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Cryptic Studios | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 06/20/13)  | Pub:Perfect World Entertainment
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Neverwinter Features

Latest Feature for Neverwinter

  • D&D&D

    Last week I hopped back into Neverwinter after an extended hiatus. If you want to get up to speed you can read the column here. Even after expressing my discontent for uncleverly disguised daily quests I decided to slog through it for a week and take one for the MMORPG.com community. In some ways I was pleasantly surprised. In others it was worse than I expected.

    Posted on 08/28/2014 by Robert Lashley
  • Recent
  • Editorial
  • Previews
  • Interviews
  • Media
  • Dev Journals
  • General Article
  • Awards
  • Column

More Recent Features

  • Digging Deep into Neverwinter’s Scourge Warlock

    Now that Tyranny of Dragons has made its way to live servers, we sat down with Chris Matz, Lead Designer on Neverwinter, to talk about the explosive free new class, the Scourge Warlock. Ready to make a pact with a demon?

    Posted on 08/22/2014 by Christopher Coke
  • There Be Dragons In Them Hills!

    Last week Cryptic released the fourth module for Neverwinter, Tyranny of Dragons. If you are a follower of all things D&D, not just the MMORPGs, you are probably aware that this is tied in with a larger global branding initiative by Wizards of the Coast. If you have fallen behind on your D&D information, however, let me quickly bring you up to speed.

    Posted on 08/21/2014 by Robert Lashley
  • The 5 Best User Generated Content Systems in MMOs

    Over the years MMOs have become well-known for lots of different things. Endless hours of grinding, epic battles on a massive scale, and deeply immersive worlds immediately come to mind. One thing that you probably don’t think of however, is User Generated Content. By nature of the inherent design and network challenges associated with persistent online worlds, it’s difficult to create User-Generated content systems that actually work well.

    Posted on 08/18/2014 by David Jagneaux
  • Preview - Tyranny of Dragons

    Dragons. They’re not the kindest of creatures. That goes doubly so when evil-doing cultists decide to whisper to them. Thankfully, in Neverwinter, you were born to be a hero for times just such as this. There’s a lot coming with the game’s next module, Tyranny of Dragons, and we were lucky enough to have Executive Producer, Rob Overmeyer, take us on a guided tour. If you’re a current player or a curious newcomer, this is a module you won’t want to miss.

    Posted on 08/13/2014 by Christopher Coke
  • Connecting Players to Virtual Worlds

    In the MMO genre I believe developers should focus on building worlds, not just games. The more developers do to create engaging settings that players grow to care about and become invested in the more enriching the experience it will be for the players. This in turn will make it more financially rewarding for the developers. Loyal customers, especially in an increasingly microtransaction dominated gaming economy, help keep games a float.

    Posted on 07/31/2014 by Robert Lashley
  • Perfect World's Arc Client

    This past week we spoke to Mark Hill over at Perfect World about their new ARC game platform. As many companies are now harnessing the power of their large communities, Perfect World is hosting their series of games on a single platform for users. Mark gave us some details on the new ARC platform and how players will be able to access games much faster and explore Perfect World’s free to play market in a quick and easy way.

    Posted on 07/09/2014 by Garrett Fuller
  • The Top 5 MMOs That Could Be Singleplayer Games

    So many MMOs nowadays have evolved into an amalgamation of game modes and content – some stuff you can play alone, some of it requires strangers, some of it is best with friends, some is friendly, some is just for fun. Even though these experiences seem to be getting farther and farther away from what made the genre so exciting to begin with – adventuring in epic online worlds – it has led to creation of a term with both good and bad connotations: solo friendly.

    Posted on 06/30/2014 by David Jagneaux
  • A Bump in the Road to Icewind Dale

    When Bill, our Editor in Chief at MMORPG.com, asked me if I would mind taking a look at Module 3: Curse of Icewind Dale I told him absolutely. It had been a while since I had played, I’m still logging in daily to pray for those tokens though, but I had been looking forward to this content update and I would dive back in and take a look. When I tried to do that though I hit a little bump in the road.

