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Exclusive Interviews

Exclusive Interviews

Citadel: Forged With Fire Interview - Blending MMOs & Open World Into One Experience

Citadel: Forged with Fire is ready to hit Early Access later this week. After a successful open beta last Saturday, we reached out to the team to learn more about the game that has many of our readers abuzz with anticipation. We spoke with Blue Isle Studios Creative Director Alex Tintor.Posted Jul 26, 2017 by Suzie Ford

Wargaming Brings the Battle of Dunkirk to Life

In the early days of World War II the battle of Dunkirk was one of the most climactic battles. It is said that the Axis powers allowed time for the Allies to be rescued from the coastal city which kept Europe from being completely overrun. Now with the new movie coming out this summer, Wargaming is honored to bring this event into their world. Here is an interview with developers outlining the event and the history behind this monumental battle.Posted Jul 19, 2017 by Garrett Fuller

Launch Day & Beyond - Our Exclusive Interview with Stefan Wiezorek

Albion Online

Albion Online's release has been a long time coming. Beta seemed to go on forever as Sandbox Interactive refined and retooled the game based on its founders' feedback. Now, launch is upon us. Today, we talk to the team and find out what the future holds.Posted Jul 17, 2017 by Suzie Ford

Richard Garriott - Goals, Milestones, and Expectations

Shroud of the Avatar

Last week we got the chance to talk with Richard Garriott about the state of Shroud of the Avatar and all the upcoming milestones for the game. Many people continue to watch the progress of the game closely as backers and players get ready for the full release of the game. Early Alpha and Beta phases have been tested heavily by fans. Now Richard explained that they are making the final 20% push into release. What will the rest of the world think? Posted Jul 12, 2017 by Garrett Fuller

What is Elsword All About?

Elsword

Elsword, despite being one of the most played Anime MMOs on the market, is still kind of an unknown around these parts. We caught up with KOG Studios out in sunny California to chat about the action MMORPG and what it’s all about. Read on!Posted Jul 10, 2017 by William Murphy

The Lore and More of BDO

Black Desert Online

German fansite BDO-Rollenspiel recently had a chat with Black Desert’s Project Director JaeHee Kim. Focused mainly on the lore of the world, including the upcoming Kamasylvia regions, the the classes and races, and the overall functionality of the game, we’re proud to present to you the English translation today.Posted Jun 30, 2017

Megalithic Update Interview

Trove

This week we spoke to the Trove team about the Megalithic update’s launch on consoles. With PC players already in sync, the great news is from now on Trion will be launching all future updates across all platforms. So no more waiting and out of sync events. The Megalithic update has some great features and the Dino Tamer class who fits right along the Jurassic Jungle new zone. We spoke to the team on how the game has been ported over to console play and what players can expect from the update.Posted Jun 27, 2017 by Garrett Fuller

Alpha Testing & Beyond with Dave Verfaillie

Breakaway

Breakaway, the forthcoming team battle sport from Amazon Game Studios is getting set to enter a brand new phase of alpha testing. We caught up with Creative Director Dave Verfaillie to chat about the game’s design, its recent feedback, and how things are changing for the next wave of public testing. Read on!Posted Jun 16, 2017 by William Murphy

EXCLUSIVE: Talking to ArenaNet About Big PvP Changes

Guild Wars 2

There’s a big PVP update coming to Heart of the Mists in Guild Wars 2’s next update. To further detail the changes, we were able to interview ArenaNet’s Benjamin Phongluangtham and Grant Gertz about the new envisioning of the PVP hub and what new rewards come with excelling in the game.Posted Jun 14, 2017 by William Murphy

Grinding Gear & the CBT Launch of The Fall of Oriath

Path of Exile

Last week marked a huge moment for Path of Exile with the launch of the closed beta for The Fall of Oriath expansion. We had a chance to snag a few team members for a chat about launching the CBT. See what they had to say!Posted Jun 12, 2017 by Suzie Ford

