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MMORPG.com Newsletter
Issue 226, March 29, 2010
In the news
Paragon Studios revealed two new powersets: Kinetic Melee and Electric Control as well as the "Incarnates" endgame system during their panel at PAX East this weekend.

Read more here.
We were in attendance at the inaugural PAX East convention this weekend, and managed to grab some footage of Realtime Worlds' All Points Bulletin from the show floor.

Read more here.
Funcom released the first full length gameplay trailer for their upcoming horror-themed MMOG, The Secret World, this week.

Read more here.
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Warhammer Online Re-Review
MMORPG.com's Luke Brooks takes another look at Mythic Entertainment's RvR MMO, Warhammer Online: Age of Reckoning a year after its original review.

From day one, WAR has often been over promised, and under delivered. With 2010 being dubbed Warhammer Online's year for "commitment to quality" in MMORPG's interview with Josh Drescher last year, I look forward in anticipation to see how the year will unfold. It's still far from the game it should have been at launch, and it's unfortunate to think it will ever reach that point. It has to be said though, that if there is one thing that Mythic Entertainment does, and does well, it's RvR. Warhammer Online is a title that has a very short learning curve, and with the 'Endless Free Trial' I would encourage everyone to jump in and experience a PvP experience which is unrivalled by any other title currently on the market.


You can read the full article here.

More reviews can be found on our site here.
Great Expectations - SW:TOR
MMORPG.com columnist Scott Jennings takes this week's column inches to look at why Bioware's Star Wars: The Old Republic has the potential to be a disaster for the MMO industry as a whole.

It's hard to avoid the conclusion that our industry is quite literally going insane. Either this is a calculated effort by EA to ensure that MMO production is priced at the point that only they and a few of their competitors can compete, or that the arms race of "more stuff, bigger stuff, done faster" production has resulted in production costs that result in what by every right should be one of the most successful MMO projects of our time being judged a failure because it only - it only - brings in $10 million a month in profit.

And this is why we as an industry have to move beyond this broken blockbuster production model. Because it is literally unsustainable. EA may well have priced EA out of the MMO market with this project. And in today's economy, rolling $150 million on a bet that you can reproduce the best success in the MMO market, despite a history of failure within your company to do exactly that, is not a mistake you can make twice.EA may well have priced EA out of the MMO market with this project. And in today's economy, rolling $150 million on a bet that you can reproduce the best success in the MMO market, despite a history of failure within your company to do exactly that, is not a mistake you can make twice.


Check out the article here.

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Guild Wars 2 is the upcoming sequel to Guild Wars. Currently in development at ArenaNet, Guild Wars 2 will offer the same free to play model as the original game series while introducing a host of graphical and mechanics upgrades.

Guild Wars players will find only their character names and achievements carry over, as everything else is planned to be completely new. Where characters could only move with mouse clicks, now there will be a full range of motion in 3-D for each character, destructible environments, a mentoring system to let higher and lower level players join forces, and additional layers to PvP.

The Mists, a new area, will offer large-scale world versus world battles in addition to the much-loved solo or guild versus guild PvP. PvP and RP characters will no longer be distinguished from each other, and the level cap will be higher than the original game's 20.

Notably, the land of Tyria itself will undergo shifts in terrain and structure following large-scale destruction vital to the game's plot. The plot is set 250 years after the Eye of the North expansion, and concerns the awakening of dragons long believed to have been defeated and rendered powerless in slumber. Their awakening not only causes panic but flooding and massive destruction as others rise up to try and stop this ancient force. A release date is yet to be announced.

Learn more about Guild Wars 2 here, or check out our game list here.
The Week that Was
Monday, March 22
Star Trek Online: Addressing Some Complaints

Tuesday, March 23
Peeking into The Secret World

Wednesday, March 24
The Five Longest Running MMOs

Thursday, March 25
EVE Online: Planting Your Flag: Three Months After Dominion

Friday, March 26
APB: First Look Opinions
Did You Know?
The best reporters on MMORPG news are you, our readers. This is why our Newsroom comes equipped with a Tips section (located on the right hand side). Players who provide news tips can earn not only our gratitude, but a new "Tipster" title, should they so desire.
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