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Warlords of Draenor Review in Progress #3 - The End Game

World of Warcraft

As the third week of the World of Warcraft: Warlords of Draenor expansion has come and gone, many people like me are approaching the end game, the thing to which we are all supposed to aspire. Raiding guilds have their teams busily working through heroic dungeons to gear up to meet the item level requirement for the first raid set to hit the live game on December 2nd. It's an exciting time for many players.Posted Nov 28, 2014 by Suzie Ford

It’s A Reality

Legends of Aria

When we were introduced to Citadel Studios’ Shards Online, it immediately made us think of Ultima Online’s heyday, which should come as no surprise as Citadel Studios is comprised of designers from UO and DAOC. Following the recent quick success of their Kickstarter campaign (which still has about 20 days left to go), we caught up with Derek Brinkmann to talk about the game and what the team’s been up to since the announcement in March. Posted Nov 24, 2014 by William Murphy

Warlords of Draenor RIP #2 - Symbiosis

World of Warcraft

As I made meandered through Draenor in order to level from 94 to 100 this week, I was astonished at the way that all systems seem to feed into one another. Each quest seems to stack upon the next in this at times overwhelming chain of adventure designed to gradually see characters grow to max level and see them geared at least moderately well by the time they hit 100. That's not to say, of course, that the journey is over at 100, but it is the focus of this week's article.Posted Nov 21, 2014 by Suzie Ford

Returning to Draenor

World of Warcraft

It’s been roughly two years since I last played World of Warcraft. A run of disappointing expansions and ageing gameplay mechanics drove me away from Blizzard’s MMO, and into a nomadic search for something new, exciting and satisfyingly deep. But then, like a siren’s call, Warlords of Draenor tugged at me. Although I was deeply skeptical about returning, could WoW’s latest expansion turn me around?Posted Nov 20, 2014 by Gareth Harmer

Nightmare Tide - Overall an Amazing Expansion

Rift

Despite the one minor hiccup I experienced getting from level 64 to 65, I was thoroughly enjoying myself. Then I began what I call the "endgame experience." RIFT has always had a lot to do at max level. The artifacts have always been a favorite of mine, as they give me a reason to go out and explore this huge world. There's probably thousands of artifacts out there for you to find. It's almost a bit daunting actually. Thank the lord for minions, who have made this a bit simpler. Posted Nov 20, 2014 by Hive Leader

Warlords of Draenor Review in Progress #1

World of Warcraft

There's nothing that kills procrastination on writing an article more than the fact that the game you're supposed to be writing about is, well let's just say "non-functioning". Yes, I'm talking about the latest World of Warcraft expansion, Warlords of Draenor and, yes, it's been one of those days.Posted Nov 14, 2014 by Suzie Ford

Live Q&A Recap

World of Warcraft

On Wednesday November 12th, hours before the launch of World of Warcraft’s fifth expansion Warlords of Draenor in Europe and the rest of the world, Lead Game Designer Ion Hazzikostas and Lead Class Designer Kris Zierhut from Blizzard took part in a live Q&A hosted on Twitch by WoW Community Manager Josh Allen.Posted Nov 12, 2014 by Robert Lashley

Last Minute Blizzcon Hopes

Today's news will probably seem to be a purposeful theme, an assessment that isn't far off the mark. Today marks the beginning of Blizzard Entertainment's (mostly) annual fan convention, Blizzcon. Attendees from all over the world have made their way to Anaheim, California, usually renown for Disneyland but for this weekend, all eyes are on the convention center and the news that is likely to rock the MMO and general games space that will emerge from it.Posted Nov 7, 2014 by Suzie Ford

Nightmare Tide Review in Progress #1

Rift

For the past two years, RIFT has been the one MMO that is always on my playlist. Perhaps there is a special event going on. Perhaps I was just getting bored and wanted to see some familiar faces. But this time around, it was RIFT’s newest expansion that lured me in: Nightmare Tide. But is this new addition to the game just a small puddle that gets in the way? Or is it a whirlpool that will suck players in with its powerful current? Let’s dive in and find out!Posted Oct 30, 2014 by Hive Leader

Review Forthcoming…

Lords of The Fallen

Lords of the Fallen is a clear and up front homage to the Dark/Demon Souls series from From Software. As a strategic action RPG with a strong difficulty curve plus lots of loot and replay value, Deck13 Interactive and CI Games have made no bones about the inspiration behind their gothic RPG. But does it hold a candle to the esteemed Souls games? Read on for our initial impressions.Posted Oct 28, 2014 by William Murphy

