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Developer Profile - Joel Bylos Digg this article

By Jon Wood on Sep 27, 2007

Each month, to coincide with the release of the Age of Conan Newsletter, MMORPG.com brings you a profile of one of the developers working on Funcom's Age of Conan. This month, it's Quest Designer Joel Bylos who answers our questions.

MMORPG.com:

Tell us a little about your childhood. How did school and where you live influence your choice to join the video game community?

Joel Bylos:

I grew up on the east coast of Australia, in a little town called Maclean. Maclean is about fifteen minutes from the beach and so I spent a lot of my younger years surfing. My father bought a C64, and surfing gave way to playing the SSI Gold Box games and the classic Bard’s Tale Trilogy.

I went to the University in Newcastle, Australia, where I spent most of my time playing games, surfing and avoiding Geology, Philosophy and Literature classes. By the time I left Australia for Norway, I was certain I was going to be a game designer or a writer, I just wasn't sure which.

 

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