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Issue 256, November 1, 2010
In the news
Cryptic Studios announced this week that their superheroic MMO Champions Online will be going free-to-play.

Read more here.
Digital pre-orders for Cataclysm, the third expansion to Blizzard's behemoth MMOG World of Warcraft, began this week.

Read more here.
This week, Nexon's free-to-play dungeon-running MMOG Vindictus officially went live.

Read more here.
Get more news on our site here!
Star Trek Online Re-Review's Patrick Gerard takes a new look at Star Trek Online seven months after the game's release. See what he discovered in our re-review of STO.

This is a Federation centric game which is doing an increasingly admirable job of reflecting the shows but looking for life outside the Federation as anything but a novelty will never satisfy you. The developers have conceded that it would be impossible to create equal content for all factions and are largely banking on faction-neutral content and the upcoming user generated content system to occupy Klingons and other factions down the road.

You can read the full article here.

More reviews can be found on our site here.
World of Warcraft: Alex Afrasiabi Interview
Despite the virtual non-existence of juicy news at this year's Blizzcon, sat down with Alex Afrasiabi (Lead World Designer) and chatted about Cataclysm, bear asses, Toy Making as a profession, the "Isle of Worgen DVD Developers", classes that -didn't- make the cut, and a topic that made Alex very "squirmy".

Tons. I couldn't even give you an estimate. Like I said, 90% of the world has been redone at this point, and you better *believe* we extensively used phasing. From little temporary phase events to grand phased terrain. In Stonetalon we destroy an entire Night Elf compound; the terrain shifts around into a crater. Redridge, same thing. You'll see this all over the world. Phasing is used *extensively* in this expansion, and I think in a really really cool manner.

- Alex Afrasiabi

Check out the interview here.

Visit our boards today!

This week's Game of the Week is Blizzard's 800lb. Gorilla, World of Warcraft.

World of Warcraft launched in November, 2004, bringing to life the world of Azeroth, which is based on Blizzard's incredibly popular Warcraft RTS series.

The game has since enjoyed unprecedented success in the genre, boasting over 11 million players, and has stood the test of time by enduring the launches of many other AAA MMOG's while still remaining the game to beat. With two expansions under its belt, Blizzard is showing no signs of slowing down, as they work towards the game's third expansion, Cataclysm, which is expected to launch sometime this year.

As the months roll onward, information and media from the upcoming expansion has been flowing out at a steady pace. More recently, Blizzard hosted the 2010 BlizzCon which was filled with numerous panels related to the upcoming Cataclysm expansion.

Learn more about WoW here, or check out our game list here.
The Week that Was
Monday, October 25
World of Warcraft: The New Barrens

Tuesday, October 26
Guild Wars 2: Hall of Monuments

Wednesday, October 27
Star Wars: The Old Republic: Two Years and Counting

Thursday, October 28
Forsaken World: Jon Belliss Interview

Friday, October 29
Jon Wood: The Story of the Week
Did You Know?

Are you a Mac fan? Do you play iPhone or iPad games? Did you know that has a sister site in the form of, a site dedicated to gaming using Apple's various platforms? provides news about and reviews of not only popular OSX games, but games built for the ever growing market in iPhones and iPads.

We're very excited about it and we think you should be too, so if you've got a few extra minutes head on over to

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