Blizzard announces World of Warcraft expansion. Chinese gold farmers rejoice. (Let's face it higher levels mean more gold, Burning Crusade proved that).
From what I can tell from what the official announcement has to say, if you have been happy with what World of Warcraft has had to offer, Wrath of the Lich King looks like a crowd pleaser. If you've been disenchanted with WoW, um, why are you still playing?
Announced Features of Wrath of the Lich King are:
Raising the level cap will be interesting, I'm sure all will be curious about how that will affect character's talent trees. Will there be 10 more points to add to the existing trees? Will it be possible for characters to become effective hybrids, with the hope of eliminating the need to Re-Spec your character between PVE and PVP builds?
The two major bullets to the announcement that really stand out are the Death Knights and Siege Weapons. The new zones, items, dungeons, and monsters (How many renamed and re-colored Murlocs must we deal with) are nice additions but, to be honest, those are to be expected in patches as well as expansions.
Death Knights, by scouring the internet and with the help of a guild mate (thanks Solt), I was able to find these anticipated highlights of the this new class
Just like any other class ever introduced in an expansion for any MMORPG one of two things will happen.
(Thanks to Arinon for summing that up so well)
Siege Weapons and Destructible Buildings: Take the battle to another level with new player-vs.-player game mechanics and new battlefields to wage war on. The details as to exactly how the siege weapons will be used are unclear. If it is used in a PvE environment it will certainly look cool, but will it be a resource grind to just enter new areas? I'm hoping that siege weapons find their way into PvP, the idea worked great for DAoC, and could add a lot to WoW's PvP.
Blizzard's attention to detail and their strong commitment to continuity throughout the WarCraft world shows in their decision to use the Lich King as an expansion vehicle. Warcraft's stories, lore, and characters are always entertaining, I hoping the game play stays competitive and enjoyable for the hard core MMO crowd out there.
It's a little early to make a solid opinion on this expansion, I'll be looking forward to the "much much more" listed on the releases web site.
woot.... not impressed
Ruining WOW...
Unless you have a gajillion hours to play every month, WOW is no longer enjoyable for a large core of players. First we worked so hard to obtain gear and attunements for 40 man raids and ZG, Ony, AQ, etc...only to have all that gear, time, and effort made obsolete by Outland greens.
Now all the players working hard to obtain Kara gear and Arena rewards will see their efforts diminished by lvl 80 garbage. Expanding the game is great, I'd love new environments and challenges. I just wish they'd stop raising the lvl cap. I'm retiring my lvl 70's and canceling my subscription, I have a real life as well and can no longer keep up with the time it involves to successfully play WoW.
I may buy it just to check out Northrend and some new features, but without me taking the time to actually grind I probably won't see much, which is too bad really.
Imagine putting all the time you've played WoW or any other MMORPGs into learning playing guitar - you could have been rockstar by now!
I really love the idea of an expansion .. But hell, I hate the fact that they are raising the level cap. God .. we are happy with level 70, Why raising it again ... surely much more Rep grinding ...
Anyway, I will try to take it the good way .. play when you can .. and enjoy what you got ... wich mean .. be happy of getting green trash better than epic ;) since you didn't got time to raid for much epic.
Oh ... Like my friend said. If you are angry about the time *lost* in the raid .. why are you playing ? you said it .. you lost your time trying to get epic. You shouldn't lost you time, but enjoying a game.
Dont play it for success. Success is for real life. Play it for fun. Thats what games are supposed to be about.
Same shit as the last expansion...Not Impressed and In fact I will not be playing this lame game anymore, It's purely carebear and It's becoming more carebear every day. This game is a pure waist of time.
Honnestly, why complain that items gets replaced and a level increase? Would you rather have half of the new equipment of the expansion be completely useless to you? If you raided, you had the best Equipment for MONTHS. This expansion is not comming out tommorow. One of the key features of MMO's is to keep rewarding players. Thats why the level cap gets raised, and new equipment gets added. Would you rather have the same equipment and be the same level forever?
I'm only expressing my views on what I think, If you call that complaining then you can go troll somewhere else.
"Death Knights, by scouring the internet and with the help of a guild mate (thanks Solt), I was able to find these anticipated highlights of the this new class"
Way to go, you still have a couple things wrong.
MMORPGs get expansions and the level cap gets increased, thats the way things are. Deal with it.
Ive played this game sense it was in Alpha Beta, Pre Beta, Closed Beta, And Open Beta, Ive also played it sense release and for almost 3 years and 6 months so don't sit here and tell me that I am wrong. Shit if you had to ask your friend about it then that means you are just a newbie who has never played so you're expressions and views don't count unless you have played it for the last hmm...almost 4 years.
Will use a rune resource System!!!!!!!?!?!?!?!
How Rediculous i mean has anyone ever heard of the game runescape?? well in RUNEscape they have these tablets called RUNES that are used to do spells and now BLIZZARD! is going to make a rune resource system wow, omg , wow but i mean MMOs' have been coping other mmo games ideas from the beging because they can no longer decide on what should belong in THEIR game.














no, duh. A prime example is the voice chat Blizzard is implementing into WoW as we speak. They saw a few MMOs upcoming with integrated voice chat and new it was a threat to their business model. So what do they do? Oh lookie, we're putting in voice chat. Puh-lease!
I was excited about the last expansion.
I doubt I'm even going to buy this one.
Lovely to see that the thread already contains comments that the game is too carebear'ish, and that it requires too much time. To casual for some, too hardcore for others - sound to me like they got it pretty much right since the complaints are on both sides of the scale. :)
I can't tell the difference between Blizzard and SOE anymore. They both come out with hollow expansions that force more grind and no fun.
SWG showed that a hero class is a bad idea. It is a mistake to have an alpha class in a game.
