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Traditional Story = Poison for MMOs

Posted Mar 05, 2010 by Jon Wood

Traditional Story = Poison for MMOs's Jon Wood has updated the site's Staff Blog with a look at story in MMOs and what needs to change about the way that it's approached.

Story, for me and many other gamers like me, it’s been the holy grail of video games as many of us have searched for games that really and truly encapsulate the interactive storytelling ideal that we keep being promised.

Having played a fairly wide variety of games in my time, I can honestly say that in the games industry overall, there’s actually been a huge and noticeable improvement. Games like Dragon Age, Mass Effect 2 and Heavy Rain, as examples, all do a great job of telling an interesting story that players interact with on a meaningful level.

Read Traditional Story = Poison for MMOs.

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