Asheron's Call 2 is the sequel to Turbine Entertainment's Asheron's Call, and features different content and gameplay dynamics than its predecessor. As with the original AC, AC2 sets players on the planet Auberean, where a cataclysmic event has changed the continent of Dereth. Players represent the survivors returning to their homeland to reclaim and restore the land. The game was originally shut down in December of 2005, but has been revived by Turbine with a new active beta server.
FEATURES
Duration: 16:59
Views: 3,646 10 comments
Game: Asheron's Call 2 : Fallen Kings
Direct Link: http://youtu.be/UxTP5X-l3do
WOW! It's the end of the world! I have original box signed by the developers i won on this site back at the time, but never had chance to actually play, as i was too involved in wow back then, and before i was ready to try it the server was brought down. Now there is a chance to actually play it! Awesome!
Fri Dec 21 2012 10:34AM ReportAs someone who normally showers you with compliments, I cannot this time, and I cringe as you gush over AC1.
But let's not talk about that. Let's talk about 2002. DAoC was out. People said it was stale and bad and AC2 was so fresh and it's graphics were so superior. I didn't see it then, and I bet no one sees it now. Just look at both games now. Even before DAoC's expansions (except for the one that added speedtree and Shrouded Isles maybe), it looked better. It didn't make funky computer noises when you tried to do something not allowed, and your character didn't stand at attention with both feet locked together while making clumsy attack motions.
Just some perspective. I'm sorry to continue, but one last thing, I seriously thought the opening part of the video was a look back at AC1, that's how bad it looks to me.
Fri Dec 21 2012 1:16PM ReportAdam!
AC1 was 10000 better then AC2, but that being said, it's pretty cool to see a dead game ressurected from the grave. I must say, playing it again has been fun.
Happy Holidays,
Ripper X
Fri Dec 21 2012 1:23PM ReportI bought AC2 the day it was released. The game NEVER worked. It was a total technical flop. The chat system never worked. They never got it right. You would see chat scroll by, but nothing you said was heard or if it was it was 5 minutes later. That basically killed the game. People could not communicate, and they left.
Also, AC1 was going strong at that point. I am not sure what audience they were trying to get. Were they trying to get new people, or were they trying to get AC1 people to cross over to AC2 and then shut that game down (which I think is still going)
Anyway you look at it, AC2 was a massive flop.
Fri Dec 21 2012 1:56PM ReportThanks for the video, Ripper. AC1 DT was hands down the best MMO (maybe even gaming) experience I ever had. I remember the fear of Og chasing me through the Golem Burial Grounds, even though he was naked with just a katar.
Anyway, I appreciate the nostalgia. How is the PvP in AC2 on that 1 server they resurrected? Is it anyting like DT in AC1? What's the player looting like and does it have collision like AC1?
Sat Dec 22 2012 1:05PM ReportAC2 is shocking both new & returning players with a great expereince and nice graphics. It doesn't feel like something that was created so long ago and it's far superior to most games released today.
I wasn't that impressed back when it was first released, but now diving into the game the depth is amazing. The community is active and growing with players who care about the game.
AC2 simply does everything right. It's not about standing in one spot grinding for hours. The game is HUGE and your free to explore with little limitation.
The vaults and quests feel natural and have purpose. The skill system is unmatched and provides not only customization, but unlimited character growth.
AC2 brought back the feeling of enjoying a challenging game while exporing that I hadn't had for many years. I think Everquest was the last time I felt that way.
Sun Dec 23 2012 12:21AM Report@Adam it sounds as though you never even played DAoC, i never heard anyone ever said it was stale and bad, apart from maybe hardcore EQ people i guess for which the PvE experience they were after wasn't on EQs level, but DAoC was never about that.
" It didn't make funky computer noises when you tried to do something not allowed, and your character didn't stand at attention with both feet locked together while making clumsy attack motions."
Are you talking about DAoC here still? as if so again you really haven't played DAoC at all. Uthgard is free to play, go try it out and then come here and say drivel like that.
AC2 was a flop unfortunately unlike AC1 which continued long after and DAoC is still up and running to this day at full subscription price. Yes AC2 had better graphics than DAoC which counts for nothing if the gameplay is bad. DAoC had a dev team which peaked at 8 or 9 people just before release to polish it up, before that it was only 5. Post release it increased to 12. Compared to vastly more people on other MMOs and not a scratch compared to the numbers on teams today. What they lacked in numbers they made up for with pure passion and made a game which still draws new people in to this day.
Sun Dec 23 2012 11:46AM ReportThe game evolved over the 3 years of development from it's release date.
It's a much different game now. The games beauty isn't about perfection. It's an entire world of lore, exploring, questing, crafting, and social activities.
It's also superior to AC1 in many ways. The old materials needed to cast spells for instance are no longer necessary.
The vassel system is limited so you can't just level from pyramid exp.
The graphics are improved.
The invulnerable skills are more balanced now. The dmg output was way to extreme in AC1.
The skill trees have more options, pet summons, and are not as likely to be maxed either.
Sun Dec 23 2012 4:01PM ReportLogin or Register to post a comment