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Star Wars: The Old Republic News - How to Improve PvP

Posted by Michael Bitton on Jan 24, 2012  | 107 comments in our forums

Last week we broke down some of the PvP changes (and their resulting issues) introduced to Star Wars: The Old Republic with the release of Update 1.1 "Rise of the Rakghouls."

Today, we're offering a constructive take on how BioWare can improve on PvP in SW:TOR going forward.

Star Wars: The Old Republic Update 1.1 “Rise of the Rakghouls” was deployed to live servers last week, promising, among other things, major improvements to the problematic situation plaguing endgame open world PvP on Ilum. Unfortunately, the intentions were sound, but BioWare made some major mistakes in not anticipating some of the results of these changes.

Last week, we discussed and reacted to the changes in an update to our staff blog titled “How Not to Improve PvP,” and this week I’d like to discuss a number of ways BioWare can improve on the game’s PvP offerings.

Read more of Michael Bitton's Star Wars: The Old Republic: How to Improve PvP.

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