The latest update for Guild Wars 2 has been deployed that bring a number of changes "aimed at normalizing how certain types of skills work". In addition, food that provides bonus damage has had its effectiveness reduced by 50% while moving due to its overuse by the player base.
Skills that tether players together now apply Revealed to provide a stronger window of opportunity to players who can successfully land them. Skills and traits that previously granted pulsing stability now grant a block of stability up front in order better allow for counterplay through boon removal. Finally, we are increasing the casting time of many skills that apply effects like daze or stun in order to give the player on the receiving end of these skills time to react and defend.
You can read more specific detail about each Profession's changes by visiting the Guild Wars 2 forum.
Via MassivelyOP