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MMORPG.com Newsletter
Issue 254, October 11, 2010
In the news
A new entry to the ArenaNet blog unveiled details on how the original Guild Wars' Hall of Monuments achievements will carry over to Guild Wars 2.

Read more here.
A number of staff (possibly including Christopher "Back Alley Brawler" Bruce) at City of Heroes developer Paragon Studios were subject to a round of layoffs this week.

Read more here.
EVE Online developer unveiled details on their new character creator this week. The inclusion of the new character creator sets the game up for the eventual full release of Incarna in the summer of 2011.

Read more here.
Get more news on our site here!
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Star Trek Online Re-Review
MMORPG.com's Patrick Gerard takes a new look at Star Trek Online seven months after the game's release. See what he discovered in our re-review of STO.

This is a Federation centric game which is doing an increasingly admirable job of reflecting the shows but looking for life outside the Federation as anything but a novelty will never satisfy you. The developers have conceded that it would be impossible to create equal content for all factions and are largely banking on faction-neutral content and the upcoming user generated content system to occupy Klingons and other factions down the road.

If you absolutely feel compelled to play a Klingon, understand that the factions are not split along an even dichotomy like Alliance and Horde and that non-Federation factions are simply content-light novelties with few gameplay distinctions. Having a Klingon at max level is a gimmick-y bragging piece earned through content grinding, like riding a rare mount in a fantasy MMO.



You can read the full article here.

More reviews can be found on our site here.
Guild Wars 2: A Game for the New Decade?
In the latest in a series of articles about the juggernaut that has become Guild Wars 2, MMORPG.com Industry Relations Manager Garrett Fuller takes a look at the potential for Guild Wars 2 to become THE game for the decade spanning 2010-2020. The potential, Garrett says, is there. See if you agree with his assessment of Guild Wars 2 and then join in on the discussion on our forums.

So far the formula we have seen being used in Guild Wars 2 has a massive scope. It should, it's an MMO. The way the events of the game and the interaction between PvE and even PvP seem to have a strong purpose for the server you choose to play on. You are part of a team and continue to grow as a server to compete against other servers. Will this bring back huge player pride and conventions for server meet ups? It sounds like the ingredients are there to build a very strong community. So in closing, Guild Wars 2 continues to shine this convention season as a game for the 2010 decade. While some industry people say that MMOs are going away, it seems like with Guild Wars 2 they are just beginning.



Check out the article here.

Visit our boards today!
Guild Wars 2 is the upcoming sequel to Guild Wars. Currently in development at ArenaNet, Guild Wars 2 will offer the same free to play model as the original game series while introducing a host of graphical and mechanics upgrades.

Guild Wars players will find only their character names and achievements carry over, as everything else is planned to be completely new. Where characters could only move with mouse clicks, now there will be a full range of motion in 3-D for each character, destructible environments, a mentoring system to let higher and lower level players join forces, and additional layers to PvP.

The Mists, a new area, will offer large-scale world versus world battles in addition to the much-loved solo or guild versus guild PvP. PvP and RP characters will no longer be distinguished from each other, and the level cap will be higher than the original game's 20.

Notably, the land of Tyria itself will undergo shifts in terrain and structure following large-scale destruction vital to the game's plot. The plot is set 250 years after the Eye of the North expansion, and concerns the awakening of dragons long believed to have been defeated and rendered powerless in slumber. Their awakening not only causes panic but flooding and massive destruction as others rise up to try and stop this ancient force. A release date is yet to be announced.

Learn more about Guild Wars 2 here, or check out our game list here.
The Week that Was
Monday, October 4
Fighting Talk: Old vs. New MMOs Part IV

Tuesday, October 5
The List: Top Five World of Warcraft Easter Eggs

Wednesday, October 6
Star Wars: The Old Republic: What's Your (Advanced) Class?

Thursday, October 7
DC Universe Online: Game Delay Q&A

Friday, October 8
Global Agenda: Q&A with Todd Harris
Did You Know?

Are you a Mac fan? Do you play iPhone or iPad games? Did you know that MMORPG.com has a sister site in the form of Gameonmac.com, a site dedicated to gaming using Apple's various platforms?

GameonMac.com provides news about and reviews of not only popular OSX games, but games built for the ever growing market in iPhones and iPads.

We're very excited about it and we think you should be too, so if you've got a few extra minutes head on over to www.gameonmac.com

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