ArenaNet and the Guild Wars 2 team are ready to let loose the hounds as coverage of this past weekend's limited closed beta event goes live! We take a look at the first place that players find themselves in when starting the game and offer our impressions. See what you think and then leave us a comment or two.
The Norn's beginning quests were all based on worshipping the spirits and were very different from each other. While bear wanted me to prove my strength, Raven challenged me with riddles to test my wisdom. The enemies in the area were also varied. I faced other Norn factions like the Sons of Svanir, Skales, and Wurms. The enemies themselves were very basic. I'm not saying that they were easy to defeat, but they didn't have any special abilities that made me feel threatened. They were just large, but so are the Norn. The enemies were also spaced out, keeping the action very focused. I felt that the progression from event to event was smooth and well thought out. I think that with the land being divided between the spirits, they were able to keep certain enemies from mixing with each other.
Read more of David North's Guild Wars 2: Starting Zones Preview.