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MMORPG.com EverQuest II Correspondent Vernon Reich writes this overview of the races available in SOE's EverQuest II. In this part of his article, Vernon looks at the Neutral aligned races.
The neutral races of EQ2 have a lot of variety, both in where they can start, and the racial traditions they gain every 10th level. Here's the quick list.
Barbarians
Barbarians are a tall, primitive folk that look a bit like vikings. Loving ale as much as the dwarves do, they can summon a glass of potent ale with alarming frequency, and drinking it WILL blur your screen, with a single glass hazing it up a bit, to complete psychedelic head trip level at about twenty glasses! The only other racial trait they start with is a 5% speed buff that's always on, but it doesn't stack with horses. Barbarians can start in Qeynos, Freeport or Gorowyn. Qeynos and Freeport both have barbarian neighborhoods to give you a bit of barbarian back story and culture, Gorowyn doesn't.
Read Races of EQII: The Neutral
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