    Posted on 05/21/2014 by Robert Lashley
  • An Exclusive Look at The Curse of Icewind Dale

    The Curse of Icewind Dale is set to be Neverwinter’s third free expansion (or module), and it’s due out this Spring. Packed to the gills with new content, gear, quests, and loads of PVP, we spoke with Development Producer Rob Overmeyer of Cryptic about all things Icewind Dale.

    Posted on 03/31/2014 by William Murphy

Editorial

  • On the Duplication Debacle

    Last weekend was a rough one for Neverwinter developers and players alike as it was revealed that an exploit had essentially trashed the game's economy. In a new editorial, we take a look at the debacle and what it means for players. Read on and then leave your thoughts in the comments.

    Posted on 05/24/2013 by Robert Lashley

Previews

  • Preview - Tyranny of Dragons

    Dragons. They’re not the kindest of creatures. That goes doubly so when evil-doing cultists decide to whisper to them. Thankfully, in Neverwinter, you were born to be a hero for times just such as this. There’s a lot coming with the game’s next module, Tyranny of Dragons, and we were lucky enough to have Executive Producer, Rob Overmeyer, take us on a guided tour. If you’re a current player or a curious newcomer, this is a module you won’t want to miss.

    Posted on 08/13/2014 by Christopher Coke
  • An Exclusive Look at The Curse of Icewind Dale

    The Curse of Icewind Dale is set to be Neverwinter’s third free expansion (or module), and it’s due out this Spring. Packed to the gills with new content, gear, quests, and loads of PVP, we spoke with Development Producer Rob Overmeyer of Cryptic about all things Icewind Dale.

    Posted on 03/31/2014 by William Murphy
  • Character Progression & Crafting Preview

    Over the last weekend, Neverwinter players were able to check out crafting for the first time and also got a look at the newly overhauled Skill and Feat acquisition panels. See what we discovered during our time in game and then leave your thoughts in the comments.

    Posted on 04/15/2013 by Suzie Ford
  • Helm's Hold Dungeon & PvP Domination

    During a special press event held on Tuesday, we had the opportunity to range about with Cryptic developers to check out a level thirty dungeon and took part in some Domination PvP action. Find out more after the jump and then leave us your thoughts in the comments.

    Posted on 03/21/2013 by Suzie Ford
  • Taking the Control Wizard for a Spin

    Over this past weekend's Neverwinter beta event, the Control Wizard was added to the class selection for players. We checked out the Control Wizard and have a few thoughts to share. See what you think and then join the conversation in the comments.

    Posted on 03/11/2013 by Suzie Ford
  • Icespire Peak Zone Preview

    Cryptic Studios has teamed up with MMORPG.com to bring our readers a first look at the Neverwinter Icespire Peak zone of the game. Read up on the lore and check out our exclusive video.

    Posted on 03/04/2013 by Guest Writer
  • Off to a Good Start

    With the first Neverwinter beta weekend behind us, we take a look back at our experiences in the Forgotten Realms and review the answers to questions we had before we played. Of course, with every answer came three new questions. See what we came up with before adding your thoughts in the comments.

    Posted on 02/11/2013 by Suzie Ford
  • The Guardian Fighter Takes the Tank

    The Guardian Fighter "Takes the Tank", if not the cake. We dove deep into the nooks and crannies of Neverwinter yesterday, and tried out three of the game's five classes in the process. Suzie took on the Guardian Fighter, Neverwinter's tank class. See what she thought of the class beyond the break.

    Posted on 02/07/2013 by Suzie Ford
  • Delving Into The Cloak Tower

    Continuing our Neverwinter theme, we managed to get a guided tour of one of the game's multiplayer dungeons, The Cloak Tower. Packed with mini-bosses and a bad ass at the end, read all about our adventures in dungeoneering.

