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Zenimax Online Studios | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 04/04/14)  | Pub:Bethesda Softworks
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Stuff We Didn't Play - PVP and Social Integration

Posted by William Murphy on Oct 20, 2012  | Comments

Stuff We Didn't Play - PVP and Social Integration - Elder Scrolls Online - MMORPG.com

Though we got three hours with Elder Scrolls Online last week, there was still a lot we didn't even touch. Luckily Zenimax covered a great deal of it in a post-demo Q&A and presentation. Read on for the details.

Once our day of playing Elder Scrolls Online was over, the Zenimax Online Studios folks pulled us back into the presentation room to over some of the many things we didn’t get to see for ourselves, as well as answer a smattering of our questions about all we’ve seen and played.  From high level multi-player dungeons to AVA, the social experience, to crafting, morality, and max-level progression… well, we got an earful.  Read on for more and leave us your thoughts in the comments below.

Read the rest of Bill Murphy's Elder Scrolls Online: Stuff We Didn't Play.

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William Murphy / Bill is the Managing Editor of MMORPG.com, RTSGuru.com, and lover of all things gaming. He's been playing and writing about MMOs and geekery since 2002, and you can harass him and his views on Twitter @thebillmurphy.