The Nature of Winning
Ten Ton Hammer looks at cheating in Age of Conan`s new PvP system.

Each month, to coincide with the release of the Age of Conan Newsletter, MMORPG.com brings you a profile of one of the developers working on Funcom's Age of Conan. This month, it's Quest Designer Joel Bylos who answers our questions.
MMORPG.com:Tell us a little about your childhood. How did school and where you live influence your choice to join the video game community?
Joel Bylos:I grew up on the east coast of Australia, in a little town called Maclean. Maclean is about fifteen minutes from the beach and so I spent a lot of my younger years surfing. My father bought a C64, and surfing gave way to playing the SSI Gold Box games and the classic Bard’s Tale Trilogy.
I went to the University in Newcastle, Australia, where I spent most of my time playing games, surfing and avoiding Geology, Philosophy and Literature classes. By the time I left Australia for Norway, I was certain I was going to be a game designer or a writer, I just wasn't sure which.
Read the whole article here.
Ten Ton Hammer looks at cheating in Age of Conan`s new PvP system.
Ten Ton Hammer interviews the US community manager for Age of Conan.
IGN interviews Funcom's Jorgen Jorgen Tharaldsen.
IGN Vault interviews Age of Conan Game Director Craig Morrison.