    Posted on 02/07/2013 by William Murphy
  • Stabbity with the Trickster Rogue

    We dove deep into the nooks and crannies of Neverwinter yesterday, and tried out three of the game's five classes in the process. Garrett took on the Trickster Rogue, Neverwinter's sneaky class. See what he thought of the class beyond the break.

    Posted on 02/07/2013 by Garrett Fuller
  • The Devoted Cleric Smites

    We dove deep into the nooks and crannies of Neverwinter yesterday, and tried out three of the game's five classes in the process. Bill took on the Devoted Cleric, Neverwinter's main healer. See what he thought of the class beyond the break.

    Posted on 02/07/2013 by William Murphy
  • The Jewel of the North Shines

    We dove deep into the nooks and crannies of Neverwinter yesterday, and tried out three of the game's five classes in the process. We've got lots to talk about starting with a general overview of what we think of Neverwinter. See what our thoughts are before joining the conversation in the comments.

    Posted on 02/07/2013 by Suzie Ford
  • From Table-Top to PC

    At NYCC this year Cryptic brought Neverwinter to the fans with a panel that explains how WoTC and Cryptic are working together to make sure the table-top experience shines through in the upcoming MMORPG based on the classic PnP setting. Read on to find out how they're pulling it off.

    Posted on 10/19/2012 by Garrett Fuller
  • PAX 2012 Best in Show - Here's Why

    During PAX Prime 2012, we had the opportunity to sit down with Neverwinter's Lead Designer Andy Velasquez to talk about the Foundry; what it is, how it works and what it will bring to the game. See what we discovered and then let us know what you think in the comments.

    Posted on 09/03/2012 by Suzie Ford
  • The Foundry Shapes the Game

    One of the more exciting features that will ship with Cryptic's Neverwinter is the Foundry, a way for players to create and share mods to the game. We've got a first look preview straight from Gamescom. Read on!

    Posted on 08/24/2012 by Cassandra Khaw
  • Three Men and a Dungeon Crawl

    During this week's E3 convention, Perfect World Entertainment and Cryptic Studios pulled out all the stops to show off Neverwinter. We got our hands on the game and have a terrific first-hand report about how Neverwinter is shaping up. Read on!

    Posted on 06/08/2012 by William Murphy
  • Cryptic's Dark Horse Rising

    Cryptic Studios has been quietly hacking away at Neverwinter for a couple of years now, barely showing anything to the outside world. Then this past weekend at PAX East, they came out of nowhere to shock fans and media alike with a polished, fun, and potentially epic MMORPG set in the Forgotten Realms.

    Posted on 04/09/2012 by William Murphy
  • What to Expect from PAX East 2012

    We are in high gear as PAX East 2012 kicks off and we want to give you a heads up on what we're looking forward to checking out during the annual convention.

    Posted on 04/05/2012 by William Murphy

Interviews

  • Digging Deep into Neverwinter’s Scourge Warlock

    Now that Tyranny of Dragons has made its way to live servers, we sat down with Chris Matz, Lead Designer on Neverwinter, to talk about the explosive free new class, the Scourge Warlock. Ready to make a pact with a demon?

    Posted on 08/22/2014 by Christopher Coke
  • New Paragon Paths Explained

    Along with the general announcement about Module 2 for Neverwinter came the more specific, and exciting, announcement that a second paragon path would be added for all player classes. We caught up with Cryptic's Combat Designer Grant Allen to find out more. Read on and then leave your thoughts in the comments.

    Posted on 11/13/2013 by William Murphy
  • Cryptic's Word on Catursday

    Immediately after last weekend's Astral Diamonds / Zen exploit fix was implemented, we reached out to Cryptic Studios and Perfect World with questions about the issue. We have the answers from the proverbial horse's mouth. Check it out and then join the conversation in the comments.

    Posted on 05/24/2013 by William Murphy
  • Open Beta Launch Interview

    Today marks a seminal point in Neverwinter's development as the open beta, or "soft launch", begins with Founders checking into the game. We managed to corner Lead Designer Zeke Sparkes to find out what players can expect in the open beta. See what he had to say and then let us know what you think in the comments.

