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MMORPG.com Newsletter Issue 45, September 25th, 2006
In the News Visit Library
This week Turbine’s Dungeons and Dragons Online: Stormreach announced the release of their third content module, titled “Stormreach Under Siege”. This new module will provide new content for the game, and will be provided free of charge to current players.

Read the news item here.

On September 19th, Sony Online Entertainment announced the launch of the stunning twelfth expansion for their game, EverQuest. The expansion is called “The Serpent’s Spine”, and is available only through digital download for a price of $29.99. This expansion and the addition of The Drakkin, makes this the first opportunity for EQ players to experience a new race in three years.

Get the news here.

Farlan Entertainment, the company behind Dark and Light, have announced that they have launched a free preview, called “The Ganareth Tour”. This isn’t just any preview though, it is an offline demo of the game’s engine.

You can read about it here.

Reviews More Reviews

Guild Wars Factions Review

This week, MMORPG.com presented an all-new review. With the release of Guild Wars Nightfall looming on the horizon, we take a look at the first sequel to the popular MMORPG, known for its exciting instanced content and total lack of a monthly subscription fee, Guild Wars Factions.

The article itself is penned by Cari Davidson, and takes a look at the game, calling it a worthy sequel to the popular franchise and scoring it a 7.6 / 10, with highest marks coming in the category of “Fun”, which was scored a 9.

Below, you will find some quotations from Davidson’s review:

  • Guild Wars Factions, the first of presumably many sequels, takes that same recipe for success and expands on it by adding new classes and an entirely new storyline.
  • So far, the game sounds more like a single-player game, doesn’t it? Well, it does play very much like a lot of single-player games, and that’s what makes it so good.
  • Having other players around is nice for doing the campaign and absolutely necessary for PvP battles. You can interact with everybody in an area only in the towns and gathering points.
  • As with original Guild Wars, the graphics in Guild Wars Factions are some of the best in the industry.
  • There is no better value in the world of MMORPGs, and even in the world of other types of games, there is little comparison.

You can read the whole article, here.

On-Site. Visit Boards

Game/On, New SWG Forums and Neverdie

This week MMORPG.com’s Game/On presented another of their interview episodes as Jon Wood sits down with Mike Goselin, the VP of VR Studios the company responsible for Disney's Toontown Online.

You can listen to the podcast here.

Due to the controversy continuing to brew over the year-old New Game Experience over at Sony Online Entertainment’s Star Wars Galaxies, MMORPG.com has decided to add two new forums in that section of our site. The first forum is “A place for disgruntled former and current SWG players to talk about the game that was and the game that now is, as well as for newcomers who are curious about the issues surrounding the changes that this game has undergone”. While the second, titled “SWG Current”, carries the tagline “A place to talk about the game as it is today, for gamers who currently play or are interested in trying it out.”

Visit Veteran's Refuge here.

Visit SWG Current here.

After a long hiatus, MMORPG.com is presenting another chapter in Jon Wood’s serialized fiction, Neverdie. This is chapter eight in this series, with chapters Prologue through seven also available for reading.

You can read the story here.

Game of the Week

Game of the week

This time out our game of the week goes to EverQuest. Launched in March on 1999, this game has gone on to spawn not only twelve expansions, including the recent “The Serpent’s Spine”, but also a very successful sequel game in EverQuest II which in and of itself is currently coming up on its third expansion.

Some may be confused as to why SOE would choose to keep both the original MMORPG and its sequel in production, but all one has to do is speak to members of EQ’s community to see what a devoted player base that game has.

Recently, the folks over at EverQuest decided to add an interesting twist to their seven-year-old game. The result is known as the Progression Server, which allows players to start from the very beginning, all over again.

Clearly, the days aren’t numbered for this game that counts itself as one of the oldest surviving MMORPGs.

Check out the official website, here!

More Games
The Week That Was
18 Monday
AGC Interview: Star Trek Online
19 Tuesday
AGC Interview: EVE Online
20 Wednesday
Editorial: Mods in Games
21 Thursday
Guild Wars Factions: Review
22 Friday
23 Saturday
24 Sunday
Neverdie: Chapter 8

Greetings Everyone!

I don’t know about you guys, but up here in Halifax, Nova Scotia, Canada the weather is starting to take a turn for the colder. Well, maybe not colder, but certainly chilly enough at night to turn off the fan and grab a bedsheet. With the cooler weather comes the changing of the leaves (beautiful in the part of the world). I was looking at a tree in my parent’s back yard yesterday and I couldn’t help thinking about MMORPGs. Bare with me, I’ll explain.

Fall always gets me excited about the possibilities of what is to come as the old leaves start to fall to make room for new ones. See where I’m going? I’m excited about the newest crop of MMORPGs that are currently in development. I can’t wait to see some of the IPs like Stargate and Star Trek, and some of the non-IP games like Vanguard and Gods and Heroes as they sprout out on the MMO tree in the time to come.

Sure it’s terribly philosophy, but I wanted to share it anyway.

Jon Wood

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