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Elder Scrolls Online: Targeting the MMO Market

The Elder Scrolls Online has taken the MMO community by storm with both supporters and detractors weighing in on the discussion. Devs are aimed squarely at this particular market. We take a look at why that's the goal and some of the challenges devs will face. Read on!

The biggest is the single player experience that Elder Scrolls has set the bar with. In terms of RPGs not too many games can hold a candle to Oblivion and Skyrim. Both games gave an incredible new depth to the single player experience. That aspect most certainly has to be in the game. From what Matt Firor mentioned in his interview the IP lends itself to a fantastic experience and the team is trying to make sure they live up to the single player awesome that goes with Elder Scrolls.

Read more of Garrett Fuller's The Elder Scrolls Online: Targeting the MMO Market.

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dimasok writes:
As long as its not a WoW clone like SWToR ill be happy. Give me DAOC type RvR as well as decent dynamic combat quests, good combat (mounted too) and a live community and ill be all over it
5/25/12 8:10:27 AM  | top
 
DicksOnFire writes:

Bethesda's not making the game though, it's being deveolped by Zenimax Online Studios. 

5/25/12 8:25:19 AM  | top
 
Worstluck writes:

Yes, Bethesda has nothing to do with the game besides supplying some lore.  Bethesda will continue to develop the single player franchise thankfully.  Might want to change that in the article.  Seems like a pretty common mistake. 

5/25/12 8:40:53 AM  | top
 
Creslin321 writes:

I just dont' really agree with their philosophy on all this.

It's like they decided to make an Elder Scrolls game that will appeal to existing fans of WoW and other popular MMO's, instead of making an Elder Scrolls game that would bring the Elder Scrolls experience into the MMO realm.  And really, I just think that's wrong.

Way back in the day, I felt like MMO's really tried to bring the RPG experience of a game we know and love into a massive persistent world.  I mean, look at UO.  It's pretty similar to Ultima really, it just lets you play Ultima in a virtual world.  Same with FFXI.

But ESO?  It doesn't seem similar to Elder Scrolls at all, it seems more like DAoC and WoW.  It's just not going to deliver us that "Elder Scrolls experience" in a virtual world and that's disappointing.

We have more than enough games that are like DAoC and WoW.  Why couldn't they bring us a game that brings everything wonderful and unique about the Elder Scrolls into the online realm instead of just taking the easy way out?

5/25/12 8:58:02 AM  | top
 
darkchewy writes:

It seems Zenimax wants to milk some money from this franchise but sadly they gonna ruin it with bad graphic+tab targeting spam action+%100solo playing.

Greedy developers gonna eat one more good franchise ...

 

 

 

 

 

 

 

 

 
5/25/12 8:59:46 AM  | top
 
Worstluck writes:
Originally posted by Creslin321

I just dont' really agree with their philosophy on all this.

It's like they decided to make an Elder Scrolls game that will appeal to existing fans of WoW and other popular MMO's, instead of making an Elder Scrolls game that would bring the Elder Scrolls experience into the MMO realm.  And really, I just think that's wrong.

 

Well if you think about it, that's exactly what they are doing.  The game is being aimed a slightly different market, so that they can continue making their single player TES games.

 

If they make the online version exactly like Skyrim/Oblivion/Morrowind, they are effectively ending the single player version.  If there was an online version of the single player game they would have to completely change them because no one would buy the single player version when you can play the online version.  Why not make both?  I wouldn't call it greed, it's just seems like smart business.  I know we all want a Skyrim Online, but in the end, for me personally I would like them to continue to make the single player game. 

 

Maybe this game will be good, we just don't know right now.  It could be awful as well.  There still isn't a lot of info out now.  Hopefully this summer we can get more.

5/25/12 9:14:03 AM  | top
 
Jakdstripper writes:

if it doesn't drive like a mustang, it's not a mustang. you can't put racing stripes and a "mustang" decals on a honda civic and call it a mustang, and that's what Zenimx is doing.

 

nobody is fooled.

 

 

5/25/12 9:19:21 AM  | top
 
Vonatar writes:

They should've just made Elder Scrolls VI and used the Diablo 3 model. Connected to a server, able to chat with other players and hop in and out of other people's games, with enemies getting stronger if more players are in the game.

If they bothered to listen to the market instead of the imaginary cash jingling in their pockets they would see that all we've been asking for is a quality Elder Scrolls game with multiplayer functionality.

5/25/12 9:19:58 AM  | top
 
snapfusion writes:
Originally posted by Vonatar

They should've just made Elder Scrolls VI and used the Diablo 3 model. Connected to a server, able to chat with other players and hop in and out of other people's games, with enemies getting stronger if more players are in the game.

If they bothered to listen to the market instead of the imaginary cash jingling in their pockets they would see that all we've been asking for is a quality Elder Scrolls game with multiplayer functionality.

For true elder scrolls fans this is pretty much spot on.

5/25/12 9:26:00 AM  | top
 
Lawlmonster writes:
Originally posted by Creslin321

I just dont' really agree with their philosophy on all this.

It's like they decided to make an Elder Scrolls game that will appeal to existing fans of WoW and other popular MMO's, instead of making an Elder Scrolls game that would bring the Elder Scrolls experience into the MMO realm.  And really, I just think that's wrong.

Way back in the day, I felt like MMO's really tried to bring the RPG experience of a game we know and love into a massive persistent world.  I mean, look at UO.  It's pretty similar to Ultima really, it just lets you play Ultima in a virtual world.  Same with FFXI.

But ESO?  It doesn't seem similar to Elder Scrolls at all, it seems more like DAoC and WoW.  It's just not going to deliver us that "Elder Scrolls experience" in a virtual world and that's disappointing.

We have more than enough games that are like DAoC and WoW.  Why couldn't they bring us a game that brings everything wonderful and unique about the Elder Scrolls into the online realm instead of just taking the easy way out?

This topic gets me flustered, because I'm absolutely disgusted by their major design decisions. You did a great job summarizing my feelings regarding ES:O, without the belligerence or vulgarity that can tarnish my sentiment. Listen to this man, he knows what he's talking about.

 

<3

5/25/12 9:32:27 AM  | top
 
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