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Elder Scrolls Online Videos: Tamriel Topics: Death Penalties + Guild Benefits (20:06)

New weekly series to accompany our regular ESO videos! We theory craft and discuss topics that are being debated on popular sites such as reddit and Tamriel Foundry. Please Enjoy! Thank you all for watching, be sure to leave a like if you enjoyed and want this show / series to live on! Enjoy what you see? Subscribe! http://goo.gl/LrhoKW

New weekly series to accompany our regular ESO videos! We theory craft and discuss topics that are being debated on popular sites such as reddit and Tamriel Foundry. Please Enjoy! Thank you all for watching, be sure to leave a like if you enjoyed and want this show / series to live on! Enjoy what you see? Subscribe! http://goo.gl/LrhoKW
Duration: 20:06
Views: 4,788  21 comments
Game: Elder Scrolls Online
Direct Link: http://youtu.be/G8rv_3XNlxY
View More Elder Scrolls Online Videos...
winghaven1 writes:

Durability damage has been in MMORPGS since the beginning. It's definitely not a feature worthy to note in such detail.

Debuffs/ress sickness.... Read above.

The death system isn't spectacular in ESO. That's for sure. I'll still play it, but that system is not something I'd be waving around proudly. 

 

 

Sun Nov 17 2013 9:40AM Report
Dogblaster writes: But it is a system that makes sence .. I am okey with mmorpgs having similar or same mechanics if they work and make sence. I dont need new stuff that doesnt even work just for sake of inovation. Sun Nov 17 2013 9:56AM Report
Dogblaster writes: But it is a system that makes sence .. I am okey with mmorpgs having similar or same mechanics if they work and make sence. I dont need new stuff that doesnt even work just for sake of inovation. Sun Nov 17 2013 9:56AM Report
bcbully writes:

@winghaven1 

 

I agree. I could only assume that the audience these two made this video for are the ES players, who are unfamiliar with mmorpgs 101.

Sun Nov 17 2013 10:54AM Report
Gnomig writes: So... just the usual stuff, nothing worth making a video about. Sun Nov 17 2013 10:55AM Report
Zajjar writes: lol.... durability... Sun Nov 17 2013 11:35AM Report
WellzyC writes:

/yawn

Theory crafting video?  Got excited for a minute thinking this was new information. Title is a little misleading imo.

Sun Nov 17 2013 1:44PM Report
Rockniss writes: There is a cookbook for doing informative videos with respect to mmorpg's if you already know everything then don't watch the video, these guys were just following the cookbook, I don't blaim them or mmorpg for posting this vid, if theyddidn't you would all be crying " what's the death penalty? They have been keeping it secret for some reason" Sun Nov 17 2013 4:21PM Report
kage71 writes: @Rockniss don't blame them or mmorpg for posting this vid, if they didn't you would all be crying... Seriously? I am very sure most people that come to this site alone knows most mmos have a death penatly and most mmos uses the same as this game is uses and if they didn't it could have been written down and not some long useless video of two people jabbering about the old and ususal. Sun Nov 17 2013 5:57PM Report
jtcgs writes:

@winghaven1 They are waving it around proudly because just like the rest of the game, its made for DaoC players. So, the more outdated forms of gameplay they can make known the better for them.

13 year old game design, something the developers think is great because 13 years ago, the game they made did OK, heck, it was almost the 5th most populated game of its day (games from all around the world not just America)!

Sun Nov 17 2013 7:49PM Report
beel writes:

nothing knew in this video, however my top concern was the comments at the end regarding guilds.  If there are any developers who read these comments DO NOT encourage elitism in the game or in the guilds, this drives people out of game.  WOW evolved into this with gear scores and such and it contributed to diminishing the funness of the game

dev's take heed...

Sun Nov 17 2013 8:26PM Report
darkedone02 writes: I always perfer the light/no death penelty like the one's WoW and Everquest 2 have, and don't tend to care much for heavy Death Penelty like Full PvP looting and Permadeath. Sun Nov 17 2013 9:21PM Report
Gruug writes: This is going to seem nit picky but the title at the beginning of the video said "....Player Ran Guilds". Shouldn't that have been "....Player RUN Guilds"? Sun Nov 17 2013 11:32PM Report
Sacria writes:

[mod edit]

 

@ the video:

It's really bad. You spend 500 years going over durability damage which has been here since the first gen mmo's while you just could have said: your gear takes damage when you die and after x amount of deaths you will need to repair.

I would love to comment on the rest of it but honestly I stopped watching after the 5th minute of you going on about durability damage so..

Mon Nov 18 2013 2:16AM Report
Abuz0r writes:

Lol yes, the spelling is spectacular.

1) ESO is targeted at actual elder scrolls players.  Elder scrolls players are not typically mmo players, they are sandbox players.  They don't typically play sandbox games with other players they typically play alone.  In Elder Scrolls when you die you have to load a saved game, this mechanic doesn't work in MMOs so they are explaining this sudden change.

2) I don't think they will be successful in ESO.  Not because I don't want them to be, I really do.  The problem will be the narrow targeting of an Elder Scrolls game in the MMO market.  So many people will whine and complain that just see this as another online fantasy, and all the ES content will go right over their head and get ignored.  The 28% of players who are ES fanatics will either truly love this game, or feel like the differences of a MMO have sold the game out to a greater audience.  I love ES, and I love MMORPGS so I'll be in the 14% who like the game as long as it remains true to ES and is at least a decent MMO.

Mon Nov 18 2013 6:09AM Report
Raquis writes:

it was informative thanks,and please people give then topicks to talk about give them a chance.

my spelling also not 100% English is my second language.

Mon Nov 18 2013 7:50AM Report
tom_gore writes:

Well to be honest. Item durability and death penalty are not something that's granted in today's MMOs, sad to say.

 

Mon Nov 18 2013 8:17AM Report
Netspook writes:

@Abuz0r:

Saying that Elder Scrolls players are not typical mmo players is just incredibly narrowminded and downright silly. Elder Scrolls players are, as any other "cathegory" a mix of everything.

I'm both a ES player AND a MMO player, and I do very much consider myself quite a typical MMO player. This may surprice you,but I'm far from the only one.

Mon Nov 18 2013 5:48PM Report
Magicabbage writes: boring video Mon Nov 18 2013 8:02PM Report
DAS1337 writes:

Am I crazy? 

 

You're saying item degradation is in the game as an incentive for people to stay live?  Wait.  What? 

 

I could be bat shit crazy, but NOT BEING DEAD is all the incentive I need to actually try and stay alive.  Should someone need more incentive?  I don't get it.

Tue Nov 19 2013 10:34AM Report
muppetpilot writes: Really hilarious listening to these two guys praise the economy in a game that hasn't even been released...postulating how this "PvP economy", with no auction house and a system that could rapidly become completely elitist, is going to create a "free market" and how players are going to "adapt" and "create their own terms"...and the funniest comment was when they decided that the game's economy will "just balance itself out." LOL.  Talk about a couple of fanbois...and all the while they're talking, the one guy is shooting a bow in first-person mode, and it just turns my stomach to see those dreadful combat animations. The spamming clunkiness of those other players, the way the arrows are just kind of forced out of the bow with no real sense of weight or smoothness of motion. God, fanbois are a riot! Tue Nov 19 2013 8:16PM Report