I will sum up WoW and TBC and any new expansion that will ever come out...
level 1-70, start collecting your first set of gear find out it sucks and you cant pvp with it. Start running instances collecting gear, then move onto raids collecting even more gear. Then when bored of collecting pve gear. Its time to PVP and guess what you can go into instance BG where there is a point right (World pvp died with BGs and the Honor system)? It wouldnt just be a game of capture the flag or king of the hill I would hope...
Oh no its to collect guess what more gear and if the BG instances isnt enough for you then try your hand at the arena to collect arena gear! Oh man the fun is endless! There is nothing to that game what so ever all you do is collect gear. Dont even try and say different, afk AV lol, AFK all the BGs, exploit the arena to rank up above 1500 each week easy and run instances all for what EPIXS and what will you do when you have them? That right get ready for the next expansion so you can collect even more gear. Casual or hardcore doesnt matter same still taste like shit from either side.


Oh and the new expansion guess what a HERO class that you can do a long ass quest for and level back up and collect gear for. The expansion sounds ground breaking

Gotta love that MMORPG.COM readership.....
Pretty much all of the complaints above fall in to one of the following "read between the lines categories:
1. "I am burned out on this game and need to discourage myself from playing it without joy by expressing my hatred for it."
2. "I am burned out on this game but am compulsive and must show my hatred for it to avoid falling back in to playing."
3. "I love another game and anything tied in to a more successful franchise scares me so I must attack it."
4. "I spent nine million hours getting my 60 level epic gear and when the new expansion added ten levels of content it showed me what a putz I was for wasting all that time in the first place and so I must hate it."
5. "I have a real life/real job havne't got the time to play and to avoid feeling bad I will express my hate for it."
6. "I like to express my rage through games by pvping till the cows come home and games like this get too touchy feely for me so I must vent my rage by calling it carebearish."
And then there's my own contribution...
"I get so frickin' bored with the grinding and high end crap that it drives me nuts that the new game doesn't cater to the players who prefer the low end questing from 1-60 and so must hate it."
Actually I am looking forward to it, it sounds both cool and horrifically messy all at the same time....
To all above: Joke! Joke! But sriously, we all need to relax. It's just another game, albeit an enormously successful and dangerously addictvie one.
Lol, as someone who is NOT playing WOW (tried it but didnt appeal me) I am surprised people already bash an expansion which isnt even out yet. Or WOW players complaining they raise the level cap. OMG! You are not on the top of the ladder! Cry me a river. Geez, thats the way MMOs work! They bring expansions and eventually raise the level cap from time to time. And just so as a sidenote: you can hardly level faster in any MMO than WOW, so I really dont understand your complains. It gives you a new goal and all you do is complain? Meh, if finally Blizzard would NOT toss levels for free to their players, now THAT would be a day to rejoice. But when its just "moar ov ze zaim" I dont see why any current WOW player should not like it. Blizzard will quite unlikely make real changes or surprises. And why should they. They milk this craptastic game wonderfully.
Well unlike some people here, i like the looks and features of the new exspansion. Like someone said before, lvl cap raising and new exspansions are the ways of mmo's.
I am one of the few who accually dont raid, cant bring up the intrests for it, and i really like the idea of lvling my warlock to lvl 80. I am in a awsome guild, and we help each other out when possible, and if you want to raid you can, and vice versa.
We as a guild are really looking forward to discovering new area's and getting new mount, WoW was good and with the tBC and WotLK we cant wait to explore and conquer this new land.
What about the "New Dances and Hairstyles" that was one of the highlights in the trailer. That's surely important. :p
I think this expansion will be the beginning of the end. Not the end of WoW. But the end meaning that the subs will start declining.
Not that it'll be a bad thing. I mean the game has peaked. It's now pushing 3 years and all MMOs (except a select few) generally decline after that. And with this expansion raising the level cap again, and being more of the same (aside from the hero class) I think it's going to start the gradual decline of popularity.
I'd much rather they create a regular new class that everyone can play without the ridiculous balance issue that'll come up. The entire hero classes idea was a bad one from the get go.
I'm no longer impressed, I closed 2 accounts, I'm very tired of the end game thats just based on grinding for Honor and gear .. its the worst endgame for any MMO I have played. Ill go back to EQ2 and wait for conan or another game to come out.
Im a bit upset about this statement... seen any murlocs in BC?
One of the positive thinks on WOW and Blizzard is that they create some own kind of Monsters... In the old WOW, in BC and surely there will be new kind of Enemys in LICH KING!
I found it always some more creative than just a "Tolkien Copy"-Design.
ROLF...
Most of the posters sound like those beaten wives...you keep complaining and nagging but in the end you always find your way home
You`ve completed all the stages of fucked up marriage...Mystification/adaptation/disillusion/seperation
What else is new, from copying Warhammer, Runescape is next. And oh i forgot something, the in-game voice chat, they copied DDO. for Pete's sake.
I'm hoping the next thing Blizzard will copy is Vanguard, no make it DnL.
The whole Warcraft universe is a rip off of Warhammer man
Some of these complaints are deserved.. however some are just.. pathetic.. to the fool who said Blizzard ripped off DDO by implementing VOIP, think before you make such a ridiculous statement. So DDO developed that sort of technology did it? No. You could say they stole off games like Battlefield 2 or Counter Strike Source? Did they? No.
It's just one of the various technical utilities that have become available, and because Blizzard does something smart and implements it, they are ripping off another company?
Yea. Right.
I would buy this expansion if they didn't raise the level cap. The grinding is one of the only things that keep people going in this game, by adding more levels and pathetically long quest chains to unlock new content Blizzard is achieving their goal. Keeping people playing. It isn't Blizzard's fault that you had to run Kara a gazillion times to get that one piece of gear, it is simply your own. You decided you wanted it and decided you would stop at nothing to get it, not Blizzard.
However that said, the way the game is structured almost forces you to have the best gear to compete with others, which is rediculously time consuming in itself. When I play a game I do it for fun, not to slave or work away for something that will not and will never benefit me off the monitor.
The game still has a lot of potential, Blizzard just seems to refuse to tap into that, adding more levels is forcing players to go through a process many find repetitive as hell. I would love to see a more solid way to level up via PvP in the game, and why not some quests to earn bonus talent points? Introduce some more world campaigns in which players can participate for gear?
Also, many MMO's release massive upgrades to their game worlds every few months, the most Blizzard does is add a new instance that a small percentage of subscribers will see, we see balance issues crop up all the time, and yet it is slowly becoming worse in this aspect.
World of Warcraft was a great game and to many still is, but I just feel in the 3 years I have played the game Blizzard has slowly been nailing it's coffin shut with a lack of community communication and continued desire to stick to narrow minded content that neither benefits themselves or the community.
EDIT: I saw a post a while ago talking about risk, reward, and so on somewhere on these boards, and it said WoW only implements one of these, which is reward. When you offer players only one such thing to play for, in Warcraft's choice, reward, many people have little incentive to play for nothing other than that, and there is a lack of fun factor (although, many enjoy that kind of competition..) Anyone remember the old days of Alterac Valley? Those epic battles that went on for hours? I lived to play those kind of battles, absolutely loved them. Now, I'm lucky to even see the Hippogriffs start flying again.
The above is my opinion. Not yours. Mmmmk?
/end rant.
seriously? What people are talking about is the INTEGRATED voice chat, which was done by turbine for DDO first. Honestly though, I'd rather use vent than integrated voice chat.
And old days of alterac valley? bleh. The only fun I had in WoW pvp was open world pvp at tauren mills before the bg's ruined it.(and the crappy honor system)
That was good old days indeed(Zenedar) when PvP really meant something.I remember once we battled for almost 9 hours,I played for 3 hours then took some rest for 4 hours and when I logged in the next day the battle was still on. Tired players were leaving and fresh one joined in on both side.
Integrated voice chat.. yea.. that is still VOIP (Voice Over IP). Intergrated voice chat is seen in the games I mentioned as well. And no, it was not done first by Turbine in DDO. CSS, BF2 are the two examples I have already given and they came out 2 years before DDO. It makes no difference at all, if anything, it is for the better.
If you'd rather use Vent, good for you, that's your preference, this is Blizzards attempt at making things more compatible and integrated with their game.
Open world PvP was a blast too, and AV was the closest thing we ever had to a proper quest based PvP scenario, and back then it did a pretty good job, but as said. My opinion, and I know for a fact many others share it, just like many share yours.
Overall the Battlegrounds were a disaster with the new honour system, but hell, the damage has been done eh?
How is this an opinion article? It's an "these are the announced features" article. I saw very little opinion.
Blizzard has really jumped the shark on this one...... Meanwhile SOE continues to refine Everquest 2, and the population continues to grow. Will it ever have 9 million? Nope but as we can see quantity doesn’t mean quality.
Sigh.
Too many people, unexperienced people keep complaining about World of Warcraft being some cheap poor quality game. First of all i'll just say this in reply to martin's post, Blizzard are well known for polishing off their games and that's what makes them the best quality. If you wish to sit here and say SOE can do better then may I direct your attention to SWG and EQ1. Expansion after expansion, aswell as revamps that changed the whole game. That's not polishing is it ? no, it's not.
To the actual topic at hand, I think new expansions are always great as long as the current game is good enough for players to enjoy (no bugs, no exploits, etc). The only reason people are complaining is because they went and completed all the content as fast as they could, rather then enjoying it and thanking blizzard for a wonderful game they've made and kept updated until now.
Let's hope they attempt to have more focus on activties that don't get you items, things that people do for FUN without the reward. This could happen in PvP and maybe for PvE if their designers are smart and know how things work (which I think most are). Implementing siege was a good and bad idea. Yes, it is new content that will keep the PvPers happy but if it isn't designed correctly (ie, outdoors or indoors, timers on using them, overpowered.) they could be digging a hole for PvP.
My 2cents, not urs.
btw at the comment "Blizzard announces World of Warcraft expansion. Chinese gold farmers rejoice. (Let's face it higher levels mean more gold, Burning Crusade proved that)." . We all know quantity doesn't mean everything, it's the demand and time spent getting it which counts. There's no need to be rude.. anywhere.
I immediately stopped playing WoW and cancelled the subscription upon hearing about this expansion. I wasn't impressed at all by The Burning Crusade, and the changes it had brought to all the classes. I played on the Europe servers, and felt the increased level cap had hurt PVP, as it seperated players between those who owned the expansion, and those who did not. This expansion with it's level cap of 80 is a bad idea.
Dark Age of Camelot had a much better approach for bringing new content to high level characters, instead of increasing the level cap and thus seperating players in the PVP field, it introduced champion levels, those who were level 50 and had no champion levels, and those who were level 50 and were champion level 10 could still face one another in RVR. Champion levels did not unbalance the game in anyway, as the abilities gained from each champion level were not as potent as the abilties from the classes.
at least he is honest. they need more articles like that.
Over generalizing much are we?
I do agree with the persont hat said that AV was better before it was nerfed to death. I call that AV Classic (in homage to the New Coke fiasco back in the 80s). I think that Blizzard has spent too much time listening to players and making bad changes. The game was so much better when MC was the only raid, TM and the Crossroads were the sights of huge PvP battles, and there weren't a hundred different factions to grind rep for.
I like the increase of the level cap and that will keep me playing, unless WAR or AOC provide me with more fun for a long period of time.
No, not realy. If you read the posts you can see that WoW players are well aware of shortcomings of WoW and they know why they are playing and why they're having fun. These new fresh baked WoW burnouts are the ones I find rediciluos. I mean, they don't even know how stupid it sounds when someone writes something like "I've been playing this game from beta and I know what I'm talking about, it sucks, it's a grind, it's boring, it's shallow" Man, if it took you 3 years to find out you don't like something while playing it hours and hours every day.... must I say more?
