During GDC 2012, we had the chance to check out the latest development on En Masse Entertainment's TERA. See what's new in the game and what we think. Leave us a comment or two when finished.
En Masse producer Chris Hager and associate producer Stefan Ramirez first walked us through some of the things the team has been working on over the past year in order to improve TERA for the North American launch of the game. En Masse has utilized a wide array of testing methods in order to gather the feedback necessary to drive many of these improvements, including the recent string of closed beta events. Some of these improvements may show up in upcoming beta events on the run-up to launch, while others will make it in when the game officially launches in May.
Read more of Mike Bitton's TERA: GDC 2012 Hands-On Preview.