    Posted on 04/25/2013 by Suzie Ford
  • Community Q&A with Andy Velasquez

    Recently, we asked the MMORPG.com community for the burning questions they wanted to ask Neverwinter's Lead Producer Andy Velasquez. We took the best of the best and sent them on with the answers fresh on the page today. See what Andy has to say about one of the most anticipated titles for the coming year.

    Posted on 10/31/2012 by Guest Writer
  • Post-PAX Interview

    Cryptic's Neverwinter was the belle of the ball at the recently held PAX East convention last month. We caught up with Andy Velasquez, Lead Producer on Neverwinter to chat with him about the game. Check it out!

    Posted on 05/07/2012 by William Murphy
  • Update Interview with Andy Velasquez

    Neverwinter is a new MMO in development at Cryptic Studios and is one that many D&D fans are keeping their eye on. Cryptic has been fairly quiet lately so we wanted to know what was happening with Neverwinter. MMORPG.com's Bill Murphy caught up with Lead Producer Andy Velasquez to find out. Read on and then let us know what you think in the comments.

    Posted on 11/14/2011 by William Murphy

Media

  • Blackdagger Ruins & Vellosk Exclusive Screens

    MMORPG.com has joined with Perfect World Entertainment to bring readers eager to learn more about Cryptic's Neverwinter a new look at the Blackdagger Ruins and its main boss, Traven Blackdagger, as well as the Vellosk zone and the werewolves that live there. We've got a ton of exclusive screens to share so head through the jump, then let us know what you think in the comments.

    Posted on 01/03/2013 by Guest Writer

Dev Journals

  • Rob Overmeyer on The Foundry

    Cryptic Studios has teamed up with MMORPG.com to bring our readers an exclusive developer blog written by Foundry Producer Rob Overmeyer. If you've been dying to know more about The Foundry, head through the jump and then to the comments to let us know what you think.

    Posted on 05/10/2013 by Guest Writer
  • Crafting Professions Shine in New Developer Blog

    Cryptic Studios, Perfect World Entertainment and MMORPG.com have teamed up to bring our readers an exclusive new developer blog shining the spotlight on Neverwinter's crafting professions. Get the inside scoop on crafting and then head to the comments to tell us what you think!

    Posted on 04/17/2013 by Guest Writer
  • Character Progression in the Spotlight

    MMORPG.com has teamed up with Cryptic Studios to bring our readers an exclusive developer blog that centers around character progression in Neverwinter. It's a terrific read for beta testers preparing for Beta Weekend 4 and for those looking forward to the open beta on April 30th. Check it out before heading to the comments to discuss.

    Posted on 04/09/2013 by Guest Writer
  • Get Everything You Want By Playing

    Cryptic Studios is bringing our readers an exclusive look at how the studio plans to monetize Neverwinter. Penned by none other than CEO Jack Emmert, it's the world's first look at a groundbreaking new system of "free to play". Read on and then leave your thoughts in the comments.

    Posted on 02/12/2013 by Guest Writer
  • Further Perfecting Your Character's Look

    MMORPG.com has teamed up with Cryptic Studios to bring our readers another first look at Character Customization in Neverwinter. In this developer blog, we take a look at the "clothes (and equipment) that make the man". See how your character will be able to sport just the right look before joining the conversation in the comments.

    Posted on 01/24/2013 by Guest Writer
  • Character Customization Developer Blog

    Perfect World Entertainment has partnered with MMORPG.com to bring our readers the first-ever information about how character customization will take place when a player first steps into Neverwinter. See what the Neverwinter team has to say and then leave us your thoughts in the comments.

