One of the larger themes for Guild Wars 2 is the idea of exploration. In our latest GW2 column, we take a look at exploration in all its various forms. Check it out before leaving your thoughts in the comments.
I love when games add in some lore, and let you walk around in a world to see some of the great landscapes that you hear or read about. You used to find this in only traditional RPG games, but now games of all genres are using this tactic to draw players in. ArenaNet played with this idea a bit, putting in all these great areas to discover, you just have to find them first instead of waiting for them to find you.
Read more of David North's Guild Wars 2: Go and Explore.

While discovering a node, you could discover a dark and eerie looking cave.