After intense player outcry, Blizzard has made the somewhat rare decision to back off v7.2 alterations to both world and instanced PvP. Players felt that some of the changes were draconian and that they would not address core issues with PvP in its current iteration in Legion.
During a Korean interview earlier today, Overwatch eSports Director Nate Nanzer announced that the Overwatch League would begin ramping up in Q3 2017. The professional eSports organization was announced during Blizzcon 2016 and is a project that Blizzard is hoping will rival other, more traditional, sports leagues like the NFL or MLB.
En Masse Entertainment has big news for MMO fans today with the announcement that it will be launching action-MMORPG Kritika Online later in 2017 in North America and Europe. Kritika Online is developed by Korean house "ALLM" and is considered a "heavy-action experience" that utilizes unique characters and "explosive combat".
Sandbox Interactive is ready to unleash Albion Online to the world on July 17, 2017. After a terrific series of beta events that saw over 200,000 players take part, the time has come for final release. But wait! That's not all!
The Crowfall recently announced the exciting news that the next major milestone will be the ability for players to hire / recruit vassals to construct a number of structures including lodges, gates, walls, towers, etc. All of these can be placed into towns, villages, cities and even inside castle walls. In a brand new post, players get a first look at the "Fort architecture" set. The article shows off a number of Lodge angles, so it's worth the time to head over to see them all.
Twelve former Irrational Games developers have announced the formation of a new company called Ghost Story Games. The new venture's team includes Ken Levine, Don Roy, Jesse Kerns, to name a few. Levine et al have been involved in a number of stellar projects including System Shock 2, Bioshock and Bioshock Infinite.
Wizard101 has added plenty of side areas for players to explore through the years. While they're all fun to experience at least once, some hold more value than others. In this post, I'll be sharing which side zones/worlds I think are must-dos, maybes, and ones you could probably live without.