    Posted on 12/05/2012 by Guest Writer

General Article

  • Perfect World's Arc Client

    This past week we spoke to Mark Hill over at Perfect World about their new ARC game platform. As many companies are now harnessing the power of their large communities, Perfect World is hosting their series of games on a single platform for users. Mark gave us some details on the new ARC platform and how players will be able to access games much faster and explore Perfect World’s free to play market in a quick and easy way.

    Posted on 07/09/2014 by Garrett Fuller
  • The Ranger We've Been Waiting For

    It comes as no surprise to most that the first new class to be added to Cryptic's Neverwinter is the much asked-for Ranger. We had the opportunity to check out the Ranger and to talk with Andy Velasquez about Chapter 2: Shadowmantle. See what we found out before heading to the comments.

    Posted on 10/29/2013 by Suzie Ford
  • Delving Into Fury of the Feywild

    Fury of the Feywild is Neverwinter's first major content expansion that brings new features, a couple of new races and the new "campaign system" into the game. We've got some impressions to share from our time in the game. See what we've got to say before heading to the comments to tell us about your experiences.

    Posted on 09/04/2013 by Robert Lashley
  • Beta Diary #4

    In our final beta diary, we take a look at Neverwinter's Crown Jewel, The Foundry. In addition, we examine the Catursday nightmare and offer a few random "etcetera" thoughts about the game that defy categorization. Read on and then leave us your thoughts in the comments.

    Posted on 05/24/2013 by Suzie Ford
  • Open Beta Diary #3

    As we continue our journey through Neverwinter, we come to the third installment of our Beta Diary. This week, we take a closer look at the Neverwinter cash shop and game currencies as well as PvP. Check it out before leaving your thoughts in the comments.

    Posted on 05/16/2013 by Suzie Ford
  • Beta Diary #2

    After spending the last week adventuring through Neverwinter during the open beta, we've got more to say about Cryptic Studios' magnum opus. This week, we take a look at questing, combat and overall aesthetics. Read on and then tell us about your experiences in the comments.

    Posted on 05/09/2013 by Suzie Ford
  • Open Beta Diary #1

    Neverwinter has entered the "soft launch" and is primed and ready to go for our open beta diary series. We'll be spending the next several weeks playing and reporting on Neverwinter and any changes incoming with the arrival of the open beta. Check out today's installment before heading to the comments to discuss your experiences.

    Posted on 04/29/2013 by Suzie Ford
  • Thoughts from Beta Weekend 2

    With the second Neverwinter beta weekend behind us, we've got some thoughts to share about the Good, the Bad and the Wait and See. Check out our thoughts before joining the conversation in the comments.

    Posted on 03/12/2013 by William Murphy
  • Suzie's Games of 2013

    Last week we took a look back at the year that was and listed our favorite games. This week we turn to the year ahead and the games that have us sitting on pins and needles in anticipation. Each staff member will have his (or her!) day and we move on to Suzie for our series' final installment. See what's got Suzie all of a dither and then leave your thoughts in the comments.

    Posted on 01/11/2013 by Suzie Ford
  • Garrett's Games of 2013

    Last week we took a look back at the year that was and listed our favorite games. This week we turn to the year ahead and the games that have us sitting on pins and needles in anticipation. Each staff member will have his (or her!) day and we move on to Garrett for today's installment. See what's got Garrett all of a dither and then leave your thoughts in the comments.

    Posted on 01/10/2013 by Garrett Fuller
  • Mike's Games of 2013

    Last week we took a look back at the year that was and listed our favorite games. This week we turn to the year ahead and the games that have us sitting on pins and needles in anticipation. Each staff member will have his (or her!) day and we move on to Mike for today's installment. See what's got Mike all of a dither and then leave your thoughts in the comments.

    Posted on 01/09/2013 by Michael Bitton
  • Som's Games of 2013

    Last week we took a look back at the year that was and listed our favorite games. This week we turn to the year ahead and the games that have us sitting on pins and needles in anticipation. Each staff member will have his (or her!) day and we move on to Som for today's installment. See what's got Som all of a dither and then leave your thoughts in the comments.

