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Battlestar Galactica Online: The Official BSGO Review |
Battlestar Galactica Online is a browser based MMO based on the popular television show of the same name. We've been jetting around space in BGSO and putting it through its paces. See how it fared in our latest review.
Two years have passed since the initial Battlestar Galactica Online announcement, and Bigpoint now boasts close to 10 million registered users. This might be a good time to mention that registering to play BSGO is so easy that you can practically do it by accident with one-click Facebook connect. Does this mean that 10 million people registered accidentally? Not likely, but those that decided to take a pass on the game are probably the real winners.
Read more of Sheila Rogers' Battlestar Galactica Online: The Official BGSO Review.
Very nice review. Thanks.
I appreciate how you touched upon the cost of getting the full game experience. This has been my observation, and beef, with most every F2P or Freemium game out there.
Do you always wait for a year or so before reviewing a game? Why so late with this one?
The Grind really is the worst part of the game. The PvE Content is terribly unfun and you need to do a ton of it if you want to advance or you can just $buy$ things in expensive chunks. I can not stand buying content in chunks. If there was a way to pay $5-10 a month for double loot and maybe a little more PvE development to make the grind quicker and better I would still play.
Their are no assists in PvP. you can do 30-40% the Damage on an enemy and someone else gets full credit for having more DPS. Your Damage helps get that kill for him and you get the shaft if you die to twenty enemies and help kill a group of them but don't have the most Cubits in your gear to get most DPS on a kill. I found myself mostly solo despite wanting to be in big fleet fights because they are a complete drain on my record despite the help I gave. Some recognition that you helped in fleet fights would be great.
They also let the enemy conquer Outposts right up to 1 Jump of your Home System. Sometimes that game just wasn't playable in peek hours. A non conquerable 3-4 system buffer zone around the HQ where the Jump in can't be camped do to an Armed Industrustable Outpost with a lot of firepower being there would have gone a long way to allow an outnumbered side to fight back.
The single Arena per server is so low populated. They should really merge the Arena Server because waiting 10min each to fight the same level 70 Merit Strike 3 times and the same Level 9 Basic Strike in your Level 30 Advance Strike isn't much fun.
All in all the problems with this game just plain outweighed the fun. To bad this field of space MMO's is under populated.
From what I see their staff is really small and honestly to review an MMO properly you need to put at least a full month into playing it. Might suck that it's a long time after the fact, but at least it's decently accurate.
Problem with BGSo is the game is pretty much entirely pay 2 win. and it lacks any real content what so ever, all you do all day is farm asteroids or farm npc's for money, maybe pvp a bit, which the pvp is fairly pointless too there is no goal whatsoever to it.
Thx for the review and the opinions...I was on the fence on this one...Now I think I'll pass and maybe try STO.
Yeah, very pretty game but the PvE is boring and the PvP consists entirely of higher level beats lower level. Too bad, because there are elements to it that are good, like deciding how to equip your ship.
Well writen, Sire...
I couldn't read any comments that were either plainly in "error," nor any others where I could taken the opposite side.
Jump!
-- Maxximus
If anyone ever uses the phrase P2W, before they have any credibility with me, they must first play this game for a few days. Only then will they be "experts" on the P2W model. This game is by far one of the prime examples of it. A pure scammers dream.