MMORPG
WEEKLY
NEWSLETTER
Issue 444
June 21st, 2014
Players looking for a steampunk MMO need look no further than Snail Games' Black Gold Online. BGO has officially kicked off its open beta and interested players can head to the site to grab the client to get started.
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The ArcheAge forums for the NA version of the game have been updated with the (good) news that the game will launch with the v1.2 version of the game. The 1.0 version met with a lot of player resistance when it launched in Korea earlier this year. Since that time, many improvements and "fixes" have been put in place to improve the overall game experience.
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One of the best parts of the MMO-side of our E3 was getting a sneak preview of WildStar's upcoming first content patch: The Strain. Led on a walkthrough by Carbine's own Jeremy Gaffney, we toured the all new zone of Blighthaven, the new five man public dungeon of The Nursery, and got a look at some of the all snazzy looking new Strain-infected gear you'll be able to nab. A metric buttload of new content is about to be dropped on the unsuspecting denizens of Nexus, and we've got the skinny.
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As part of Carbine's promise to release meaningful content on a monthly basis, the team is proud to introduce the first major WildStar update. Called "The Strain", the patch will feature a new zone, new solo content, new gear, housing items, costumes and mounts and some existing areas will be overhauled.
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After a week off due to E3, we're back with a second diary looking at my experience towards our final review of Carbine's WildStar. At over 40 hours played, I'm sitting at level 25 (almost 26). I've completed the game's first Adventure, first Dungeon, and partaken in a few rounds of Walatiki Temple PVP. I'm crafting a ton of weapons for Rob and myself via the Weaponsmith trade, rounding out my Tanking and DPS builds, and I'm getting warier and warier about entering the first contested PVP zone around level 30. But the main takeaway? I'm having fun. For me WildStar is like chocolate. If you overdose, you can get a stomach ache, but damn will it taste good going down.
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The Division developed by Ubisoft Massive and published by Ubisoft takes place after a pandemic hits New York City in which one by one everything begins to fall. Society is collapsing and it's up to The Division, known as a unit of self-supported tactical agents to try and cure the virus.
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