    Posted on 01/08/2013 by Som Pourfarzaneh
  • Bill's Games of 2013

    Last week we took a look back at the year that was and listed our favorite games. This week we turn to the year ahead and the games that have us sitting on pins and needles in anticipation. Each staff member will have his (or her!) day but we always begin with Bill Murphy. See what's got Bill all of a dither and then leave your thoughts in the comments.

    Posted on 01/07/2013 by William Murphy

Awards

  • The PAX East 2013 Awards

    Now that PAX East is behind us, our team got together to talk about the games they saw and have come to a consensus as to which ones were the best of the best. See what they chose for the PAX East 2013 Awards and then head to the comments to discuss.

    Posted on 03/25/2013 by Garrett Fuller
  • MMOFTW - The Best of E3 2012 Awards

    This year's E3 was filled the brim with new and upcoming MMOs. In this week's MMOFTW we award the five best and brightest from the recent trade show. Take a look at the video beyond the break!

    Posted on 06/11/2012 by William Murphy
  • The Best of PAX East 2012 Awards

    PAX East is one of the first game conventions of the year and we had a team of boots on the ground. Once the dust settled on the weekend, we compiled a 'best of' list for MMORPG.com. See which games took our top honors in Best of PAX East 2012 Awards.

    Posted on 04/09/2012 by William Murphy

Column

  • There Be Dragons In Them Hills!

    Last week Cryptic released the fourth module for Neverwinter, Tyranny of Dragons. If you are a follower of all things D&D, not just the MMORPGs, you are probably aware that this is tied in with a larger global branding initiative by Wizards of the Coast. If you have fallen behind on your D&D information, however, let me quickly bring you up to speed.

    Posted on 08/21/2014 by Robert Lashley
  • The 5 Best User Generated Content Systems in MMOs

    Over the years MMOs have become well-known for lots of different things. Endless hours of grinding, epic battles on a massive scale, and deeply immersive worlds immediately come to mind. One thing that you probably don’t think of however, is User Generated Content. By nature of the inherent design and network challenges associated with persistent online worlds, it’s difficult to create User-Generated content systems that actually work well.

    Posted on 08/18/2014 by David Jagneaux
  • Connecting Players to Virtual Worlds

    In the MMO genre I believe developers should focus on building worlds, not just games. The more developers do to create engaging settings that players grow to care about and become invested in the more enriching the experience it will be for the players. This in turn will make it more financially rewarding for the developers. Loyal customers, especially in an increasingly microtransaction dominated gaming economy, help keep games a float.

    Posted on 07/31/2014 by Robert Lashley
  • The Top 5 MMOs That Could Be Singleplayer Games

    So many MMOs nowadays have evolved into an amalgamation of game modes and content – some stuff you can play alone, some of it requires strangers, some of it is best with friends, some is friendly, some is just for fun. Even though these experiences seem to be getting farther and farther away from what made the genre so exciting to begin with – adventuring in epic online worlds – it has led to creation of a term with both good and bad connotations: solo friendly.

    Posted on 06/30/2014 by David Jagneaux
  • A Bump in the Road to Icewind Dale

    When Bill, our Editor in Chief at MMORPG.com, asked me if I would mind taking a look at Module 3: Curse of Icewind Dale I told him absolutely. It had been a while since I had played, I’m still logging in daily to pray for those tokens though, but I had been looking forward to this content update and I would dive back in and take a look. When I tried to do that though I hit a little bump in the road.

    Posted on 05/21/2014 by Robert Lashley
  • The Best MMOs of 2013

    As we embark on an exciting new year of MMO releases, we reflect back on the year that was. Though 2013 was light on new MMOs, it was filled to the brim with games fighting for our attention. Patch after patch hit our newsreels. Games such as EVE Online and Lord of the Rings Online spun heads with their expansions. Two of the bigger new games, Final Fantasy XIV and Neverwinter, both impressed and addicted us. Today we reflect on the best. Join us as we countdown the top ten Best MMOs of 2013.

