Issue 429
March 1st, 2014 is happy to bring you our 5th Annual "Future of Online Games Panel" at PAX East this year! On Saturday, April 12th at 6:00pm EST in the Albatross Theater we will host the top talent in online games.
For 2014 who ever thought we would be returning to topics such as sandbox games or subscription models? How much does Free-to-Play rule the market? What will your game experience be like going into the second half of the decade? All this and more will be answered.
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According to a Tweet yesterday from Blizzard's Alex Mayberry, the Diablo III patch v2.0.1, the precursor to the Reaper of Souls expansion, will go live later today in North America and tomorrow for the EU. The update will feature the reworked Paragon system, Loot 2.0 (fewer, more meaningful drops) system, clans/communities, and scaling monster levels.
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Have you ever dreamed of zipping up a space ninja suit, pulling out a machine gun, then running up some walls while shooting robots? This is the promise of Warframe, a third-person freerunning shooter developed by Digital Extremes. The game has an excellent pedigree in the shooter genre: Digital Extremes had a hand with Epic Games in developing the venerable Unreal series of FPS games.
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Eurogamer is reporting that DayZ's Dean Hall is stepping down as the game's Lead Designer. According to the interview, Hall will be leaving Bohemia Interactive completely by the end of the year in order to set up his own studio in New Zealand.
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With the dust settling on Visionary Realm's first unsuccessful Kickstarter, players around the internet have found themselves wondering: just where does this leave Pantheon: Rise of the Fallen? We wondered too, so over the weekend we sat down with Chief Creative Officer and company founder, Brad McQuaid, to answer a few simple questions: what happened, what's next for Pantheon, and what players can do to help.
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Xsyon: Prelude is a post-apocalyptic MMORPG from Notorious Games. It features sandbox gameplay and allows players to create and customize their own characters, advance in skills, engage in combat, and pursue player-driven quests. Players can also dynamically change the game through building projects and terraforming, and Xsyon's initial geographic terrain was developed using data from the US Geological Survey, but will change over time as players alter the landscape.
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