Trending Games | Wizard101 | World of Warcraft | Rift | Dark and Light

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Username:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,648,542 Users Online:0
Games:945 

Newsroom

Newsroom

Filter Week Filter Game
RSS

Content Locusts Aren’t the Problem

Posted Nov 28, 2012 by Suzie Ford

Content Locusts Aren’t the Problem

There is an ongoing discussion about what it is that makes today's MMOs so short-lived: Content consumers or the over crowded market or...something else. In our newest column, we take a look at what the real problem might be. See if you agree and then leave your thoughts in the comments.

There’s a part of me that completely agrees with JPNZ, at least as far as the “content locusts aren’t a bad thing” part of his post.  They’re just another type of MMO gamer. There are quite a few folks who will stick with a game for years, despite the “new hotness” around the corner.  One need only look at WoW’s staggering retention rates to see this (yes, I know it’s an anomaly).  In addition, as someone who often has to play multiple games a time to make a living, I quite like the variety.  I have a favorite game most of the time, but that doesn’t preclude me from dipping in and out of others. 

Read more of Bill Murphy's Content Locusts Aren't the Problem.

 advertisement 
Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom