Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,960
Members:1,440,490  Online:0
Guests:0  Posts:4,570,749
Turbine, Inc. | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 02/28/06)  | Pub:Atari
PVP:Yes | Distribution:Download,Retail | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
Desktop Client | System Req: PC | ESRB:T

Dungeons & Dragons Online: Eberron Unlimited Interviews: Conversation with Ken Troop

The Lead Designer of Dungeons and Dragons Online spoke to Jon Wood in San Francisco about his game.

By Jon Wood on November 16, 2005

Jon Wood discusses the game with the brains behind it

This is the second on a series of three articles that are coming out of the event. You can read the first, “Eberron, Instancing, No PvP? No Problem: A Hardcore DnD Fan Has His Concerns Addressed” here.


On November the 8th, I had the opportunity to head across the continent to San Francisco for a Dungeons and Dragons Online: Stormreach press event. The event itself was a success, as members of the video game press descended upon The Dragon Bar for the event. There, we had the opportunity to listen to a presentation about the game from Lead Designer Ken Troop, and to play the game hands-on.

Throughout the event, the developers from Turbine made themselves available, not only to help us out with the game, but also to answer our questions. Fortunately, I was able to corner Ken Troop for a quick one-on-one interview.

When I asked Troop why the game was so heavily instanced, he came up with a couple of answers. The first was that they felt that they “wanted to be faithful to our Dungeons and Dragons heritage”, and that the only way to do that properly was to maintain the feeling of a party through instancing. He also said that they are trying to eliminate many aspect of the classic model of MMORPGs which are “not fun”, such as ganking, camping spawns and general griefing, not to mention having to stand in line to fight the big monster at the end.

The result of the instancing is that players feel more like they are playing with a small number of people around a table. The missing element would seem to be the Dungeon Master, the person who tells the story specifically for the characters. When I asked him whether players would be given the toolsets to make their own adventures (and instanced quests), Troop told me that there were no plans for this in the immediate future because they are going to “focus on trying to create a hit. We want to be the best in [what Troop calls] the 3 C’s: combat, character, and content.” Troop also told us not to count out the possibility of players gaining the ability to act as DMs.

With a mention of content, I had to ask him about the level 10 cap at release. It is an issue that has been causing many would-be players a great deal of stress. I tried to get a definitive date as to when exactly players would be introduced to content up to level 20. “Not right away, but it won’t be a super long time” was the response that I received.

The final question that I had time to ask brought us back to the issue of a heavily instanced game. When you talk about heavy use of instancing, the first game to come to my mind is Guild Wars, which seems to run in a similar way to DDO. I asked Ken Troop why, with the similarities in the instancing mechanics between the two, Dungeons and Dragons Online would be charging a monthly fee, while Guild Wars does not. After a moment, this was his reply: “We have a commitment to episodic content and features. In terms of quality and quantity, I think that we offer un-matched service.” He went on to say that “Dungeons and Dragons Online is a unique experience that no other game, regardless of the world model, can match.”

I would like to thank Ken Troop for taking the time to answer these questions.


As always we encourage your comments. Let us hear them here.

More Dungeons & Dragons Online: Eberron Unlimited Features:

More Interviews:

DC Universe Online - MMORPG.com Community Interview Interview added on Monday February 06
World of Darkness - CCP’s Plans to Dominate 2012 Interview added on Monday February 06
Entropia Universe - MindArk Interview Interview added on Monday January 30

More Features:

Game Face - Taking On Eternity Vault's Droid XRR-3 Media added on Thursday February 09
The Secret World - Are the Floodgates Opening? Column added on Thursday February 09
The Secret World - Deck Templates Dev Journal added on Thursday February 09
 
Our Rating
8.0
User Rating: 8.1
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
Star Wars: The Old Republic : The Future of the Old Republic Interview added on Thursday January 12
Star Wars: The Old Republic has taken the MMO gaming world by storm over the... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
Dungeons & Dragons Online: Eberron Unlimited : Screenshot of the Week: DDO Edition! Winners Announcement Reported on Feb 03, 2012
We've pored over your many awesome DDO screenshots for this week's "Screenshot of the Week,"... Read More
Dungeons & Dragons Online: Eberron Unlimited : Update 13 Screens Released Reported on Feb 01, 2012
Turbine and the Dungeons & Dragons Online team have released four new screenshots for Update... Read More
Dungeons & Dragons Online: Eberron Unlimited : Update 13 - The Prequel to Underdark Reported on Jan 31, 2012
Turbine and the Dungeons & Dragons Online team have put out the first information about... Read More
Dungeons & Dragons Online: Eberron Unlimited : Screenshot of the Week: DDO Edition! Win 1,000 Turbine Pts! Reported on Jan 30, 2012
Everyone loves to take screenshots of their favorite games, and we want you to share... Read More
Dungeons & Dragons Online: Eberron Unlimited : Entering the Forgotten Realms Reported on Jan 18, 2012
2012 will bring some big, sweeping changes to Turbine's Dungeons & Dragons Online. One of... Read More