Trending Games | World of Warcraft | Dark and Light | Rift | Wizard101

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Username:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,648,889 Users Online:0
Games:945 

Newsroom

Newsroom

Filter Week Filter Game
RSS

Thinking The Once Virtually Unthinkable

Posted Jun 04, 2013 by Suzie Ford

Thinking The Once Virtually Unthinkable

Last week's announcement that Blizzard was taking Titan back to the drawing board took many fans of the gaming behemouth by surprise. Is it possible that the unthinkable might finally be entering Blizzard's consciousness? F2P? Maybe? In today's Free Zone, we take a look at that astonishing possibility. See what you think before you add your thoughts to the conversation in the comments.

Early last month, Activision admitted that WoW had lost about 1.5 million subscribers during Q1, the majority of whom were in the Far East. While it still has 8 million, even if this number holds through to the end of the year, the company won't rank as 2013's top global MMOG publisher as measured by revenue. That position will probably go to Chinese giant Tencent. Second isn't exactly certain either, not with the likes of Nexon squarely in the mix. And what revenue model do both these companies use? 

Read more of Richard Aihoshi's The Free Zone: Thinking The Once Virtually Unthinkable.

 advertisement 
Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom