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The Future of MMOs: The IP Question

Posted Feb 22, 2008 by Jon Wood

The Future of MMOs: The IP Question

While at the Game Developer's Conference, Jon Wood moderated a panel called "The Future of MMOs" populated by some of the biggest names in the MMO industry. Today, he presents his impressions of the panel's answer to the question of whether or not future MMOs will require companies to use outside IPs.

On Thursday, the fourth day of the 2008 Game Developer’s Conference, I was given the opportunity to moderate a panel called "The Future of MMOs". Over the next few days, I plan to investigate each of the four questions thoroughly, giving my impressions of the responses and the ideas behind the original question.

The panel was made up of some of the biggest names in the MMO industry: Jack Emmert from Cryptic Studios, Matt Miller from NCsoft, Ray Muzyka of Bioware, Min Kim of Nexon and Rob Pardo of Blizzard. My job as the moderator was to run the conversation, and to ask questions of the panel that would not only reflect the topic, but that would also appeal to an audience full of game developers. At first glance, you might say that this isn't really that much of a departure from what I do every day; ask questions of game developers about what they're doing. The catch here is that I'm used to asking questions from the perspective of a fan, and for a player audience. It isn't quite so easy to come up with questions to ask developers for a developer audience. How do you decide what's important enough to spend time on when you are limited to one hour with a panel as strong as the one that sat on The Future of MMOs.

Read the whole article here.

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