    Posted on 01/10/2014 by Christopher Coke
  • A Year in Review

    Now that the new year has officially debuted, it's time to take a look back at 2013 and the MMOs that we loved...or not. Read the latest from Adam Tingle to see what he feels are the highlights of the year 2013. Leave us your thoughts in the comments.

    Posted on 01/03/2014 by Adam Tingle
  • Is Neverwinter Really an MMO?

    The Tourist is back and ready to roll in 2014. In this latest column, we visit Neverwinter and offer a few thoughts about its status as an MMO. Read on before heading to the comments to chat.

    Posted on 01/03/2014 by Christopher Coke
  • The Trouble With Instances

    Most MMOs today contain a certain level of instanced game play. But there is a cost to instancing players away from one another. In our latest Social Hub, we take a look at this and much more. Read on before heading to the comments to chat.

    Posted on 10/28/2013 by Christina Gonzalez
  • Lore Novels

    Last week, Genese Davis profiled books that are about gamers and MMOs. In this week's column, she sheds the light on companion novels to some of our favorite MMOs. See what made her list and see how many you've read. Did she miss your favorite? Let us know in the comments.

    Posted on 09/19/2013 by Genese Davis
  • Are Seasonal Events Really Fun?

    With the recent debut of Final Fantasy XIV: A Realm Reborn, the first update was, naturally, a seasonal event. In our latest FFXIV column, we wonder at how much fun these types of events truly are. See what we think before lending your voice to the conversation in the comments.

    Posted on 09/11/2013 by Robert Lashley
  • Foundry Focus: Andy Stops by for a Chat

    This week's Neverwinter Foundry Focus is a very special one which features Cryptic Studios' Andy Velasquez. Andy spends time discussing Neverwinter in general and a tiny bit about August's first module release, Fury of the Feywild. Check it out and then leave us your thoughts in the comments.

    Posted on 07/17/2013 by Robert Lashley
  • Foundry Focus with Rob Overmeyer

    During our last Neverwinter live stream event with Rob "Grakulen" Lashley, we spent time chatting with Cryptic's Rob Overmeyer about all things Foundry. It was a great time that you won't want to miss. Check out our synopsis write up, watch the video and then head to the comments to chat.

    Posted on 07/10/2013 by Robert Lashley
  • Foundry Focus: Bored of the Rings

    Rob Lashley continues his series for MMORPG.com that is based around Neverwinter. Called Foundry Focus, Rob shines the spotlight on a specific Foundry quest each week. In this week's article, Rob takes a look at "Bored of the Rings". Check it out and then tell us about your favorite Foundry quests in the comments.

    Posted on 06/19/2013 by Robert Lashley
  • Foundry Focus: The 27th Level

    Rob Lashley continues his series for MMORPG.com that is based around Neverwinter. Called Foundry Focus, Rob shines the spotlight on a specific Foundry quest each week. In this week's article, Rob takes a look at the oddly named "The 27th Level". Check it out and then tell us about your favorite Foundry quests in the comments.

    Posted on 06/05/2013 by Robert Lashley
  • Neverwinter is the Devil?

    Many games these days are labeled as 'evil' or somehow encouraging players to perpetrate horrendous deeds. In our latest Devil's Advocate, we take a look at one game and go through the process of seeing it as the devil. It's a fascinating read that you won't want to miss. Leave us your thoughts in the comments.

    Posted on 05/31/2013 by Victor Barreiro Jr.
  • Foundry Focus: Ye Old Chuckle Hut

    Rob Lashley continues his series for MMORPG.com that is based around Neverwinter. Called Foundry Focus, Rob shines the spotlight on a specific Foundry quest each week. In this week's article, Rob takes a look at the oddly named "Ye Old Chuckle Hut". Check it out and then tell us about your favorite Foundry quests in the comments.

