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MMORPG.com Newsletter Issue 51, November 13th, 2006
In the News Visit Library
Last week, CCP, the makers of the popular space-based MMORPG, EVE Online, announced that they were pairing up with White Wolf, the makers of such popular pen and paper games as Werewolf and Vampire. Our own Dana Massey was in Iceland to hear this news and more. Stay tuned to MMORPG.com this week for his report.

Read the report here.

On November 9th, Blizzard Entertainment announced the new release date for the much-anticipated and now delayed launch of their first expansion, The Burning Crusade. The World of Warcraft expansion, which many believed would be available before Christmas, will now be available on January 16th.

Get the news here.

On November 7th, Sony Online Entertainment announced that the Non-Disclosure Agreement keeping testers from discussing the upcoming expansion, Echoes of Faydwer, had been lifted.

See the news item here.

Preview More Reviews

Lord of the Rings Online: First Look Preview

Last week, MMORPG.com Senior Editor Dana Massey returned from a trip to an event being held by Turbine in San Francisco. He returned after having had a chance to get his hands on the upcoming MMORPG, Lord of the Rings Online: Shadows of Angmar. His general belief, as well as the title of the article: Innovative? Not really... Immersive? Yes... Fun? Definitely. Below, you will find some memorable excerpts from the article.

  • The experience is immersive, polished and compelling.
  • Character creation didn't impress me at all.
  • Graphically, Lord of the Rings Online is like EverQuest II with a hefty dose of art direction. The characters are the same polygon laden fare and clearly, Turbine slanted a bit towards realism over fantasy.
  • Another neat trick is the concept of Dread. This is a negative area-effect debuff that hits player characters when they're in close quarters with great evil (dark riders, nazguls, etc.).
  • Harbor no illusions. Lord of the Rings Online is not an exercise in innovation. It's a game designed to be immediately familiar to those who play MMORPGs like World of Warcraft and honestly, the experience at low levels did not seem immediately dissimilar to that game.

You can read the full preview here

On-Site. Visit Boards

Editorial Debate

Dave Bonnewell and Dan Fortier returned last week to continue our series of editorial debates. This time around, they are debating the ethics of playing on an open Player vs. Player server:

Bonnewell: It was six months ago in World of Warcraft's PvP Winterspring server that an in game virtual funeral being held for the real life death of a young WoW fan... To be rewarded PvP honor points for committing such a brutal and depraved act is simply appalling.

Fortier: While we are taking a trip down memory lane let's revisit the other important facts in this case. First off they decided to hold a funeral in a PvP server and they were surprised someone attacked them? Even in the real world militants whose real life is in jeopardy will defy convention to attack during so called 'time outs' so why is anyone shocked that a group of gamers who have nothing to lose would do the same given the opportunity?

You can read the debate here.

Game of the Week

Game of 

the week

This week's Game of the Week is CCP's EVE Online , arguably the most popular sci-fi MMORPG ever created. This week, it was announced that CCP would be coming together in a merger with well-known pen and paper game makers, White Wolf. This announcement is a testament to the success of the game, which is played in a single world environment, holding over 30,000 players simultaneously.

In August of this year, Dan Fortier took a second look at EVE Online for MMORPG.com and scored the game an 8.4 out of a possible 10. Highest marks went to Performance/Lag (10), while the lowest mark (7) went to Role-Playing.

You can read the EVE Re-Review here.

More Games
The Week That Was
6 Monday
Lord of the Rings Online: Preview
7 Tuesday
Vivox: Interview
8 Wednesday
Pirates of the Burning Sea: Dev Journal
9 Thursday
Gods & Heores: Dev Journal
10 Friday
EverQuest II: Q&A
11 Saturday
Debate: Ethics of Open PvP

MMORPG.com is pleased to offer its readers not only the best in news and game features, but also in opinion. This week, three different staff writers offer their opinions on various topics from around the world of MMOs.

Garrett Fuller returns with another World of Warcraft editorial on Character Customization.

Dave Bonnewell returns with his column, Behind the Online.

Dan Fortier once again pens the column, MMOWTF.

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