While in attendance at E3, MMORPG.com's Carolyn Koh had the opportunity to sit down and talk about The Agency with Lead Designer Hal Milton and Studio Manager Matt Wilson.
At this time, The Agency needs little introduction. It is a Secret Agent / Spy action-based MMORPG. Lead Designer Hal Milton and Studio Manager Matt Wilson were on hand to talk about the game, and the game's key concepts were reiterated. “You are what you wear.” and “A Head shot is still a head shot.”
As I had seen the demos before, I chatted with Hal to see what other information I could get out of him. He was excited about the current progress of the game, “We'll be in Alpha in summer and that means locking down the future set. Of course completing Alpha means that we've met exit criteria of Alpha and we're ready for Beta.”
He could, however, speak more on the roles that he had let slip at the Press day held in May. “You are what you wear.” is how the roles are defined. What this phrase really means is that in this game, you create a character, and the role you take is dependent on the outfit you wear. Careers aren't about classes and skill trees. Instead, its about outfits and roles. James Bond didn't wear a wet-suit to a pool party or a speedo to penetrate an armed fortress, neither will you.
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