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ESP Podcast #25: Goodbye to WAR and Terrible Auction Houses: Welcome back to another episode of Game On: Epic Slant Press Edition. This week, Chris and Adam sit down to talk about the closure of Warhammer: Age of Reckoning. They remember its path to release and eventual fall from grace with all the ups and downs of an old friendship. In the second half of the show, they talk about the closure of Diablo 3’s auction house and ask: why six months? Remember to send in your emails, tweets, and iTunes reviews!

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Quesa writes: Regarding your comment about WoW and wanting to be the "good guys" or the "bad guys", WoW didn't have "good and bad" in terms of the factions.  If you read the lore and/or you read alot of the quests, both sides were rather neutral and the perception that The Alliance was the good guy was actually opposite to the lore.  If my memory serves, Humans attacked the Orcs outright. Mon Sep 30 2013 8:27PM Report
Nonderyon writes: no, you are wrong, warcraft 1 and 2 the Orcs commes out from the portal to invade humanity, than "beyond the dark portal" humans go trought that portal to end the orc invasion, so in general orcs are evil because of the agressive behavior, not that humanity better, we can see clearly in warcraft 3, alho Arthas started to turn evil along the way, so maybe that way. only elves the closest to "good" in terms, but not anymore too, so in warcraft, no "good", just bad...or less evil. Sat Oct 05 2013 12:32AM Report
Matticus75 writes: what made me think that WAR was just outright "cheap" was the graphics, flight paths and seeing a teleport instantly from point A to point B, and I thought "garbage" why would I pay for a game that should have done so much more, all it was a downscaled corpse of a game, cutting cost and deliver trash and maximize the profits, but boy was the cost cutting really low in this one! Thu Oct 10 2013 4:06AM Report writes:
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