    Posted on 05/29/2013 by Robert Lashley
  • Foundry Focus: Torment and the Catastrophe

    Rob Lashley continues his series for MMORPG.com that is based around Neverwinter. Called Foundry Focus, Rob shines the spotlight on a specific Foundry quest each week. In this week's article, Rob takes a look at "Torment and the Catastrophe". Check it out and then tell us about your favorite Foundry quests in the comments.

    Posted on 05/23/2013 by Robert Lashley
  • Foundry Focus - The Mark of the BtG

    Rob Lashley continues his series for MMORPG.com that is based around Neverwinter. Called Foundry Focus, Rob shines the spotlight on a specific Foundry quest each week. In this week's article, Rob takes a look at "The Mark of the BtG". Check it out and then tell us about your favorite Foundry quests in the comments.

    Posted on 05/13/2013 by Robert Lashley
  • On Neverwinter

    Neverwinter is receiving a lot of attention these days as the 'new kid on the MMO block'. In today's Tingle's Touchy Subjects, we take a look at Neverwinter as it relates to our past experiences in D&D and much more. It's a terrific read that you will want to discuss in the comments.

    Posted on 05/10/2013 by Adam Tingle
  • Foundry Focus: A Kidnapping in Blacklake

    Rob Lashley has started a terrific new series for MMORPG.com that is based around Neverwinter. Called Foundry Focus, Rob shines the spotlight on a specific Foundry quest each week. In this inaugural article, Rob takes a look at "A Kidnapping in Blacklake". Check it out and then tell us about your favorite Foundry quests in the comments.

    Posted on 05/05/2013 by Robert Lashley
  • What It Is...and Isn't

    Neverwinter is poised on the edge of its soft launch at the end of the month (Open Beta). Many people have questions about Neverwinter and we've got a few answers to share. Check out what we believe Neverwinter is and isn't and then leave us your thoughts in the comments.

    Posted on 04/08/2013 by Suzie Ford
  • Expanding the Sword Coast

    Neverwinter is a game that has many D&D enthusiasts chomping at the bit to play and for good reason. While the game will ship with some great classes and races, one has to wonder if there should somehow be more. We have a few thoughts to share on that score so keep reading and then head to the comments to share your ideas.

    Posted on 03/01/2013 by Suzie Ford
  • Our Story or My Story?

    One of the features that many players look for in any MMO is the story behind it all, the motivation for being heroic. With Neverwinter, however, the story of the whole seems to take a backseat to the story of one. Find out why we think so and then join the conversation in the comments.

    Posted on 02/22/2013 by Suzie Ford
  • The Best and Worst of Neverwinter Beta

    We're breaking down the best and worst aspects of our experience in the Neverwinter beta this past weekend as part of this week's The List.

    Posted on 02/13/2013 by Michael Bitton
  • Hope & Fear All at Once

    It seems that every game coming our way also comes with both hope and fear attached. With Neverwinter, one of the year's most anticipated titles, that Catch 22 of emotion reigns supreme. In our latest Neverwinter column, we take a look at those things that cause us to tremble both with joy and fright. Read on and then leave your thoughts in the comments.

    Posted on 01/30/2013 by Suzie Ford
  • Big Shoes to Fill

    We're starting yet another new column, this time devoted to Cryptic's Neverwinter. In our initial look forward at Neverwinter's potential, we take a look back at its roots. Check it out and then add your voice to the discussion in the comments.

    Posted on 01/10/2013 by Suzie Ford
  • Five E3 2012 Expectations

    This week marks the annual E3 Expo in Los Angeles. We will have boots on the ground during the show to bring you all the latest happenings in the gaming world. In The List today, we take a look at the things we believe will make marks on people during E3. See what you think and then leave us a thought or two in the comments.

    Posted on 06/04/2012 by William Murphy
  • Post-PAX East Thoughts

    Now that we are almost two weeks past PAX East, it's time to wrap up our coverage with some thoughts about the things we both saw and heard during the annual convention. Keep reading and then leave us your thoughts in the comments.

    Posted on 04/17/2012 by William Murphy

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