Trending Games | Magerealm | Continent of the Ninth Seal | Guild Wars 2 | Skyforge

    Facebook Twitter YouTube Twitch.tv
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,996,279 Users Online:0
Games:841  Posts:6,462,025
Cloud Imperium Games Corporation | Official Site
MMORPG | Setting:Sci-Fi | Status:Development  (est.rel 2015)  | Pub:Cloud Imperium Games Corporation
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Star Citizen News - E3 2013: Chatting Star Citizen with Chris Roberts

Posted by Michael Bitton on Jun 27, 2013  | 14 comments in our forums

We caught up with Cloud Imperium Games' Chris Roberts to discuss Star Citizen at this year's E3 event in Los Angeles. Read on to find out what we learned!

Chris Roberts has a pretty interesting development plan for Star Citizen. Most of us are used to waiting with bated breath for our favorite games for an often overly extensive period of time. Some publishers or developers have mercy on us from time to time and don’t even announce their games until around six months out, but this isn’t often the case. Instead of waiting around with nothing to show for your backing until the game fully releases, Cloud Imperium Games will be releasing Star Citizen bit-by-bit in the form of modules.

Read more of Michael Bitton's Star Citizen: E3 2013: Chatting Star Citizen with Chris Roberts.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined MMORPG.com as the site's Community Manager. Follow him on Twitter @eMikeB

Read more Exclusive News...

 
 
 
Leave this field empty
Post Your Comment: