Marvel Heroes Omega Articles
A couple of weeks ago, I wrote a piece highlighting the terrible implementation of Omega Prestige in Marvel Heroes. Prestige, a system originally designed as a fun activity meant for personal achievement or showing off dedication, was now tied to endgame progression, forcing players to participate if they wanted to get the most out of their heroes.
For a while now, Marvel Heroes players could optionally Prestige (re-level) their heroes up to six times, each time earning its own special color nameplate as a reward. Cosmic, the final tier of Prestige, required something like 25X the normal experience to level from 1-60, but your name would show up in yellow, the color of Cosmic rarity items in Marvel Heroes. It was something to do for fun or to show off your dedication to a particular hero to other players.
Unless you’re a new player of the console version of Marvel Heroes, it’s a frustrating time to be a Marvel Heroes fan. 2016 was a tough year for fans of the game, as work on the “Biggest Update Ever” took up the lion’s share of the game’s production schedule and Gazillion still ended up delivering only part of what was announced.