Actually, there are alternatives to raising levels, check out DAOC or EVE for examples. How about instead of raising levels, they implement a system to let players cross train some skills in other areas (stupid class based games) or add new skills that can be only achieved from doing PVP, or completing certain pve content? (ala DAOC?)As to equipment, there are ways to add new equipment that doesn't completely invalidate everything that came before it.... sure DAOC has lots of new gear, yet...some folks are still using player crafted items and TOA weapons and such that were created over 3 years ago. Every expansion doesn't have to be in huge increments..... first release...swords have +5 bonuses, next expansion, bump them up to max of +6.
Out of the box thinking keeps games more creative and fun IMO, which is one reason why I no longer play WOW, since those two elements are sorely missing from my perspective.
The expansion will be more of the same. And why not? Look how many people bought TBC.... which was really more of the same than the new exp will be. Blizzard would be crazy to vary from the formula that has brought so much success thus far.
One day, it will come back to haunt them, and then once people start moving on they'll be more receptive to experimenting with the game model, but for now, don't look for a lot of variety.
People who continue to play WOW all the while claiming to hate this aspect of it, or because they can't find a better game need to realize they are the problem...as long as Blizz gets your sub fee....they don't need to cater to your whims.
To me this sounds like a great expansion.
I am a hardcore mmorpg player, but took many breaks from WoW.
What this expeansion will do is even the playing feeld again, between the hardcore and the casual players.
Me like that.
Furthermore, I liked TBC alot, especially to road from 60 to 70 and the new Open World PvP objectives.
Also in the new expansion there will be siege engines and destructible world pvp objectives, I mean yummy, this means that WAR will have to deliver a true RvR game or people will just stick with WoW.
Greetingz
I, for one, am looking forward to it.
And I'll make sure I spell "since" and "ridiculous" correctly. Yay me.
Actually SOE is doing better with EQ II. They have been cranking out quality expansion after quality expansion while Blizzard basically has given its fan base a really bad copy of Planes of Power, and forced Raid or die on a demographic that has no interest in Raiding.
Yes you can cling to the mistakes of Lucasarts, and Brad McQuaids EQ 1 development team.(We can all see now after the Sigil fiasco that the problems with EQ 1 wasn’t so much SOE they were more the vision of McQuaids) But the current EQ II team has taken a broken unfun product and has refined it until it is actually one of the few MMOs worth the subscription price.
Diametrically Blizzard took a fun game and turned it into a tedious unfun grindfest...Tigole and the gang seem to be bound and determined to make WoW that game they cried and bitched about for so many years...EQ.. Yes Blizzard may dominate the world market, but they are losing there North American base, If you take to ten U.S. WoW players Nine of them are either on there last month or waiting for <Insert next MMMO here>.
You don't get it. You stated that the only crowd dumber than WoW players are the ex-wow players. There are many ex-WoW players and by your definition as quoted above, they're all dumb, or at least dumber than WoW players, relatively speaking.
What about the ex-WoW player who tried the game for a month, decided it wasn't his cup of tea and then left? Is he dumb as well? There are many reasons for leaving WoW. Burnout is one of them, but not the only one. Far from.
Judging from your subsequent reply, that wasn't really what you meant to say, nor did I take it as such. What you should have said, was "the only crowd dumber than WoW players are the burned out ex-WoW players". That's all I meant by "over generalizing" and that's why I put in a little smiley at the end
You're right though and it's kinda sad that so many burned out players don't realize that and just goes on and on about how bad the game is.
Oh well...
Such is the life of MMOs...
Not trying to defend Blizzard or calling you a liar, but where does that nine in ten figure come from? It just seems too extreme to make sense that so many people are on the verge of quitting.
I'm most likely not gonna bother with this expansion. I mean seriously... New gear comes out way too quick as it is. We replace gear like nothing after busting our ass for it. If anyone does decide to take a break they are so far behind, it's tough to find people to play with. I also don't want to deal with these rep grinds anymore. Who really wants 10 more reps to grind? Also, there isn't enough PvP content to keep me playing.
I've been playing the 3 battlegrounds since they came out. They only added 1 new one so far, and only plan on adding 1 more for this expansion. Arena is fun but there are only 3 maps. Arena also forces you to create teams with the perfect class setup. This causes friends to stop playing together so they can join/make the best team (unless all of your friends are the right class). We wanted world pvp, and what did they give us? A bunch of shitty outdoor BGs. Who wants to play outdoors AB for a shitty buff (yes the outland rewards better, but in WoW decent rewards dont make people play. people dont pvp for fun, strictly rewards... sad i know)? What was the point of removing DKs? When we asked for world pvp we wanted to have objectives involving major cities (IF, Org, etc) that had some affect on the world. Now they have this "PvP Zone" that will affect the world (or northrend i forget). IMO this zone will just be decent. The only way I see many people playing is if it has rewards.
This expansion could have been about fun (OMG!), instead of the same bullshit. WoW is all about gear. This is IMO WoW's major fault. How many people actually do things for fun vs doing things for gear/power? Instead of adding new levels and adding more tiers and shit, they could've been working on how to make this game more fun. Don't get me wrong. Everything is fun the first few times... but let's be honest. Did you really enjoy running that instance 100 times to get that item? Anyway, yeah... I don't like the direction WoW has been going for a while now. I canceled my account yesterday. I might come back, but I highly doubt it. I think MMO makers need to realize that most people want to have fun, not just level up and get gear. I will say it again (as in some other posts lol), IT'S TWO THOUSAND FUCKING SEVEN! It's time to move passed the same shit that's been going down for years. I can understand that we don't have flying cars yet... but I can't understand why MMOs haven't evolved much. COME ON!
I'm with Faelan on this one - not claiming one thing or the other myself, but when I see numbers posted (especially doom-sayer ones) for any game I get sceptical. Cough up some sources or this is simply BS.
well i can't wait for it, i seem to never get bored with the game, that's probably becuase i play to have fun, and it seems people nowadays can't have fun if they aren't the supreme best over everyone else. blizzard has a lot of tastes to please and i think they do the best they can...why even get so angry over something that doesn't matter in anyway at all...i just don't get it, anyways go find a fun game and quit hating on wow, its never going away till, blizzard decides, you gonna sit here for years crying about it? if so have fun i guess hehe.
LoL...
Personally I think all of you are speaking way over your head about this. For someone who has been apart of Blizzards' WoW since the Release, I will probably be the only Optimistic commentary on this subject..lawl.
1) Getting to lvl 60 was an accomplishment. Getting Epics was not a waste of time. For being on a server who's Guild is ranked in the top 20, Raiding in the 60's was competitive. It's more then about the Epics. It's about the Adventure, the Challenge, the Strategy, Teamwork, And Fun. The fact that you all complain about loosing those epics - the waste of time. You still had a chance to play with those epics, and all things must come to end. I guess the more important moral in this is that you played through 60 actuallly being able to raid. some people never had that opportunity. Server Stonemaul - Guild A Team. This guild was complete with every instance/raid on farm status gaining gear so fast that it put them on the map as one of the greatest guilds WoW has ever seen. And today at 70. They are still on top of the server as the farthest, fastest, and most competitive guild in that server. And thats what its about. Not once did they complain about loosing epics because they knew they were going to get better gear eventually ( Like 2 weeks later when they all hit 70 -_- and was already attuned for Kara) .
2) WLK - Shut up about it =D if you have nothing good to say about it. As far as we know, this could be the BC of WoW, or it could be the new 1-60; You know, the feeling you had when you first opened the box and pulled those CDs and was pumped to get to 60. I'm sure WLK will have more released info in the future. Surely more Hero Classes. 80 man raids (Maybe.. lol jk jk..) Maybe Hunters get funky skills in which they can combine Aim shots (Kind of like Ghostbusters - Crossing the Streams
) doing quad the damage causing destruction within a 2 mile radius.. Er.. And some crazy sh*t like that. The truth is that we can't judge the next expansion as the next BC.. The enviroment looks stable in this one. A full land of Ice and snow. not walking through a swamp marsh and all the sudden your in a volcano, then some lush forestry, to some spikey lookin mountians, then to some undead lookin lands where rot lives amongst the soil. And I want to stab the Lich king in the Face. Thats my purpose for continueing on. Who else wants to stab the Lich King in the Face?.. I mean, what would feel better then to conquer a whole world? Right? lol
I > Lich King. IMA CASTIN MY FIREBALL!

11
Yeah! What He/she Said! And/or Stuff. o_O
Yeah hard numbers really can't be given, and in fairness I should have prefaced that with a "It Seems" but there is the steady stream of converts that you see in ooc in EQ 2, the fact that only a fraction of players even purchased BC compared to the original game, and the plethora of I quit/I can't wait for X game post on the WoW forums.
I don't think that any rational person can claim that WoW has a content fan base; especially if you compare them to LOTRO, EQ II or even EQ's fan base. And it really has nothing to do with size of population. LOTRO has a sizeable demographic, as EQ II dose...heck even EQ is chugging along, but look at there forums...you don't see the dissatisfaction to outright loathing you do from the WoW community. I'm not saying the game will die...I'm saying that it is basically going to follow Starcarfts footsteps, have a Rabid fanbase in the Asian market and a ever decreasing one in the Western market.
if by "fraction who bought the expension" you mean about 80-90% you're probably right, as for dissatisfied players, i dare say most of the people who do enjoy WoW do not bother to post about it, they just go on to have fun in it (and for a few millions subscribers, i expects even if 1% are dissattisfied and bother to post about it, that's well over the population of most other MMOs)
and to be honest, it wasn't a good article, more of a "take some points off the blizz official publish and quote them" (PLUS, judging by some of the remarks of the writer, he's actually pretty negative on WoW as it is)
martinj63 - you just cant help but be ignorant can you.
You say that Burning Crudade was only purchased by a fraction of the player base but when BC was released WoW had 4 million subscribers in the US and Europe. A month after BCs release it had sold 3.5 million copies.
So, I guess the fraction you were speaking of is 7/8.
Won't even comment on basing your assumption that 9 out of 10 Americans ready to quit WoW because of message boards posts.
Actually the worlwide player base was 7 million and BC sold 2.5 million., ergo fraction. Way to gleen the numbers though. Now pull up that bogus MMORPGCHART..it should be the next action item on your script.
Well it took longer for the Blizzard Viral Marketers to show up than it usually does.
http://www.penny-arcade.com/comic/2006/02/10
Source: Blizzard Entertainment Press release, and another one.
the few milion kids will still play. theres milions who got in the MMO world with WoW and they will love it for years.
for the rest... we need to move on. theres plenty of new games coming!
Well hmm nothing seems to important about this expansion... Half of it was promised with the release of the games, Via seige weapons... Now WOW fans wait for the 2nd expansion for Siege weapons... come on... this expansion is nothing more than a large patch... I feel sorry for anyone still playing WoW...
Me no like WOW, WOW bad...I played for 1 yr straight and it is bad,,,very bad. Bought so called expansion and played another 5 mnths..and it was not good. Bad. WOW is not wow. Curse all who play...CURSE.... I like turtles. Me still play to get upset and cynical about playing WOW
100 People that have no idea what to do with their time are whining and complaining about WOW, 8.000.000 People are playing and waiting for the new addon...
Do you ppl have nothing better to do than making everything bad?
5 million chinese farmers leaching off 3 million raid junkies.
Your post was the highlight of this whole thread. and I'm guilty of it. hahah bravo
haha Your post made it worthwhile to troll this discussion. haha
I don't know how to have fun. Trying to live after fighting a mage who' most likely lives with his mother, has pail white skin, and is overweight from eating microwaved burrito's or hotpockets and washing it down with a vault soda. I don't have the time to get the gear to stand a chance to actually enjoy a battleground.
