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Issue 104, December 3, 2007
In the news
Last week, NCsoft announced the launch of Issue 11: A Stitch In Time for City of Heroes and Villains. The free expansion adds a time traveling story line, the long awaited ability to customize your character's weapons, and more.

Read more here.
The most talked about story this week was that of Star Trek Online Executive Producer Daron Stinnett making a few posts on the forums, attempting to clear up recent rumors about Star Trek Online being made for casual non-trekkie gamers, and about the game using a pay-real-world-cash-for-in-game-items business model.

Read more here.
Auran announced Age of the Chosen last week, the first free content expansion for Fury, and they have launched a mini site with more expansion details. Age of the Chosen will go live on December 14th.

Read more here.
Get more news on our site here!
Community Spotlight: Journeys and Destinations

In her most recent Community Forum Spotlight, Community Manager Laura Genender takes a look at whether or not the art of the journey is lost in today's mad scramble to hit max level.

Gaming today is largely centered around high-end content. Modern titles are giving us fast tracks to endgame raiding and PvP; max level in Guild Wars takes 2 days, World of Warcraft 15, and Lord of the Rings Online a whooping 27 days. In today's MMOs, players are max level in under a month.

Now, don't get me wrong - I love raiding and I love PvP, but what ever happened to the journey? Levels 1 through 20 or 50 or 80 are no longer fun; they're a means to the end, and we look for the shortest path through the majority of game content. Even in games with longer playtimes - such as Lineage II, where the most hardcore need 100 days to reach max level - we have a mentality of speed over enjoyment. This is called the Grind, where players partake in a mindless, repetitive activity because it is the most efficient.

This week on the forums, user pur3.5ync started a thread "Alternatives for Grinding in MMOs," looking for ways around this gameplay mechanic flaw. On seeing this title I was immediately intrigued; I, like many gamers, am guilty of getting caught up in the grind and forgetting the real goal of gaming: fun. Reading through this thread, I found it interesting how various users combat the daily grind of MMOs.

You can read the full article here.
Visit our boards today!
On-Site: Podcast
This week on the Podcast, co-hosts Jon Wood and Keith Cross discuss the effects of media hype, their take on recent rumors about Star Trek Online, and a brief look at Tabula Rasa.

Check out the Podcast here.

Check out our game list here. Hardware Reviewer Jeremy Star has reviewed a lot of mice since starting here at The mouse is, after all, the conduit that allows us to play our games and a bad mouse is going to equal a bad gaming experience. Today, in his review of the Evoluent VerticalMouse 3, Jeremy tells us how not to build a mouse.

I tried to use the VM3 to do a variety of normal computing tasks, and got frustrated trying to play several MMORPGs with it.

The way that this mouse is held makes it next to impossible to click a mouse button without moving the mouse.

I'm sure at some point in the past, others had the same thought: Let's create a mouse that stands on edge! Those others also probably came to the same conclusion I did: This doesn't work very well at all.

Read the full review here
The Week that Was
Monday, November 26
Interview: Jumpgate Evolution: Graphics

Tuesday, November 27
Pirates of the Burning Sea: Dev Chat Summary

Wednesday, November 28
Joe's World... of Warcraft: Three Years

Thursday, November 29
EverQuest II: What Race do I Play - Koada'Dal (High Elves)

Friday, November 30
Age of Conan Developer Profile: Tomasz Przechodzki
Did You Know?
Did you know that Cryptic Studios, the developers of the City of... franchise, are now focusing on another superhero project, an MMO based on the Marvel Comics universe. City of Heroes is now maintained by NCsoft, the game's publisher.
© 2001-2007 Cyber Creations Inc.

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