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Cryptic Studios | Play Now
MMORPG | Setting:Fantasy | Status:Final  (rel 06/20/13)  | Pub:Perfect World Entertainment
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Beta Diary #2

Posted by Suzie Ford on May 08, 2013  | Comments

Beta Diary #2 - Neverwinter -

After spending the last week adventuring through Neverwinter during the open beta, we've got more to say about Cryptic Studios' magnum opus. This week, we take a look at questing, combat and overall aesthetics. Read on and then tell us about your experiences in the comments.

I must admit that it was refreshing to adventure through the game with a partner. My first beta diary article was completely based on my solo experience. Having now played the game in a party, I find that there’s no going back for me. Neverwinter can be soloed and many do. But it shines its best when fighting alongside others. As with most D&D games, whether computer or tabletop, Neverwinter character classes are meant to complement one another. Where my Guardian was in front tanking, Shelassa’s Rogue could stand back a bit, hurl daggers and then sneak up behind the enemy for a killing blow DPS-style. It was a combat mechanic that suited us very well. 

Read more of Suzie Ford's Neverwinter: Beta Diary #2.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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