So big bad WoW went byebye
thats why i am sad that i missed out (by about 3 weeks) from raiding MC past the 1st boss. i was sooo pumped up to raid my way to AQ40 and then the BC came out. losing my gear meant crap all it was losing out on the instances and the feel of those raids that really got me mad
I think WOTLK looks pretty cool, but I wish blizzard would add some lower level content. I am glad however that they finally manned up and added a new class, I think with BC they thought it might scare away subscribers. Anyway, I'm getting off topic. It seems to me like it'll be the best expansion yet. Anyone wanna take bets on what level Death Knights will start at or what you have to to do unlock them?
I don't like hotpockets and my mom has Alzheimer's disease..perhaps I'm takeing this whole thing too personal.
As a post a few above me said, it is the process of getting the gear that is suppose to be fun, and than being reward after you achieve it. If you have no fun in playing a game than dont. Whether you like it or not they will continue to raise the level cap, think probably till 100 to fight against sergarus or something like that.
Im playing WoW now and i dont RAID, but im still enjoying it. They have to do it to satisfied both the casual and the hardcore. And raising the level cap is the only way now. But Blizz is learning, looking at the new 5-man instances, more and more players are getting involve. But yes its still a grind. But still, Blizz is not stupid. Hopefully in near future they will come out with something that will really satisfied more people.
So either you join the rest or you re-roll or you quit. that's the only option left.
People who are not level 70 right now or anytime soon, will most-likely not play wow anymore. It's just too much! I used to love playing wow before TBC, but I wanted them to fix PvP... but instead, they removed their PvP system
I was hoping there would be some nice PvP content in the expansion, but no. Right now, I'm looking forward to Warhammer Online. Yes, wow fanboys like to call it a wow-copy...but it isn't. If you look at the Warhammer tabletop game, you can see all the races & classes come straight out of there. To be honest, I don't even care if it looks the same, I know it's gonna be better (PvP-wise atleast).
Wrath of the Lich King looks pretty cool too, but wow has proved it's all about PvE, and PvP is just a small part of it. Siege weapons and destructable buildings sound appealing, but as far as I know it will probably be some right-click environment objects. I hope the expansion turns out to be better than TBC anyway. Oh, and by the way, Warhammer will never beat Warcraft as far as I know. Wow is PvE and war is PvP, and PvP brings down a lot of frustration.
By the time they release the new expansion (i presume around Jan next year as they stated that they would like to add an expension one per year and TBC came out jan 07) alot of the pve raiding guilds will be biting the heals of hyjal, mine will be anyway and we arnt hardcore.
So in my opinion the timing is great. Still another 5 months to go. Gives our all guys more things to do. Yes grind....but tbh the majority of the players wouldnt be there if they didnt like to do that. New skills, spells, siege machines, hero class, new areas (as big as outland) etc is great.
heh, looking at all those frustrated kids-of-the-grind just in this thread alone makes me pretty sure that pve is creating atlast as much frustration as pvp.
haha, well not sure about you but i never raid, tried to do mc a couple times but i just don't like the time involved in it...anyways i never have had that great of gear but i still pvp'd i may have died but dieing doesn't bother me, i really don't care if i win the fight or not, just did my best to help out the bg team.
but you all really need to stop blaming blizzard for stuff, they simply made a game they hoped would be fun and people have found it fun, yeah i know its hard to understand that not everyone out there want to play complicated games, but their are some of us out there, does that warrent calling us names and such no i don't think so, i mean i come home from work and just want a relaxing easy game, wow does that and there isn't anything wrong with that.
Now i understand there are some out there that think blizzard ruined the mmo market or whatever, but honestly they just made a game and hoped people would like it, they didn't force anyone at gun point to play it, its not their fault if other companies seem to want to copy what they have done, which i personally don't believe is happeneing but some believe that it is, they aren't making anyone do anything agianst their will....for some of you complicated games are fun, for some of us we enjoy easy games, maybe people just need to start respecting each other...prolly too much to ask tho heh...
I wasn't trying to step on anyone's toes. but I lvled a dranaei shamman to lvl 70. I had a horde shamman before. but my friends all moved to play on the alliance side. I'm not a hardcore player like them. there parents pay for everything. I pay my own bills and have a 8-4 job M-F. but I was in love with pvping before they added pvp battlegrounds. then battlegrounds became a hard-core item race also.
And at lvl 70 with all 5 man blues and a few epic's I get nailed in 2-3 hits and cant enjoy it when they have the upper edge cause they have more time to get gear. but I guess i have to except that im getting old and i dont have the time to play like I used to.
last post was just a rib poker....I completely agree...I really enjoy playing WOW...but due to time constraints and lack of an assist...I too wander about in Greens and Blues..with no instance or raid gear to speak of. I don't even bother PVP most times because there would be no point. The ones I really love are the level 70 players, loaded to the gills with supreme raid gear, challenging players 20 levels lower than them....???...what, again, is the point?..oh well..some people get off on anything..I suppose.
From that point of view, I completely agree with what you said. MMOs are a "it's the nature of the beast" type of thing, even if there are some variations. They are what they are.
For what it's worth, I cancelled my WOW subscription when I read the FAQ for the next expansion. Seems it's just an updated BC to me. WOW was a lot of fun pre-BC. 40 man raids is what I liked most. The post about collecting gear made me giggle - so true. I enjoyed the guild aspect of taking 40 people to get something done but that has been removed from the game. World PVP was a blast too but that is all but obsolete now. MC and BWL I will remember fondly. I'll check out any new games Blizz does but WOW has lost its appeal to me (same ole same ole).
I have never really knocked WoW too hard without a tongue-in-cheek approach. It just surprises me how cheap the WoW expansions are with adding very little to the game. The business model seems to work for Blizzard, though. That is, the market of this game does not seem to demand impressive expansions, despite the enormous success of WoW.
also the expansion was very impressive.
This has some people excited, and I suppose those people also have Lvl 70 characters they've been PvPing with for months now since there's nothing else to do on WoW after you hit 70... Unless you want to attempt to organize the terrible community into a Raid group or something.
However! I still find it hilarious that Blizzard's idea of Character-Customization is... More dances. Yes, I can imagine it now. "Now you can grind you way through the ranks and become the greatest dancer in all of Azeroth with WoW's unique dancing talent tree!"
Ready the popcorn, because this one is going to be hilarious to watch.
One a serious note, though... Blizzard keeps raising the level cap, which means more l00t and gold, which means more Korean and Chinese gold farmers. I don't think they're considering how they can make the play experience better, I think they're just looking for another 3.5 million accounts to pop up so they can boast how popular their game is and in turn, rake in more money.
They've forsaken the millions of lvl 1 characters and pushed the entirety of the worthwhile gameplay to the VERY end, meaning you either sign your soul away for a year to make it worth while, or you just don't play.
There is an easy way around this guys, buy WAR. It will most likely be out before this expansion and is better than WoW in almost every category.
Is there a way to satisfy both? I think there is a hidden problem with level based MMO games. And that problem is that the idea of "success" is a level capped/max equipped character. The fact is "success" is the goal most people have in mind even if they also want to play the game and have fun. The idea of "success" is a fundamental goal. And level based games like WoW tend to have their goal setting infrastructure spiral out of control.
Why does WoW keep upping the level cap? Because redefining success means redefining the goals of the game and therefore generating more umph.
If you look at a game like Eve which has a very different system the goal setting behavior is very different. Adding in a new set of skills does not change the "success" equation. It may be something many people want to get or whatever. But the idea of success is not completely and utterly tied to skills. Skills are important for gaining success but it is not the one-dimensional equation ntaht games like EQ or WoW are.
Anytime WoW tries to add in more variety (except by adding a while new class) or power they are changing their success equation and invalidating the old one.
Actually EVE has very similar mechanics, it's just difficult for some to compare them because EVE has different names for them. Instead of new levels, they've released increasingly more expensive and 'harder'-to-fly ships, such Titans, which take 3 months to build - and many months of skill training, and a great amount of 'grind' by all involved. Most players will never fly a Titan. Instead of tiered skills, you have tiered modules which need the higher level skills - more time to train, more isk to earn.
Most players resign themselves to the fact they'll never catch up with the older players in terms of skillpoints. I know that specialization can be achieved quickly but most of the available skills augment even the most specialized career - specialized miner? OK, but there's still craptons of engineering skills to get, and market-related skills if you ever buy and sell stuff, processing related skills, social related skills, and of course learning skills and implants, and many other things in eve that augment your performance).
Yes, there are diminishing returns in EVE, once you've gotten so many skillpoints in a certain field, the percentage gap between you and the best players only gets smaller. In WoW, you can catch up - you can get your success, and be the best - even with the level cap increases. With EVE, unless you have a time machine, you never will reach the levels of the '03 players.
Levels are not a measure of sucess, they're there to introduce you to the content in the game so that your newly-created character doesn't immediately run off to fight the Burning Legion. Levels are the staple of most RPGs. This is true in EVE, but the 'levels' are just hidden better.. For example: Miner : Start off in a mining frigate, few days later get a cruiser, week or two later get a small mining barge (provided you can afford to equip it), couple more weeks later get a slightly bigger mining barge (and equip it), then a few months down the line you can afford to buy, equip, and replace of course a Hulk.
EVE gets away with being 'non-linear' because it has no PvE content to speak of. There are advantages, and disadvantages.
I don't really post, at all... but I felt the need to convey a few things here, both in defense of WoW and against it (if you can call it that)... Anyway, to the person saying the WoW expansion didn't sell all that well and so on, I can't give you exact numbers, but I can tell you that according to the retail company I work for (Gamestop) WoW: TBC was 2nd on the record for most sold copies of a game, losing only to Madden, at the time of it's release. I work in a store that doesn't really sell a whole lot of PC games, we're talking maybe one a month, and yet we had over 50 copies of TBC that were sent to us (over half of those had been reserved) and all but maybe 5 of those sold. That certainly does not show any sign of failure.
Now, on the topic of the expansion, I have mixed feelings. New hairstyles and dances, that's a fun feature, purely superficial, yet I am excited about them, perhaps because I'm female and I'm happy they're adding new ways to customize my character. The Siege's also intrigued me. The whole idea of destructable buildings sounds new and exciting, a whole map devoted to Siege PvP reguardless of what type of server you play on. Raising the level cap to 80... well if we look at the 70 cap, it really didn't take that long to get to 70 from 60... the quests once you got to Outland made it surprisingly easy to do. So I'm looking forward to the 80 cap, hopefully it will open up some new and interesting spec's if they add more talent points without adding more to the talent trees.
On to the things I'm not so happy about. I don't mind trading in epics for greens as I am more excited about my character getting to look different again after looking the same for so long (again, perhaps that's a female thing)... what I do mind, though, is that fact that when TBC came out, the older raid instances became useless, for lack of a better word, and I didn't get to see them. I like to see everything I can, but when part of 'everything' involves getting 40 people together and organized, it takes my guild a bit longer. For this reason, we never went beyond MC, ZG and Ony. So I have never seen AQ or Nax... and now we're doing Kara, but we're stuck on Prince.. So if more raid instances come out, and the greens are so much better that they void the time it would take to get the set pieces from raiding, I won't get to see a lot of stuff, not because I'm gear focused, but because a majority of my friends are. So that's a worry I have, just not getting to see everything the first expansion offered.
Along those same lines, I'd like to see all items available for smaller groups (15 people at most).. with the option of doing harder instances, perhaps with a better drop rate of said gear, with more people... but I would definately love for everything to be obtainable without trying to horde together a bunch of crying 'adults.' Even if that means it takes a bit longer to obtain than if we could muster up a full 20-40.
The only other thing I'm really worried about is the cost of the next expansion. I don't feel any expansion, for any game, should cost as much as a brand new game itself. Afterall, it's an add-on, not a completely new game.
Just to sum things up, none of the above things will cause me not to play the game, they are just things I'm expressing I dislike. As long as I'm having fun, I will continue to play.
new item?
Unlockable classes, destructable buildings & siege weapons? Hasn't this all been done before....?
