CCP has announced the successful implementation of the Revelations 2.1 patch, which included several fixes and upgrades, including a Stackless Python upgrade that they say will increase the game's performance.
As you may well know, your favorite space-game owes its existence to the programming language Python and particularly, a variant thereof called Stackless Python. When EVE was released in 2003 it had version 2.1 under the hood and a year later we upgraded this to a brand new version 2.3, skipping version 2.2 in the process. Since the move to version 2.3 not much has happened, or at least as far as Stackless and EVE are concerned.
That was not the case for the Python community though. The man behind Stackless, Christian Tismer, rewrote the internals of Stackless for version 2.3, which we called Stackless 2.3.1. This would form the platform for Stackless in the later versions of Python, including 2.4 and 2.5. At that point, we had a difficult decision to make because the logistics of maintaining a large software project made it difficult for us to make a large core change in the binaries. Facing questionable benefits and a risky deployment, should we make the jump?
Read more about the Stackless Python upgrade here.
Read the patch notes here.