SAN DIEGO - Sept. 6, 2012 - Sony Online Entertainment, LLC (SOE) today announced Player Studio™, a new program that offers players the opportunity to create in-game items that can be sold in the marketplace of their favorite participating online game. The company also announced two new expansions to its long-running, landmark EverQuest® franchise with EverQuest®: Rain of Fear™ and EverQuest® II: Chains of Eternity™.
SOE's Player Studio invites players to download sample geometry for actual in-game objects and through the use of third party art tools, learn how to develop, design and personalize items of their own. Players will be encouraged to name and create a description for their item, explain how the item fits into the prospective game's ongoing narrative storyline, and submit it to SOE for review and possible inclusion in the SOE Marketplace. If selected, SOE will share 40 percent of the net amount it receives from the sale of these items with the player that created the item.
"For the first time in SOE history, players will be able to build and sell their own items, truly creating a unique, customizable online marketplace within our games," said John Smedley, President, Sony Online Entertainment. "At SOE, we believe everyone is a gamer at heart, and our goal with Player Studio is to provide a platform on which our players can further explore their inner gamer while showcasing their passion for the games they love. We are looking forward to seeing our players' creativity come to life in an entirely new way."
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