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MMOs and Community

Posted Sep 17, 2010 by Suzie Ford

MMOs and Community

In this week's Player Perspectives, MMORPG.com columnist, Jaime Skelton, talks about communities. "Community," opines Jaime, "is the (game industry's) innards, not its skeleton." It is the very thing that gives an MMO its life and  without a community, a game is sure to fail. See what else Jaime has to say about MMOs and community in this week's Player Perspectives.

A community doesn't simply appear out of nowhere, nor does its existence mean a boon for the game publishers and developers that keep it alive. To use a tired metaphor, a community is very much like a garden, with a variety of plants, flowers, trees, and creatures living in its midst; many are good for the gardener, some merely pretty to look at, and others pests and weeds that threaten all the hard work if they are allowed to survive. The success of a community doesn't merely come from its being there. It comes from successful tending to the garden: removing weeds and pests, while nurturing the plants best suited for growth. Nurturing comes from listening, adapting, implementing, and turning what once was the developer's vision into what has become the player's vision.

Read more Player Perspectives: MMOs & Community.

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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom