Login:  Password:   Remember?  
Show Quick Gamelist
Games:398  Guilds:2,012
Members:1,148,294  Online:0
Guests:0  Posts:3,131,862
<a href="http://www.gameads.com/" target=_blank>Game Ads</a> banner requires iframes.
Imaginary Numbers
RPG | Genre:Fantasy | Status:Cancelled  (est.rel N/A)  | Publisher:Imaginary Numbers | Has PVP:Yes
Distribution: | Retail Price:n/a | Monthly Fee:n/a
Desktop Client | System Req: PC 

Tactica Online: Mini Q&A #4

E3 has come and gone, now we pick up this bi-weekly Q&A series with Luke Carruthers - the man behind Tactica Online

By Dana Massey on June 10, 2005



The fourth in our bi-weekly series of questions about this thinking-man's MMO.

Every other Friday we will bring you the top four questions about Tactica Online, as gathered from this thread on our Tactica Online Forums. We encourage you all to post your questions for future articles as we cover this highly tactical, thinking MMORPG.



MMORPG.com
[whwestman]
We are starving for good turn-based rpg's out here. Any chance of a single player or offline version of Tactica or some sort of campaign mode?
Luke Carruthers:

Anything is possible. Let us get this version out of the way, and we’ll see what happens. I have to say, though, why do you want a single player version? It won’t cost any less, there won’t be much difference in your control over your play experience, and your opponents will get a lot less interesting.

MMORPG.com
[Silicor]
How much luck is involved in the combat?
Luke Carruthers:

Good question, not a lot. Originally we had a large variance in the amount of damage done by attacks, for example, but in testing we found that this detracted from the experience. This goes back to Tactica Online’s roots as a strategy game – you want your success or failure to be the result of the strategy you choose, not the result of some bad random numbers.

This approach is reflected throughout the game – if your attack misses your enemy, it’s likely it was because they put some defenses in place, rather than because that they just got unlucky. If you win, it’s because you played better, not because everything just went your way today.

MMORPG.com:What your team refers to as a class and level in Tactica Online may not be what the average MMORPG fan expects. Can you explain these concepts as they exist in Tactica Online?
Luke Carruthers:

Class in most games is a restriction on what you can do. Not so in Tactica Online. In fact, you don’t get to choose your class, it’s chosen for you according to the skills you know, and the equipment you wear. Lots of melee skills, you might be a Knight. Put on an eyepatch, and you might become a Pirate. Add a few healing skills, you might become a Paladin. Remove the melee skills, you might become a Priest. Class thus becomes more of an indicator to your opponents of what you might be capable of, rather than a restriction on the skills you can learn.

Similarly, level isn’t an indication of progress, but a reflection of the Point Value of a character. If your Point Value goes down – let’s say you remove some of those melee skills – your level will go down too. Again, level becomes an indicator to your opponents of what you might be capable of.

This is a very different conception of level and class than most people are familiar with, and we may end up changing the words we use because of that, but testing so far seems to indicate people are comfortable with the new usage.

 advertisement 
MMORPG.com
[many]
Folks have been curious about the concept of a leader or “King” in the party. As the RPG elements of the game feature a single avatar, rather than a party, that serves as your identity in the game – will this then translate into some kind of effect on the combat aspects of gameplay?
Luke Carruthers:

While you’re represented by a single avatar in the shared areas of the game, this is purely a matter of convenience. None of your characters have any greater significance than any other. Think of yourself as the guiding hand behind all your characters, not as any particular one of them.



A big thanks to Luke and the Imaginary Numbers team for taking the time each week to answer these.

More Tactica Online Features:

Tactica Online - Mini Q&A #7 Interview added on Friday July 22
Tactica Online - Mini Q&A #6 Interview added on Friday July 08
Tactica Online - Mini Q&A #5 Interview added on Friday June 24
Tactica Online - Mini Q&A #4 Interview added on Friday June 10
Tactica Online - E3 Preview Preview added on Friday May 27

More Interviews:

Jumpgate Evolution - New Lead Producer Interview Interview added on Wednesday December 02
Mythos - Redbana On Resurrecting Mythos Interview added on Tuesday December 01
Fallen Earth - Colin Dwan, Project Manager Interview added on Monday November 30
Darkfall - Conquer the Seas Expansion Q&A Interview added on Friday November 27
Runescape - Lead Designer Mark Ogilvie Interview added on Friday November 27

More Features:

General - 2009's Most Interesting Stories, Part One Editorial added on Friday December 04
Earthrise - Exclusive Screens From The Borderlands Media added on Friday December 04
Guild Wars 2 - Races of Tyria Internal Q&A and Video Media added on Friday December 04
Player Perspectives - Love Gone Sour: MMO Relationships Column added on Friday December 04
World of Warcraft - Glory of a Hero, Part Two Guide added on Friday December 04
Popular Features:
The List : Five Ways to Know You're Just Not That Into It Column added on Tuesday November 24
MMORPG.com's Jon Wood uses this week's list to explore five ways that a player can... Read More
The List : Ten MMOs and Their Place In History Column added on Wednesday November 18
MMORPG.com's Jon Wood returns this week with another list, this time taking a look at... Read More
The List : Top 5 Things Coming In WoW Patch 3.3 Column added on Tuesday November 10
We look at the top five things players should be drooling about in Patch 3.3... Read More
Star Trek Online : Bridges & Bridge Officers Preview Preview added on Wednesday December 02
Bridges will be in for launch. We find out in exactly what form and all... Read More
Star Trek Online : Hands-On Preview Preview added on Monday November 30
MMORPG.com traveled down to Los Gatos to talk to the team and play Star Trek... Read More
Latest News:
Tactica Online : Beta Sign-Ups! Reported on Nov 11, 2005
Tactica Online : More Skills Reported on Nov 02, 2005
Tactica Online : Combo Skills Reported on Oct 21, 2005