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Gods and Heroes: Rome Rising
Perpetual Entertainment
Genre:Historical | Status:Cancelled  (est.rel N/A)
Retail Price:n/a | Monthly Fee:n/a
Desktop Client | System Req: PC 

Gods & Heroes: Rome Rising™ (G&H) is a massively multiplayer online game (MMO) set in the mythical world of ancient Rome. The fledgling Roman Republic (circa 300 BC) has been expanding its territories and growing in power under the auspices of the almighty Olympian gods, but now faces its greatest challenge yet: a powerful and malignant enemy known as the Telchines, once exiled by the thunder god, Jupiter Optimus Maximus, has returned and is seeking vengeance. An ancient race of nefarious sorcerers, the Telchines are bent on nothing less than the total annihilation of Rome. They are using their black magic to sew unrest amongst the peoples subjugated by Rome, and, even worse, they have kidnapped all of Rome’s bravest and most powerful Heroes, leaving the republic drastically unprotected.

After choosing from six character classes and creating their own unique avatar with an extensive selection of customization tools, players will first enter the world of G&H on Telchinos Island. They will have to use their skill and cunning to find their way back to Hesperia Magna ("the great Western land," as the Greeks called the Italian peninsula). Back on the mainland, players will fight their way through the barbaric hordes, wicked enemies, and fantastic mythical creatures who oppose Rome. With command over a staggering array of combat feats, a veritable arsenal of ancient weaponry, a squadron of loyal minions, and several incredible powers granted to them by the gods themselves, players will be well equipped to meet the challenges facing the Roman Republic.

Featuring the most intense, fast-paced, and visceral combat ever seen in an MMO, as well as our revolutionary squad combat system, G&H may be set in the past, but it represents the future of online role-playing games.

Action Combat System
Gods and Heroes: Rome Rising™ will implement the most visually stunning and visceral combat system of any MMOG. Our Node-Lock™ animation technology allows all characters - human, creature, beast - to execute real attacks and defenses and have them truly impact their opponent physically. As players progress in the game, they will earn and learn new Feats - attacks, defenses, and combat special moves - that come with their own unique animations. Enemies will also have a set of combat special moves that they will execute mercilessly to turn the tide of battle

Features:

  • The Gods, Creatures, and Monsters of mythology
  • Squad-based combat in which players hire, train, and lead squads of NPC soldiers into battle
  • Large scale battles where groups of squads form up into player-run armies
  • An intricate quest system with over 1,200 quests
  • A game-spanning epic quest path for every player
  • An action animation system delivering the most realistic and visceral combat action of any MMOG
  • Gauls, Barbarians, Samnites and more classic enemies of Rome
  • Dynamic Zone™ technology and hundreds of scripted adventures providing the best of single-player game mechanics - all unfolding in private, uncontested world-areas for individuals and groups to experience
  • Future game expansions will add new territory that expands across the map of the world - North, South, East, and West - adding new player races, mythologies, Gods, and creatures.

Latest Features

  • A Writer's Lament: Requiem for a Game
  • Michael Fiegel, a former writer and content designer for Perpetual Entertainment's Gods & Heroes, pens this article from a developer's perspective, about the indefinite hold that has been put on the game and his own reactions to it.
  • General Article created on 10/22/07
  • A Talk with Perpetual Entertainment
  • Yesterday, Managing Editor Jon Wood had a chance to sit down for an interview with Chris McKibbin and Daron Stinnett from perpetual Entertainment to talk about the recent announcement that Gods & Heroes: Rome Rising would be put on "indefinite hold", as ...
  • Interviews created on 10/19/07
  • Exclusive Screenshots
  • As we all know, last night, Gods & Heroes was put on "indefinite hold". MMORPG.com has these final exclusive screenshots from the game that will likely never see store shelves.
  • Media created on 10/9/07
  • Exclusive Screenshot, Week 11
  • Today, we continue a series that will see the publication of one new, exclusive screenshot from the upcoming MMORPG Gods & Heroes: Rome Rising. The star of this week's screenshot is the deady Chimera.
  • Media created on 10/4/07
  • City Profile: Rome Part Three
  • This week Perpetual Entertainment has sent along the final installment of their profile on the great city of Rome in the upcoming MMORPG, Gods & Heroes: Rome Rising.
  • General Article created on 10/2/07
More Gods and Heroes: Rome Rising Features...

Latest Gods and Heroes: Rome Rising News

A Writer's Lament - Requiem for a Game

Michael Fiegel, a former writer and content designer for Perpetual Entertainment's Gods & Heroes, pens this article from a developer's perspective, about the indefinite hold that has been put on the game and his own reactions to it.

Oct 22, 2007

Pre-Order Return Information

The Gods and Heroes official site has been updated with a brief message telling people who pre-ordered the game how to receive a refund.

Oct 19, 2007

A Talk with Perpetual Entertainment

Yesterday, Managing Editor Jon Wood had a chance to sit down for an interview with Chris McKibbin and Daron Stinnett from perpetual Entertainment to talk about the recent announcement that Gods & Heroes: Rome Rising would be put on "indefinite hold", as well as the future of the company and Star Trek Online.

Oct 19, 2007

Final Exclusive Screens

As we all know, last night, Gods & Heroes was put on "indefinite hold". MMORPG.com has these final exclusive screenshots from the game that will likely never see store shelves.

Oct 10, 2007

More Exclusive Gods and Heroes: Rome Rising News...

Other Gods and Heroes: Rome Rising News

Exclusive Video Diary: Post-Launch Plans from Stieg Hedlund

Ten TOn Hammer has posted a video developer diary Stieg Hedlund, the design director of Gods and Heroes: Rome Rising.

WarCry Network on Oct 05, 2007

Interview: Perpetual Downsizes Gods & Heroes Team, Moves Launch

WarCry interviews Perpetual Entertainment Co-Founder Chris McKibbin about the recent downsizing of the Gods and Heroes staff.

WarCry Network on Sep 21, 2007

Set, Ra, and Horus - The Next Gods for Your Hero?

Ten Ton Hammer interviews Chris "Binky" Launius, Community Manager for Gods and Heroes.

Ten Ton Hammer on Sep 17, 2007

Beasts of Rome

Ten Ton Hammer profiles a number of different creatures from Roman Mythology that appear in Gods and Heroes.

Ten Ton Hammer on Sep 11, 2007

More Gods and Heroes: Rome Rising News From Around the Web...

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