams working together.
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Rob starts his review in progress this week for the long awaited Warhammer 40K: Eternal Crusade. Read on to find out his initial impressions.
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Skyforge players will be pleased to hear that the Ascension expansion will officially launch on October 19th. Pre-patching of the Skyforge client will start on October 5th.
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Following months of speculation, Amazon Game Studios has finally revealed what it's been working on for the past few years. Surprisingly, it's not a single launch title that's been announced at the Unboxing event, with three related titles sharing the stage. All of them have a strong online component, utilised in a way that's familiar to gamers.
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New World is a massively multiplayer, open-ended sandbox MMO set in a cursed and supernatural version of Northern America in the 17th century. Players can be anything they want from farmers to soldiers to lone wolves, as what you do, and whom you work with or against is entirely up to you. The land of New World will be evolving one that changes with the seasons, weather, and time of day.

You can work with others to reclaim monster-haunted wilds and build new civilizations. Or if you'd prefer, you can go solo, surviving in the face of horrific monsters and blood-thirsty player bandits. New World is focused on emergent gameplay with rich social features - including Twitch integration with broadcaster-led events, achievements, and rewards.

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