I think that WoW really just brought a bunch of new MMOers into the market, blinded them with all of these 'new & neat' features - it's like they're playing a whole new genre! Never mind that people who like MMOs are ever skeptical of WoW ..
Well, I too followed in the wake of the recent "canceled subscription long time player" category. I had my fun with the game for 2 years, did lots of stuff, experienced the game on every level from hardcore pvp to big time pve raider. I achieved my goals in the game, played a lot of classes to 70 or upper to mid 60's and finally with new things coming out, knowing I won't have the time, patience or excitement I once had playing this game, when the new expansion comes out I probably would not have the desire to play anymore.
It's not a bad game, I think the expansion is rather cool, I however look at it and know I won't be able to play it like I used to, and even now I know the formula will remain the same with new content and it's the overall game I have become bored with which is why I chose to quit, not the expansion/content coming out. While I am skeptical of the numbers blizzard pushes and boasts, 9 million players and growing, atleast half if not more of those numbers are more than likely gold farmers. That's besides the point though, WoW had a good run, and for a time period I would say it is deserving of a "the best" title, but now, I look at these long lists of MMO's and have to look back at WoW with an unbiased opinion to it, that it just no longer is what it was. I just know that I don't think WoW is going to last too much longer, as part of my reasons for quitting were so many others quitting, a lot of those people being big time friends I had made in the game.
I always played for fun, never for gear or ego. I had a lot of fun, but now with the game just feeling same old same old, I can't help but feel both burnt out and over played. I like change and well, it's time to change and move on, it's not like I can't come back, it's just that I don't see myself coming back, but if I did, I'd want to start over fresh with the game, from the ground up. So a year or so away from the game might refresh me enough to return. Because honestly, I think I had my most fun when I was learning the game for the first time, leveling up, getting my first "rare" items and being excited when I collected enough money to make my first piece of gold.
Those first times can be emulated with an expansion, but I'll never forget that day I first got to 60 and how excited I was I didn't know where to start, the things I learned etc etc etc. blah blah, you get the point, and well, all I can say is "It was fun WoW" I don't hate the game, nor the direction it's going, would I suggest the game to someone? Sure, but I wouldn't push it like it's the end all of games, after taking a look at a lot of others out there, you gotta realize WoW is just another one of the many MMOs, and whether it's good or bad is all a matter of what you enjoy. Blizzard is an excellent company, and I can't wait for diablo 3, because I'm sure you all know it'll be coming out.
More of Blizzard's never ending raid or die bullshit. I'm so glad I quit this game a year ago. What a worthless and unimaginative company.
Good thing you managed to get 4-5 characters to max lvl and all that in few days. Well, you know what they say, only thing worse than loosing is loosing and not learning anything from it.
Why all the angst and horrible spelling? Did the Barrens chat just move here because people are terrible at the game?
i don't know if someone else brought this up or not in the threat but....
if you guys haven't realized this already, with most expansions lvl caps will are raised.
*****Thwack!!! Thwack!!! Thwack!!!****
Drops his shovel next to the horses bloodied corpse and walks away, shaking his head at the uselessness of it all.
D.
ya all need to relax if you don't want the expansion don't get it.quit bitchin bout it you don't want to play fine then don't play plain and simple wow does need cry babies dam you all think you can do better then do it otherwise quit bitching bout it oh this oh that just shut the hell up already you don't like wow then walk away from it.
So far i've only read about 4 or 5 pages on this thread and I see one major thing keep poping up that mostly everyone is complaining about in WoW
"THE GRIND"
If you really wanna complain about a grind fest go play FFXI for 6 months and tell me how long it takes you to level 1 job from level 1 to 75 Along with leveling up fesible subjobs for your main job. Now that is a grind fest with a cap of 200 exp per kill with only exp bonus increase per kill depending on your killing speed for your party. Not to mention You can't really solo very well unless you chose a job like Beastmaster or Puppetmaster (which requires you to already have one job level 30 and then under-go a tedius task to unlock the jobs)
WoW leveling is a cake walk. my first character I ever made on WoW. I was able to take to level 60 (when that was the cap) in 10 days. then the 60 - 70 cap only took another 5 - 6 days of playing. I really don't why even complain about the game at all for leveling since (even now they have that stupid Lv 20-60 Exp increased x2 or something like that and quest exp gained is also enchanced from Lv 30- 60).
As for Wrath of the Lich King Atleast new content is being released weather you like it or not and the Level cap being increased by another 10 levels gives you something to do.
"
Would you like some Cheese with that whine?"
A new "Hero" Type class coming out. Not a bad idea the same 6 - 8 classes to play is pretty boring anyway 3 years of a new game and nothing really exciting bout new classes untill now. I personaly feel that its a good thing they are adding a new class to the game. I'm quite sure ya'll are complaining that its gonna be over powered or needs to be nerfed ect. or be mad about the long ass quest required to open it up.
Its made to be a tedius class to open because its new and its suposta be good. but I supose if its too good its another job for all you rogues to cry about in PvP -- Oh I cant do nothing agesnt hunters because of flares or Oh No I cant do nothing to a frost mages because of Back to back Ice Block.
Stop trying to be an elitest and enjoy the game for what it is not to make yourself feel better because you beat up some 8 year old kids character in PvP screaming out "PwNd". Your Social life outside of this game must be hurting hard core if you gotta complaina bout these petty little things. you can't feel any satasfaction unless you're able to one shot kill someone 15 levels under you or with out running though noob areas killing level 10's at level 70 with out having whats considered the best of the best gear?
If not I would suggest to take a break from this game and get your prioritys straightened out their is a Word outside of World of Warcraft that can be just as fun and intresting if you let it be.
last but not least
--This is a game, dont get so pissy if you find something you dont like about it. Human beings make this from imagination land. It can't be perfect never will it be perfect.---
PS: you can flame me all you want over this because i wont be back to read this thread lol so have fun oh and feel free to make fun of my spelling and grammar errors.