Just make a simple tally of the posts in the original thread (and in other places where the it was posted that CoH was closing down) The amount of posts that boiled down to "Did play it, but not any longer" clearly outranked the "i am playing this like it is my life" As for the info on the game.. Just have a look at the financial report. The game was the one making the least money (outside of GW1, but that have no developemtn so it is kind of moot).
So to say that "we are all here playing paying and subbing" is simply not true, no matter how much people want it to be.
Not saying i do not wish you the best of luck in saving the game. Just don't pretend like everything was A-OK.
I think CoH can be saved! NcSoft do not want a "bad marketing" over their name, right now when GW2 just launched. So I am pretty sure that they will at least give another 6 months or so , untill they .. shut it down if thinks does not work as they want. Also , if they do NOT close CoH right now , they will make themself a good marketing over their name by saving CoH and might get more players for their games, as people will start having faith in NcSoft :)
As a 8 years SWG player I feel your pain and want to say to everyone who is fighting for save their game : Good Luck and do'nt surrender.
Originally posted by tawess
Just make a simple tally of the posts in the original thread (and in other places where the it was posted that CoH was closing down) The amount of posts that boiled down to "Did play it, but not any longer" clearly outranked the "i am playing this like it is my life" As for the info on the game.. Just have a look at the financial report. The game was the one making the least money (outside of GW1, but that have no developemtn so it is kind of moot).
So to say that "we are all here playing paying and subbing" is simply not true, no matter how much people want it to be.
Not saying i do not wish you the best of luck in saving the game. Just don't pretend like everything was A-OK.
That's your, 'empirical evidence'?
/facepalm
https://www.youtube.com/watch?v=5hfYJsQAhl0
(Don't care. Worth the ban).
Well i asumed that if we were going of the wall in to lala-land i could do it too... =P
Sorry mate but you take life way to serious.
The lag must have been crazy! This is a good game i hope it survives!
Look guys, I am a big a COH fan as there is..played at launch and probly have more hours in that game than any other (except wow).....but.....the game is dated beyond repair...a COH II would get my interest but I have little desire to play COH these days..If I want a superhero fix I log into DCUO...it is a shadow of what COH was in the glory days...but now...it (DCUO) is a better alternative.
If you want to get the past present and future COH community excited then see if you can resurrect Paragon studios, have th ebuy the license, and then kickstart them to produce COH2
if only Valve can take Paragon Studios under it's wing.
Wow tkobo, what hero mixed a yellow substance in your cereal? I get that there will be people that'll disagree with the efforts to save the game, but to call it a failure right from the start? Failures don't typically last 8 1/2 years with a very loyal & vocal fanbase of not JUST the game itself but of the development team.
We're fighting to show them how much they have meant to us as well as saving a game that gave us a community unlike most other MMO's out there, not saying that they're not as good, but a community grown from an MMO that was outside the 'norm' of the regular slew of fantasy MMO's will foster a community unique in it's own right.
Originally posted by GreenPunch
Wow tkobo, what hero mixed a yellow substance in your cereal? I get that there will be people that'll disagree with the efforts to save the game, but to call it a failure right from the start? Failures don't typically last 8 1/2 years with a very loyal & vocal fanbase of not JUST the game itself but of the development team.
We're fighting to show them how much they have meant to us as well as saving a game that gave us a community unlike most other MMO's out there, not saying that they're not as good, but a community grown from an MMO that was outside the 'norm' of the regular slew of fantasy MMO's will foster a community unique in it's own right.
5000 paying subs just isn't enough to sustain the game.... yet alone an entire studio with staff and rent that need to be paid!
Just face it. The F2P was too generous (same with Aion) that the vast majority of people were just leeching on a free ride.
Turbine did it right with their model with DDO and LOTRO.
SOE went the greedy route and has the worst Freemium F2P model.
NCSoft went too soft on their conversion. Which is ironic to be honest.
It was making money.....I read that NCSoft lost money during Q2 and now they are trying to recover losses....even though their losses were from some other games.
