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State of the Game: Skill Balance

Posted by Keith Cross on Nov 13, 2007  | Comments

State of the Game: Skill Balance | Guild Wars |

The latest edition of the State of the Game article series has been posted on the Guild Wars official site.  This week the topic is October's skill balance update and the discussions and debates surrounding it.

The October Skill Balance Update generated considerable discussion both before and after it came out. As with many discussions on Guild Wars fansites, the community's point of view was amply represented, but not much was known about where ArenaNet stood on the topic. Looking at the current metagame, many players didn't like what they were seeing in terms of balance, and many questioned if ArenaNet wanted or knew how to handle the situation. To shed some light on the subject, I sat down with a couple of knowledgeable folks to discuss skill balance in more detail and see what the issues look like from both ArenaNet's and the community's perspectives.

Ensign, representing the Guild Wars community, was one of the founders and a core member of the Idiot Savants [iQ] championship teams that won the North American Championship of the Guild Wars World Championship (GWWC) and the Open Event at the Guild Wars Factions Championship (GWFC). They then placed third at the GWWC in Taipei and second at the GWFC in Leipzig. Ensign is also a senior moderator and part of the original staff at the popular GuildWarsGuru fansite, and engages in high level PvP as a member of Dark Alley [dR].

Izzy, representing ArenaNet, is the main Skill balancer for Guild Wars and plays in The Fianna [Fi] PvP guild. He originally started in the gaming industry years ago with Asheron's Call, and was involved in the development of Asheron's Call 2 and Mythica before joining ArenaNet.

Read more here.