The Neos Land team has a new development diary that explains how mounts will work in the game. In an interesting take on a typical mount system, players will be crafting rideable creatures by obtaining its 'essence' after defeating it. From there, players bind the spirit to a saddle that then creates a spirit-form version.
There are three different types of mounts: air, land and sea. Air mounts encompass the flying mounts group which can do attacks from above, but are primarily used for distance attacks or magical strike attacks. Land mounts are used for close combat attacks and are most commonly used for transport of goods over land. Sea mounts can allow a player to access deeper reaches of the ocean and to transport goods over water.
Using mounts in combat can increase the mounts’ level and stats. During combat, mounts can lose health. The only way to restore their health will be by feeding them more essence or leaving them stored at a local stable. Each mount type will have different stats. For instance, a War Horse will have additional speed while a Raging Boar will have added carrying capacity, allowing the player to carry more weight.
This update is not yet posted to the Neos Land site, but is the first update since April. Learn more by visiting the link.