An Interview with Voice Actress Kipleigh Brown

Star Trek Online

Star Trek Online has been consistent with updates and content for years now. The team continues to provide plenty of expansions in the form of Seasons for players. This past week we got to chat with Kipleigh Brown who is the voice actress for Captain Kuumaarke in the game. Kipleigh gave us some unique insight into the character, her passion for Star Trek, and what it is like to do game voice acting. Posted Jun 9, 2017 by Garrett Fuller

What is Astellia? An Interview with Barunson E&A

Astellia

Astellia is an upcoming MMORPG being prepped for release in North America from Barunson E&A. It’s due out in CBT in Korea next month, and due to release in the beginning of 2018 overseas. While we’re looking at the end of 2018 for its North American release, we wanted to chat with Barunson E&A now to find out what we can expect.Posted Jun 9, 2017 by William Murphy

Erenor Eternal Provides New Ways to Have Fun

ArcheAge

Erenor Eternal is a huge content expansion coming to ArcheAge later today. It features overhauled systems as well as new locations for players to explore. I had the chance to chat with Senior Producer Merv Lee Kwai about Erenor Eternal and what it means to players and to the game itself.Posted Jun 7, 2017 by Suzie Ford

Ship of Heroes - GladDog's Interview Casey McGeever

Last week I spoke with Casey McGeever, the CEO of Heroic Games Corporation, the company making Ship of Heroes. My interview followed an extensive video interview with The Positive Gamer on YouTube so we explored some of the unanswered questions from that prior interview. I was more focused on general information about the game.Posted Jun 2, 2017 by Stafford Shaw

Exclusive Interview About the WvW Skirmish Changes and Rewards

Guild Wars 2

Today, ArenaNet announced some sweeping changes to World vs. World in Guild Wars 2. We caught up with GG (Grant Gertz – Producer) and MB (Mckenna Berdrow - Game Designer) to chat about all the new stuff coming in the update (which was blogged about here), and beyond. Read and enjoy!Posted Jun 1, 2017 by Alexander Wilkie

Alpha 2 Preview - Citadel Studios is Building a True Sandbox World

Legends of Aria

Legends of Aria Alpha 2 is bringing a lot of big changes to the game including an updated UI, a dynamic map and a smoother, more polished client. We spoke with Citadel Studios' Derek Brinkman to get the inside scoop about the most recent additions to LoA and what it means for players.Posted Jun 1, 2017 by Suzie Ford

Stormblood Preview - Battle Systems, PvP & Boosts

Final Fantasy XIV

A couple of weeks ago I attended a media event for Stormblood where we got to spend the day playing some parts of the new expansion and going over the upcoming changes to the game systems. The following covers the info we were presented with and which was in the Letter from the Producer on May 22nd. However, there is also some extra info which I gathered from Naoki Yoshida (Yoshi-P) during my interview with him.Posted May 31, 2017 by Robin Baird

Pearl Abyss Details the Striker, His Lore, and Teases his Awakening

Black Desert Online

The Striker lands today in Black Desert Online. The latest new class to hit the game, he focuses on using his fists and feet as his weapons of choice. He’s basically like Ken or Ryu from Street Fighter and that’s just awesome. We caught up with Pearl Abyss' Project Director JH Kim to ask him about the class and what’s next for BDO.Posted May 24, 2017 by William Murphy

It's an MMO, RPG and FPS All Rolled Into One

Shadowgun Legends

Shadowgun Legends is an up and coming MMO RPG FPS title from Madfinger Games that seeks to draw in hardened PC veterans with its game play, features list and the company’s long term commitment to it. We had a chance to talk to Mazen Sukkar, producer of Shadowgun Legends to learn more.Posted May 19, 2017 by Suzie Ford

Creative Director Jesse Decker On the Future of Marvel Heroes

Marvel Heroes Omega

We had a chance to chat with Marvel Heroes creative director Jesse Decker on the game's future on both PC & console.Posted May 17, 2017 by Michael Bitton

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