Originally posted by JeroKane
Originally posted by GreenPunch
Wow tkobo, what hero mixed a yellow substance in your cereal? I get that there will be people that'll disagree with the efforts to save the game, but to call it a failure right from the start? Failures don't typically last 8 1/2 years with a very loyal & vocal fanbase of not JUST the game itself but of the development team.
We're fighting to show them how much they have meant to us as well as saving a game that gave us a community unlike most other MMO's out there, not saying that they're not as good, but a community grown from an MMO that was outside the 'norm' of the regular slew of fantasy MMO's will foster a community unique in it's own right.
5000 paying subs just isn't enough to sustain the game.... yet alone an entire studio with staff and rent that need to be paid!
Just face it. The F2P was too generous (same with Aion) that the vast majority of people were just leeching on a free ride.
Turbine did it right with their model with DDO and LOTRO.
SOE went the greedy route and has the worst Freemium F2P model.
NCSoft went too soft on their conversion. Which is ironic to be honest.
Actually, I would say that CoX f2p was too lenient on old vets(opening virtually most the game for free) and too harsh on actual new players. A dangerous combination IMHO.
Originally posted by Calhoun619
Where were all these supporters before the closing announcement? I see petitions and all this support talk but if so many love CoH and want it to stay alive why werent you all subbing to it in the first place?
So if they manage to keep it alive I hope the server pop is flowing because of all these supporters that are so up in arms about the closing, yet im sure 97% werent even playing the game to begin with.
I havent played in about half a year before the announcement was made but I was still forking out my monthly sub for it.
I hope it works, but with NCSoft, I'm seriously doubtful.
NCSoft doesn't have much of a history of risk taking. My guess is that this game was in the black before they announced and declining, and they decided to cut it loose before it went red. Plus, a loss this big will probably give them a nice tax break... at least the US wing...
Without a doubt, it's one of the best games that I don't play.
I'm sorry for the people playing this game that it's closing but this seems to be the standard uproar when a game is closing. It usually seems that a large portion of people complaining are ones that don'r play anymore and it's the nostalgia getting them. People leave for a reason. Most times I got nostalgic and went back to a game I rememered why I left pretty quickly.
Originally posted by gandales
Originally posted by JeroKane
Just face it. The F2P was too generous (same with Aion) that the vast majority of people were just leeching on a free ride.
Turbine did it right with their model with DDO and LOTRO.
SOE went the greedy route and has the worst Freemium F2P model.
NCSoft went too soft on their conversion. Which is ironic to be honest.
Actually, I would say that CoX f2p was too lenient on old vets(opening virtually most the game for free) and too harsh on actual new players. A dangerous combination IMHO.
gandales's right, their f2p is ("is", not "was" yet :) ) too stricted for newcomers (which does no good for luring in new players), and too generous for the vets (also not good for the company's income)
Btw LotRO has the same issue with former players, they set up their f2p in a way, that except the pvmp players most vips switched back to premium... so the "did it right" part hardly fits LotRO, they're in the same boat as CoH or Aion - ofc only in the matter of handling former subscribers.
Hate to be a downer here on this " happy rally to let's save this game, post ". Reality is it won't work . It never has in the past and there is nothing to indicate it will now. In fact it's even less likely, since the game is F2P. As they say " you've a feathers chance in a hurricane "
Originally posted by Calhoun619
Where were all these supporters before the closing announcement? I see petitions and all this support talk but if so many love CoH and want it to stay alive why werent you all subbing to it in the first place?
So if they manage to keep it alive I hope the server pop is flowing because of all these supporters that are so up in arms about the closing, yet im sure 97% werent even playing the game to begin with.
+1 to reality check.
It is the entitlement attitude, that says, "I want you to keep this game up for me, but you should do it for free."
My personal best quote ever: "Capitalism is 'core, get a helmet."
I loved City, it was my first, and what I hold all MMOs to. They all fail btw. That being said, I quit playing a year or so ago, the Incarnate Trials were lame "gear grind", in my opinion. I had a 50 of every class, and frankley was tired of it. Things like that happen.
Sad to see it go for sure, and if, and that is a huge if, in my eyes, there is ever a CIty2, I am in with a lifetime sub.
Fond memories is what I take forward.
If there's one thing that works 100% of the time, it's internet petitions.