Legion of Heroes: A Stunning Mobile MMORPG

Legion of Heroes

Legion of Heroes, a full 3D epic fantasy MMORPG optimized for all mobile platforms has launched on Google Play. This Free to Play app may change to way you get your MMORPG fix when you are away from your computer. Nexon M brings a huge fantasy based game where you a mysterious hero wielding strange powers and could be the key to the world’s salvation or its destruction.Posted Oct 23, 2014 by Franklin Rinaldi

MMO Book Preview: The Quest of Narrigh

Connor becomes trapped in a fantasy world while playing the online role-playing game, The Quest of Narrigh. He has no memory of how he got there. He played the game well on his brother’s laptop. He defeated his enemies with his acts of defiance and bravery. Now the game has become a reality. And in a world governed by magic, filled with hostile races, warring factions and ferocious beasts, Connor soon finds he does not have the bravery to swat a fly. Posted Oct 14, 2014

Review in Progress #4 – A Hard Lesson in Safe Trade

ArcheAge

As you might recall last week, I obtained my first real seafaring ship: the clipper. One of ArcheAge’s biggest selling points, at least in my eyes, is the crafting and trade game. There are two ways to go about it too: the safe way where you don’t have to worry about danger (but get less reward), or the dangerous way where you have to go into enemy territory (but the payoff is significantly larger). This past week, I learned the difference between the two the hard way.Posted Oct 10, 2014 by William Murphy

Review in Progress 3 - Farmville Deluxe

ArcheAge

ArcheAge is starting to become as addicting as Farmville. Only in this case, I don’t really hate myself for liking the game. I’ve just spent inordinate amounts of time roving the countryside, exploring crafting, and dabbling in a whole bunch of other things. The question I ask myself though is: am I focused on ArcheAge’s crafting and farming because they’re fun, or is it because the questing and combat progression is so old hat?Posted Oct 2, 2014 by William Murphy

Do You Remember TAERA?

Do you remember Taera, whose real life name was Laura Genender? The ferocious gamer. The community manager for MMORPG for four years. The author of articles for The Escapist and Gamersinfo.net. The associate community manager for CCP's EVE Onlne. You might remember her sense of humor. Her late-night ramblings about space pizza. The songs she made up and sang, such Flying My Spaceship. The jokes she cracked and the lengths she went to in order to make people laugh.Posted Sep 23, 2014

Review in Progress Part 2

Destiny

After my initial reluctance to play through Old Russia for the fourth time I found myself genuinely enjoying Bungie’s new game Destiny. You can read my thoughts on my time on Earth and my frustrations with the social systems in last week’s review in progress. In this week’s I’ll talk about my impressions while traversing the Moon and Venus and knocking on the door of Mars. Posted Sep 19, 2014 by Robert Lashley

Review in Progress Part 1

Destiny

Earlier this week Destiny officially released to tremendous commercial success. Lauded by Activision Blizzard as the biggest franchise launch yet in video game history, it achieved $500 million shipped on day one. These sales are to retailers and digital distributors not to the end users but it is pretty safe to bet at this point that Destiny is on a fast track to be Activision’s third billion dollar franchise joining Call of Duty and Skylanders. Posted Sep 12, 2014 by Robert Lashley

Silicon Valley Expansion First Impressions

Defiance

This week, Trion Worlds released its new Silicon Valley Expansion for its action MMO Defiance, but before the expansion hit the public's PCs, Trion let us take a look at it during their in-house Community Day. Posted Aug 8, 2014 by Neilie Johnson

Review in Progress #1

Firefall

For all intents and purposes, Firefall “launched” in 2013. But a lot has happened at developer Red5 since then, and much more has changed with Firefall the game since the departure of former CEO Mark Kern. For those reasons, we’re re-reviewing Firefall over the next couple of weeks to paint a more accurate picture of where the game stands today.Posted Aug 1, 2014 by William Murphy

Perfect World's Arc Client

This past week we spoke to Mark Hill over at Perfect World about their new ARC game platform. As many companies are now harnessing the power of their large communities, Perfect World is hosting their series of games on a single platform for users. Mark gave us some details on the new ARC platform and how players will be able to access games much faster and explore Perfect World’s free to play market in a quick and easy way. Posted Jul 9, 2014 by Garrett Fuller