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Issue 255, October 18, 2010
In the news
Cataclysm, the third expansion to World of Warcraft, inches ever closer with the release of the massive 4.0.1 patch this week.

Read more here.
A new patch pushed to Fallen Earth's PTR this week gave the post-apocalyptic MMOG's combat systems an overhaul.

Read more here.
EverQuest: House of Thule, the 17th expansion to the venerable fantasy MMOG went live this week.

Read more here.
Get more news on our site here!
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Star Trek Online Re-Review's Patrick Gerard takes a new look at Star Trek Online seven months after the game's release. See what he discovered in our re-review of STO.

This is a Federation centric game which is doing an increasingly admirable job of reflecting the shows but looking for life outside the Federation as anything but a novelty will never satisfy you. The developers have conceded that it would be impossible to create equal content for all factions and are largely banking on faction-neutral content and the upcoming user generated content system to occupy Klingons and other factions down the road.

If you absolutely feel compelled to play a Klingon, understand that the factions are not split along an even dichotomy like Alliance and Horde and that non-Federation factions are simply content-light novelties with few gameplay distinctions. Having a Klingon at max level is a gimmick-y bragging piece earned through content grinding, like riding a rare mount in a fantasy MMO.

You can read the full article here.

More reviews can be found on our site here.
Guild Wars 2: NYCC '10: Colin Johanson Interview
At last weekend's New York Comic Con, Community Manager Michael Bitton caught up with Guild Wars 2 Lead Content Designer Colin Johanson. Mike and Colin spent time talking about one of the most highly anticipated games coming down the pike in the next year or so. They covered topics such as developers' reaction to fan impressions of the beta shown off this summer, the game's financial model and transmutation stones to be sold in an in-game item shop.

"We think MMO fans have become kind of jaded and skeptical as a whole, and we want to try and help fix that, and one of the easiest things to do to help fix that is don't talk about something until it actually works, wait until you actually know it's there. So, we've got World vs. World in to some degree, we've been playing it, like we can talk about what it's going to be because we know the basics of it, what we don't know is all the nitty gritty details yet, because we haven't polished it enough, we haven't played it enough to say, "This is exactly what it's going to be." So, once we get to that point, whenever that may be, and we're totally happy with it, and we love it, we're going to come out and we'll show it to everybody, and we'll talk about it, and hopefully we'll let people play it after that."

-Colin Johanson

Check out the interview here.

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Guild Wars 2 is the upcoming sequel to Guild Wars. Currently in development at ArenaNet, Guild Wars 2 will offer the same free to play model as the original game series while introducing a host of graphical and mechanics upgrades.

Guild Wars players will find only their character names and achievements carry over, as everything else is planned to be completely new. Where characters could only move with mouse clicks, now there will be a full range of motion in 3-D for each character, destructible environments, a mentoring system to let higher and lower level players join forces, and additional layers to PvP.

The Mists, a new area, will offer large-scale world versus world battles in addition to the much-loved solo or guild versus guild PvP. PvP and RP characters will no longer be distinguished from each other, and the level cap will be higher than the original game's 20.

Notably, the land of Tyria itself will undergo shifts in terrain and structure following large-scale destruction vital to the game's plot. The plot is set 250 years after the Eye of the North expansion, and concerns the awakening of dragons long believed to have been defeated and rendered powerless in slumber. Their awakening not only causes panic but flooding and massive destruction as others rise up to try and stop this ancient force. A release date is yet to be announced.

Learn more about Guild Wars 2 here, or check out our game list here.
The Week that Was
Monday, October 11
Guild Wars 2: Item & Loot Reveal Thoughts

Tuesday, October 12
The List: Five Memorable MMO Baddies

Wednesday, October 13
DC Universe Online: NYCC '10: Character Creation and More

Thursday, October 14
Final Fantasy XIV: A First Look

Friday, October 15
Fighting Talk: EVE vs. Star Trek Online
Did You Know?

Are you a Mac fan? Do you play iPhone or iPad games? Did you know that has a sister site in the form of, a site dedicated to gaming using Apple's various platforms? provides news about and reviews of not only popular OSX games, but games built for the ever growing market in iPhones and iPads.

We're very excited about it and we think you should be too, so if you've got a few extra minutes head on over to

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