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'AAA Games at EA Are Dead for the Time-Being' & Microtransactions Are Why

Suzie Ford Updated: Posted:
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In a new interview at Waypoint (via Eurogamer), former BioWare developer Manveer Heir spills the beans on EA's direction with regard to triple A single-player games. "[T]he linear single-player triple-A game at EA is dead for the time being" according to Heir and the main culprit for that is the microtransaction system. In fact, Heir said that it was not uncommon to see players spend $15,000 on Mass Effect multiplayer packs that could yield gear and other in-game items.

In the future, Heir said that games will be released that feature more open world content that sees the game "shifting to be a broader experience that allows for more variety and player agency. [T]hey are pushing for more open world games. And the reason is you can monetise them better."

Heir believes that in the era of games costing $100M+, companies are looking for the highest return on investment that largely eliminates AAA single-player only games.

It's a fascinating read, so head over to the link above or to Eurogamer to check out the summary.


SBFord

Suzie Ford

Suzie is the former Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom