Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:570  Guilds:2,963
Members:1,441,495  Online:0
Guests:0  Posts:4,580,555
Masthead Studios | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 02/04/11)
PVP:Yes | Distribution: | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC 

Earthrise News - The Physics Question

Posted by Keith Cross on May 20, 2008  | 0 comments in our forums

In the Latest Question of the Week on the Earthrise Forums, the folks at Earthrise delve into the game's physics engine.

There’s been a fair bit of discussion about jumping and physics. Can you tell us a little about the type of physics we can expect to see? Will there be ragdoll style effects? What about jumping? Will we be able to jump in combat?

Physics
While designing Earthrise engine we tried to build the best realistic experience and in the same time balance client requirements and server load. The physics engine will run simultaneously on the client and on the server. The server will ensure that the physics results from the client are feasible and prevent cheating. We are using a 3rd party physics core, which can take advantage of hardware and GPU acceleration and also have some internally-coded subsystems. Player movement and control is governed by the physics engine – forces such as gravity or wind (and other) will affect players, NPCs, and other game objects. Player mounts (vehicles) have mass and their movement and collisions are generated by the physics engine. Visual effects, such as particle systems, explosion blast waves, and projectiles will use the physics engine too, on the client side. The audio subsystem will use physics world and object materials to generate proper sound effects.

Read more here.

Read more Exclusive News...

 
 
Leave this field empty
Post Your Comment:
Our Rating
5.5
User Rating: 6.3
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
Earthrise : Game Service Ends Today Reported on Feb 09, 2012
Masthead Studios has announced that service for Earthrise will cease as of today, Thursday, February... Read More
Earthrise : Subscription Fee Outgoing, F2P Incoming Reported on Nov 15, 2011
Masthead Studios has announced that the monthly subscription fee for Earthrise will be removed beginning... Read More
Earthrise : How is it Doing? Reported on Nov 13, 2011
MMORPG.com's Adam Tingle is pulling double duty features-wise today. In his second article, Adam takes... Read More
Earthrise : Latest Patch Brings Vehicle Transportation Reported on Oct 22, 2011
Masthead Studios has released the latest patch for Earthrise. Included in the update are new... Read More
Earthrise : Game and Subscription Prices Slashed Reported on Jul 27, 2011
Masthead Studios has announced that both the Earthrise retail cost and the cost of the... Read More