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AGC Panel: Running Your Own MMO

Posted Sep 08, 2006 by Dana Massey

AGC Panel: Running Your Own MMO

Jon Wood sat in on a panel about "Runing Your Own MMORPG" with several independent developers. Here is what was said:

Independent companies making MMORPGs. It’s one of those things that we all talk about and we all want to see happen. For one, it’s always nice to feel like gamers are giving our money to a small company and not some giant faceless corporation, people also like the level of interaction you get from small-studio devs that you can’t always get from the big guys. The panel discussion I attended today focused on just that niche, small independent studios who make MMORPGs.

The aptly named “The Joy of Running Your Very Own MMO” panel consisted of moderator Bill Money of Iron Will Games (Ashen Empires), and panelists David Reese who is also a part of Iron Will, Brian Green of Near Death Studios (Meridian 59) and Adam Ghetti of Rapid Reality (The Chronicle, Africa). In the case of Near Death and Iron Will, very small teams run and maintain their respective games with small subscriberships, while Rapid Reality, with a development team of 45 was by far the largest although neither of their in-development games has hit store shelves.

Jon's report is here.

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