Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,960
Members:1,440,428  Online:0
Guests:0  Posts:4,569,798
Mythic Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 09/18/08)  | Pub:Electronic Arts
PVP:Yes | Distribution:Download,Retail | Retail Price:$39.99 | Pay Type:Subscription
Desktop Client | System Req: PC Mac | ESRB:T

Warhammer Online: Age of Reckoning News - In Dev: The Future of WAR's Economy

Posted by Michael Bitton on Mar 10, 2010  | 2 comments in our forums

Mythic Entertainment is interested in taking some significant steps in order to sort out Warhammer Online's economy issues, and they are looking for player feedback on how to do just that in this latest In Development post made on the official WAR forums.

The main issue of WAR's economy appears to be an imbalance of basic supply and demand: players simply don't have much to do with their gold.

To be more specific, the development team is seeking thoughts from the community on how to improve the viability and value of the game's item rewards:

So how do we look at ways to change our current economy to balance both supply and demand? To accomplish this we need to look at solutions that will tweak the way items are rewarded. Not just how useful they are to the individual, but also as potential trade goods in the economy. We have a good idea on how to do this, but we want to throw the issue out there and get some feedback proactively, before we settle on a design.

What we’d like are some thoughts on how to change our world drops, PQ loot, and the like to make them more viable and valuable to the economy which will hopefully balance supply and demand. Examples would be: making items BOE versus BOP, making items useful to multiple classes, etc.

Read In Development: The Future of WAR's Economy.

[Thanks Christopher8 for the tip!]

Read more Exclusive News...

 
 
cosy writes:

simple steps to do in order to fix that

  1. all items have to be tradeable
  2. introduce item sink so items get damaged and after some repairs destroyed similar how daoc handle the thing before TOA release
  3. make ppl that die on rvr to cost them gold
New Post Quote
3/10/10 5:17:02 PM
 
storm-dragon writes:

God WAR just keep pouring on the coal to make the fail train run ever faster. This weeks producer basically said that they were gutting the last vestiges of the PVE game to ensure the counter strike with sword  reputation would become even stronger, that wouldn't be a problem but the PVP game still sucks harder than the PVE gane ever did. Oh well throw the finger to the folks who would have stayed, in hopes to keep the folks that would rather play AoC or Darkfall.

GG Mythic.

New Post Quote
3/10/10 6:13:22 PM
 
Leave this field empty
Post Your Comment:
Our Rating
7.4
User Rating: 8.2
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
Star Wars: The Old Republic : The Future of the Old Republic Interview added on Thursday January 12
Star Wars: The Old Republic has taken the MMO gaming world by storm over the... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
Warhammer Online: Age of Reckoning : Night of Murder Returns Reported on Feb 08, 2012
The Warhammer Online Herald has been updated with the news that the annual Night of... Read More
Warhammer Online: Age of Reckoning : New Version Goes Live Reported on Jan 30, 2012
The Warhammer Online team has announced that v1.4.5 has been deployed. The Warhammer Herald has... Read More
Warhammer Online: Age of Reckoning : The All Things WAR Interview Reported on Jan 01, 2012
With Warhammer Online well-established in the MMOniverse, we felt now would be a great opportunity... Read More
Warhammer Online: Age of Reckoning : Keg's End Seasonal Event Begins Dec. 14 Reported on Dec 13, 2011
The Warhammer Online team has announced that the annual Keg's End seasonal event is scheduled... Read More
Warhammer Online: Age of Reckoning : Come for PvP, Stay for WAAAGH! Reported on Oct 23, 2011
Warhammer Online is one of the small handful of games that continues to make steady... Read More